<feed xmlns='http://www.w3.org/2005/Atom'>
<title>gbos.git/src/hram.asm, branch master</title>
<subtitle>gbos - a tiny Unix-flavored OS for the Game Boy Color (kernel, shell, coreutils in C, RAM filesystem)</subtitle>
<id>https://git.sl0p.foo/gbos.git/atom/src/hram.asm?h=master</id>
<link rel='self' href='https://git.sl0p.foo/gbos.git/atom/src/hram.asm?h=master'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/gbos.git/'/>
<updated>2026-07-18T19:56:21Z</updated>
<entry>
<title>term: latch SCY in VBlank - fix ring-scroll shear on live displays</title>
<updated>2026-07-18T19:56:21Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-07-18T19:56:21Z</published>
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<id>urn:sha1:bea52bc8f99ee6dbcc8154a366560fc18e7b24c8</id>
<content type='text'>
The ring-scroll wrote SCY mid-frame; SCY is sampled per scanline (on
hardware and in sl0pboy's PPU), so a scroll landing mid-frame rendered
the top of the frame at the old offset and the bottom at the new one -
a one-frame shear, invisible in frame-sampled GIF captures but ugly on
a live sixel view.

term_view_update now writes hSCY (HRAM) and a transparent VBlank ISR
(push af / apply / pop af / reti, same profile as TimerISR) copies it
to rSCY, so the view only ever moves at frame boundaries. The scroll's
tile+map writes stay immediate: the new map row is invisible at the
old SCY by construction (it's the ring row one past the visible 18).
</content>
</entry>
<entry>
<title>kernel: a real timer source (64 Hz tick IRQ) + uptime(1)</title>
<updated>2026-07-18T08:10:17Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-07-18T08:10:04Z</published>
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<id>urn:sha1:0cc9b0a8bdf774ee376937d5a6767ccdced51245</id>
<content type='text'>
The kernel had no clock: TimerISR was a reti stub, IEF_TIMER masked, and
IME was never enabled - the vectors were decorative. sys_sleep just polls
DIV deltas per-process; nothing counted globally.

Now: TAC runs the hardware timer at 16384 Hz with TMA=0, so TIMA overflows
at exactly 64 Hz; TimerISR increments a monotonic 32-bit wTicks (wraps
after ~2.1 years). Scheduling stays cooperative - the ISR is transparent.

Enabling IME in a kernel written for zero interrupts needs care wherever
SP points into memory whose bank is being switched (an IRQ pushes onto SP):
  - read_block/write_block map the disk bank over the $A000 window that
    holds the caller's stack -&gt; di/ei around the transfer (~2ms, well under
    the 15.6ms tick period, so no tick is ever lost)
  - hSwitchTo switches SVBK + cart-RAM banks under the outgoing stack -&gt;
    di on entry, ei once the incoming stack is mapped
  - fork already runs on KSTACK_TOP2 (fixed WRAM) - safe as-is
  - term_putc's SVBK switch only remaps $Dxxx, stacks live in $Axxx/$Cxxx

SYS_UPTIME (36) copies the counter (4B LE, di/ei so the read can't tear)
to a user buffer; libc gticks(); usr/uptime.c formats 'up [Nd] H:MM:SS'.
uptime avoids SDCC long div/shift entirely: sm83.lib modules link into
their own areas that land in the $A000 RAM window (latent build.sh trap,
documented there) - bytewise &gt;&gt;6 plus bounded subtraction loops instead.
</content>
</entry>
<entry>
<title>gbos scaffold: working cooperative microkernel (verified ABAB in emulator)</title>
<updated>2026-07-15T21:44:28Z</updated>
<author>
<name>user</name>
<email>user@clank</email>
</author>
<published>2026-07-15T21:44:28Z</published>
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<id>urn:sha1:de725da74db5cba0f9bfd0755269e1683423d87b</id>
<content type='text'>
- fix ClearKernelRAM clobbering the kernel stack (only clear $C000-$CBFF)
- fix SyscallTrap clobbering DE (buffer arg) during table dispatch
- README: run via ~/dev/gbc --headless; note bring-up bugs
</content>
</entry>
</feed>
