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* trace: seek verbs — next/previous execution, and who set this registerblasty2026-07-29
* trace: memory at time T — stack in the dock, live bytes in hexblasty2026-07-29
* app: one instruction map for the decompiled function, not twoblasty2026-07-28
* trace: stop the decompiler thrashing during a step (and correct the record)blasty2026-07-28
* trace: a step in split view moves the listing cursor to the pcblasty2026-07-28
* trace: stepping stays in the view you're readingblasty2026-07-28
* status: name the open fileblasty2026-07-27
* rpc: a `trace` verb, and --trace for pane spawnblasty2026-07-27
* trace: paint the execution trail — including on the decompilerblasty2026-07-27
* trace: docked registers + timeline, and stepping through timeblasty2026-07-27
* trace: read Tenet execution traces (model layer)blasty2026-07-27
* tests: run the scenario suite on a scratch copy, not the tracked targetblasty2026-07-26
* arm: find Thumb entry points from a vector table (Shift+T)blasty2026-07-26
* decomp: say the FIX, not the diagnosisblasty2026-07-26
* decomp: say WHY a function won't decompileblasty2026-07-26
* app: rebuild the function index after an edit changes itblasty2026-07-26
* arm: offer 32-bit ARM at load, and fix `p` on carved codeblasty2026-07-26
* arm: switch ARM/Thumb decoding with `t`blasty2026-07-26
* TODO: DisasmView removedblasty2026-07-26
* app: delete DisasmView, superseded by the unified listingblasty2026-07-26
* listing: syntax-highlight assembly from IDA's own token tagsblasty2026-07-26
* asm highlighting: park the work with its findings (not merged)blasty2026-07-26
* app: one way to preserve view state across a model rebuild (ViewAnchor)blasty2026-07-26
* listing: an edit must not move the viewblasty2026-07-26
* listing: `c` disassembles until something stops itblasty2026-07-26
* listing: make every undefined byte its own row, so you can carve anywhereblasty2026-07-26
* loading: a blob that analyses to nothing is still openableblasty2026-07-26
* load dialog: reachable address field, project mode, and a way back from a bad...blasty2026-07-26
* formats: verify every offered processor name against a real IDAblasty2026-07-26
* loading: ask how to load an unrecognised file, like IDA doesblasty2026-07-26
* loading: say how to read a headerless blob (processor, base)blasty2026-07-25
* xrefs: show project binaries that import this exportblasty2026-07-25
* projects phase 4: cross-binary back, linkage-guided pre-warm, project verbsblasty2026-07-25
* projects phase 3: follow an import into the binary that implements itblasty2026-07-25
* nav: one notion of "which pane you're in" — delete _prefblasty2026-07-25
* nav: don't stack a history entry for the place you're already standing onblasty2026-07-25
* palette: match case-insensitively in BOTH directionsblasty2026-07-25
* highlight: bring pseudocode onto the measured paletteblasty2026-07-25
* split: don't overwrite "decompiling…" with the idle statusblasty2026-07-25
* split: keep _active in step with focus, so Enter follows the pane you're inblasty2026-07-25
* Revert "nav: bind back to backspace as well — a bare Esc isn't reliable in ...user2026-07-25
* nav: bind back to backspace as well — a bare Esc isn't reliable in a terminalblasty2026-07-25
* nav: tell the user something is happening when Esc needs a decompileblasty2026-07-25
* decomp: drop stale navigation results so Esc isn't silently undoneblasty2026-07-25
* decomp: repaint on a same-viewport jump (Esc back looked like it did nothing)blasty2026-07-25
* projects: don't duplicate a binary that's already in the projectblasty2026-07-25
* theme: rebuild the code palette on measured contrast, not tasteblasty2026-07-25
* theme: stop inheriting Textual's neon orange; ship our own paletteblasty2026-07-25
* help: lay the cheatsheet out as fluid columns of cardsblasty2026-07-25
* docs: refresh PROJECTS.md phase 2/3 to match what shippedblasty2026-07-25