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authoruser <user@clank>2026-07-17 13:43:10 +0200
committeruser <user@clank>2026-07-17 13:43:10 +0200
commitb52f37602968768901d2dd83ccf966d953a532f0 (patch)
treed497c52bf672291d1cd9cf0579b6191155cb56d4 /c/gbos.h
parentnet: keep network packets out of the console (fixes shell garbage on netboot) (diff)
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kernel: sys_sleep - a cooperative delay off the DIV timer (+ ping pacing)
There was no time source at all (IRQ vectors just reti; scheduler is purely cooperative). The DIV register (FF04) free-runs at 16384 Hz regardless of interrupts, so sys_sleep accumulates DIV deltas across SchedYields (other procs keep running) until the requested number of 1/64-second units elapse. - SYS_SLEEP(34): B = 1/64s units; libc gsleep(units) / msleep(ms) wrappers. - ping now msleep(800) between echoes, so it paces like real ping instead of blasting all four at once. Verified real-time (capped emulator): replies land ~0.85s apart. In --uncapped runs the delay is GB-time (fast wall-clock), as expected.
Diffstat (limited to '')
-rw-r--r--c/gbos.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/c/gbos.h b/c/gbos.h
index 6ecbd4a..390fe3a 100644
--- a/c/gbos.h
+++ b/c/gbos.h
@@ -18,6 +18,8 @@ unsigned char srecv(void); /* link-port: receive one byte (blocks)
int srecv_nb(void); /* link-port: receive, or -1 if none */
unsigned char pollin(void); /* poll OSK for a typed char, or 0 */
unsigned char sys_net(void *req); /* socket layer trap (see sock.h) */
+void gsleep(unsigned char units); /* delay units*(1/64)s (raw trap) */
+void msleep(unsigned int ms); /* delay ~ms milliseconds */
/* helpers (c/libc.c) */
void putu(unsigned int n); /* print decimal */