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authoruser <user@clank>2026-07-17 01:28:23 +0200
committeruser <user@clank>2026-07-17 01:28:23 +0200
commitb5544e84232b80351e7c58501c1632080a354d12 (patch)
treea4087d5c9df0589b613bcb6696962825099ce8b7 /c/libc.s
parentpipe: PIPE_MAX 2->4 (5-stage pipelines) + fix cross-yield byte corruption (diff)
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net: SLIP framing over the link port + a host gateway (echo round-trip)
First step of link-port networking. The LCD terminal + OSK freed the serial port from console duty, so it can be the network link. Kernel (src/net.asm): raw link-port serial that bypasses the console/ terminal - sys_ssend (transmit, GB drives the clock) and sys_srecv (receive, GB slave, blocks by yielding). Syscalls 29/30. Userland: libc ssend()/srecv(); c/necho.c does SLIP (RFC 1055) framing over them - send a packet, receive the reply, print it. Host: tools/gateway.py wraps the emulator, owns its link serial, speaks SLIP, and (for now) echoes every frame back - the "link cable adapter". Console (ASCII) bytes on the same channel are printed for visibility. Verified: `necho` sends a SLIP frame, the gateway decodes+echoes it, and gbos prints the reply - a real framed round-trip over the Game Boy link port. Next: swap the echo for actual network ops (DNS/HTTP or IRC/chat).
Diffstat (limited to '')
-rw-r--r--c/libc.s15
1 files changed, 14 insertions, 1 deletions
diff --git a/c/libc.s b/c/libc.s
index ec59bb7..50d7860 100644
--- a/c/libc.s
+++ b/c/libc.s
@@ -1,6 +1,6 @@
.module libc
.globl _writes, _putc, _puts, _nl, _strlen, _readc, _sexit, _getpid, _getargs
- .globl _open, _close, _fgetc, _fputc, _flist, _fremove, _pipe
+ .globl _open, _close, _fgetc, _fputc, _flist, _fremove, _pipe, _ssend, _srecv
;; SDCC sm83 sdcccall(1): 1st arg -> A (byte) or DE (pointer); ret A / BC.
;; rst $30 (the trap) clobbers BC/DE/HL; SDCC treats them caller-saved, so
;; wrappers need not preserve them - but we compute cleanly regardless.
@@ -92,6 +92,19 @@ _pipe:
rst #0x30
ret
+ ;; void ssend(unsigned char b /*A*/) -- link-port transmit
+_ssend:
+ ld e, a
+ ld c, #29 ; SYS_SSEND
+ rst #0x30
+ ret
+
+ ;; unsigned char srecv(void) -> A -- link-port receive (blocks)
+_srecv:
+ ld c, #30 ; SYS_SRECV
+ rst #0x30
+ ret
+
;; unsigned char open(const char *name /*DE*/, unsigned char mode /*A*/) -> A(fd)
_open:
ld b, a ; B = mode