# gbos - Game Boy Color Unix-flavored microkernel (scaffold) # Toolchain: RGBDS (rgbasm/rgblink/rgbfix) ROM := gbos.gb BUILD := build SRCS := $(wildcard src/*.asm) OBJS := $(patsubst src/%.asm,$(BUILD)/%.o,$(SRCS)) ASFLAGS := -I include -Wall # MBC5 + RAM + battery; -r 3 = 32 KiB cart RAM (bump for more task banks) FIXFLAGS := -v -m MBC5+RAM+BATTERY -r 3 -p 0xFF -t GBOS .PHONY: all clean run all: $(ROM) $(BUILD)/%.o: src/%.asm | $(BUILD) rgbasm $(ASFLAGS) -o $@ $< $(ROM): $(OBJS) rgblink -m $(BUILD)/gbos.map -n $(BUILD)/gbos.sym -o $@ $(OBJS) rgbfix $(FIXFLAGS) $@ $(BUILD): mkdir -p $(BUILD) clean: rm -rf $(BUILD) $(ROM) # convenience: run in an emulator if one is on PATH run: $(ROM) @which sameboy >/dev/null 2>&1 && sameboy $(ROM) || \ which bgb >/dev/null 2>&1 && bgb $(ROM) || \ echo "no emulator found (sameboy/bgb)"