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authoruser <user@clank>2026-07-17 13:43:10 +0200
committeruser <user@clank>2026-07-17 13:43:10 +0200
commitb52f37602968768901d2dd83ccf966d953a532f0 (patch)
treed497c52bf672291d1cd9cf0579b6191155cb56d4 /src/kdata.asm
parentnet: keep network packets out of the console (fixes shell garbage on netboot) (diff)
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kernel: sys_sleep - a cooperative delay off the DIV timer (+ ping pacing)
There was no time source at all (IRQ vectors just reti; scheduler is purely cooperative). The DIV register (FF04) free-runs at 16384 Hz regardless of interrupts, so sys_sleep accumulates DIV deltas across SchedYields (other procs keep running) until the requested number of 1/64-second units elapse. - SYS_SLEEP(34): B = 1/64s units; libc gsleep(units) / msleep(ms) wrappers. - ping now msleep(800) between echoes, so it paces like real ping instead of blasting all four at once. Verified real-time (capped emulator): replies land ~0.85s apart. In --uncapped runs the delay is GB-time (fast wall-clock), as expected.
Diffstat (limited to '')
-rw-r--r--src/kdata.asm3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/kdata.asm b/src/kdata.asm
index 6333f38..eece708 100644
--- a/src/kdata.asm
+++ b/src/kdata.asm
@@ -57,6 +57,9 @@ wFsSlashPtr::DS 2 ; last '/' seen while splitting a path
wListDir:: DS 1 ; directory sys_list enumerates
wKChar:: DS 1 ; scratch for KPutc
wConInSkip:: DS 1 ; console input: mid-SLIP-frame? (skip net packets)
+wSleepTarget::DS 1 ; sys_sleep: target in 1/64-second units
+wSleepAcc:: DS 2 ; sys_sleep: accumulated DIV ticks
+wSleepLastDiv::DS 1 ; sys_sleep: previous DIV reading
wKillParent::DS 1 ; scratch for sys_kill
wPsBuf:: DS 2 ; scratch for sys_ps
wPnStart:: DS 2 ; scratch for sys_progname