| Commit message (Collapse) | Author | Age | Files | Lines |
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The address is no longer baked in. net_init starts at 0.0.0.0; a DHCP client
runs as the first thing on boot (init/shell forks it and waits), and only once
it has a lease (or gives up) does the prompt appear.
Kernel:
- IP is configurable: 0.0.0.0 until leased; NET_SETIP op stores it.
- 16-bit frame length. DHCP/BOOTP packets are ~272 bytes, over the old 255-byte
frame cap, so net_slip_send takes a 16-bit length, net_pump assembles into a
320-byte buffer with a 16-bit wNetRxLen, and udp_send writes a 16-bit IP total.
Payloads stay <=255 (kept small on purpose) so the per-protocol datalen math
is unchanged. wNetTx/wNetRxBuf 256->320, SK_RXBUF 208->288.
Userland:
- c/dhcp.c: DISCOVER->OFFER->REQUEST->ACK over a UDP socket, then net_setip();
times out gracefully (shell still boots) if there's no server. sh.c runs it
before the prompt.
Bridge (self-contained DHCP server, no dnsmasq):
- tunbridge.py + netboot intercept UDP->:67 and answer OFFER/ACK leasing
10.0.0.2 (gateway 10.0.0.1); everything else is bridged/NATed as before.
Regression-tested ICMP/UDP/TCP after the 16-bit change. Verified end to end:
dhcp: discovering
dhcp: leased 10.0.0.2
/# ping 10.0.0.1 -> 4/4 (traffic from the leased address)
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The link port is both the console-input fallback and the network. At the shell
prompt the host's multicast (mDNS/LLMNR/IGMP) was fed to the serial and KGetc
read those packet bytes as console input -> garbage in the shell, OSK unusable.
Two-part fix:
- KGetc now skips SLIP frames (0xC0-delimited) on the serial console path, so
inbound packets never surface as console input. Plain injected bytes (the
headless tunbridge command path) still pass through. New wConInSkip flag.
- netboot/tunbridge only forward IP packets destined to 10.0.0.2 (drop the
multicast noise at the bridge).
Verified: GB sits at a clean "/#" prompt while all packets (noise included) are
forwarded; being-pinged (3/3) and wget still work. On the emulator, the OSK is
SELECT=space, START=enter, A=z, B=x, d-pad=WASD/arrows.
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Brings up gbtun0 (10.0.0.1/24) + NAT, then launches sl0pboy with your own args
and the link port bridged to the TUN over a unix socket (the emulator's new
--serial-sock). Unlike headless tunbridge, the LCD + on-screen keyboard stay
live, so it's a fully interactive networked Game Boy: the OSK is the console,
the link port is the network.
sudo tools/netboot --sixel --chrome gbos.gb
# on the GB: SELECT for the OSK, then type: wget example.com / ping 1.1.1.1
GB is 10.0.0.2, host is 10.0.0.1. Requires /dev/net/tun + root. Ctrl-C or quit
the emulator to tear down. tunbridge stays for headless scripted runs.
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