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authoruser <user@clank>2026-07-16 16:46:21 +0200
committeruser <user@clank>2026-07-16 16:46:21 +0200
commit0db949c3a3ab07b264c21c3a15efea6b6055be0d (patch)
tree2d6cdae9ee9983d53838d29a6d7041d26cfab58c /c/libc.s
parentterm/osk: view-offset scroll region (lossless backlog on OSK toggle) (diff)
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term: compute the OSK view offset from the cursor row (keep input visible)
A fixed offset of OSK_ROWS pushed the cursor off the top of the screen when there was little backlog (e.g. a fresh terminal: cursor at logical row 0 -> screen row -3, hidden). Now the offset is max(0, wCurRow - 14): 0 when the cursor is within the visible area, growing only enough to keep the cursor line at the bottom visible row (14) once the terminal has filled past it. compute_offset (from wOskVisible + wCurRow) runs at the top of term_write_tilemap; cursor_down re-runs the tilemap when the cursor changes rows while the OSK is up; osk_toggle just re-runs it. Shared OSK_DOCK constant in gbos.inc keeps term.asm and osk.asm in sync. Verified: fresh terminal + OSK shows the input at row 0; filling past row 14 shifts the view to hold the input at row 14; full screen + OSK puts it at row 14; toggle on+off is still lossless.
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