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authoruser <user@clank>2026-07-17 13:43:10 +0200
committeruser <user@clank>2026-07-17 13:43:10 +0200
commitb52f37602968768901d2dd83ccf966d953a532f0 (patch)
treed497c52bf672291d1cd9cf0579b6191155cb56d4 /c/ping.c
parentnet: keep network packets out of the console (fixes shell garbage on netboot) (diff)
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kernel: sys_sleep - a cooperative delay off the DIV timer (+ ping pacing)
There was no time source at all (IRQ vectors just reti; scheduler is purely cooperative). The DIV register (FF04) free-runs at 16384 Hz regardless of interrupts, so sys_sleep accumulates DIV deltas across SchedYields (other procs keep running) until the requested number of 1/64-second units elapse. - SYS_SLEEP(34): B = 1/64s units; libc gsleep(units) / msleep(ms) wrappers. - ping now msleep(800) between echoes, so it paces like real ping instead of blasting all four at once. Verified real-time (capped emulator): replies land ~0.85s apart. In --uncapped runs the delay is GB-time (fast wall-clock), as expected.
Diffstat (limited to '')
-rw-r--r--c/ping.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/c/ping.c b/c/ping.c
index c98f106..68c4c86 100644
--- a/c/ping.c
+++ b/c/ping.c
@@ -47,6 +47,7 @@ void main(void) {
} else {
puts(" seq="); putu(seq); puts(" timeout"); nl();
}
+ if (seq < 4) msleep(800); /* pace like real ping */
}
puts("-- "); putu(got); puts("/4 received"); nl();
net_close(s);