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authoruser <user@clank>2026-07-17 13:43:10 +0200
committeruser <user@clank>2026-07-17 13:43:10 +0200
commitb52f37602968768901d2dd83ccf966d953a532f0 (patch)
treed497c52bf672291d1cd9cf0579b6191155cb56d4 /c/libc.c
parentnet: keep network packets out of the console (fixes shell garbage on netboot) (diff)
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kernel: sys_sleep - a cooperative delay off the DIV timer (+ ping pacing)
There was no time source at all (IRQ vectors just reti; scheduler is purely cooperative). The DIV register (FF04) free-runs at 16384 Hz regardless of interrupts, so sys_sleep accumulates DIV deltas across SchedYields (other procs keep running) until the requested number of 1/64-second units elapse. - SYS_SLEEP(34): B = 1/64s units; libc gsleep(units) / msleep(ms) wrappers. - ping now msleep(800) between echoes, so it paces like real ping instead of blasting all four at once. Verified real-time (capped emulator): replies land ~0.85s apart. In --uncapped runs the delay is GB-time (fast wall-clock), as expected.
Diffstat (limited to '')
-rw-r--r--c/libc.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/c/libc.c b/c/libc.c
index 9da63bc..a48a64c 100644
--- a/c/libc.c
+++ b/c/libc.c
@@ -1,6 +1,15 @@
/* gbos libc C helpers (compiled once, linked into every program). */
#include "gbos.h"
+/* sleep for approximately 'ms' milliseconds (cooperative; other procs run).
+ The kernel counts in 1/64-second units (~15.6 ms), so we round ms to that. */
+void msleep(unsigned int ms) {
+ unsigned int u = ms >> 4; /* ~ms/15.6, close enough for a delay */
+ if (u > 255) u = 255;
+ if (u == 0 && ms) u = 1;
+ gsleep((unsigned char)u);
+}
+
/* print an unsigned int in decimal */
void putu(unsigned int n) {
char buf[5];