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* nav: tell the user something is happening when Esc needs a decompileblasty13 days1-1/+6
* decomp: drop stale navigation results so Esc isn't silently undoneblasty13 days1-3/+18
* decomp: repaint on a same-viewport jump (Esc back looked like it did nothing)blasty13 days1-0/+7
* projects: don't duplicate a binary that's already in the projectblasty13 days3-6/+71
* theme: rebuild the code palette on measured contrast, not tasteblasty13 days1-25/+25
* theme: stop inheriting Textual's neon orange; ship our own paletteblasty13 days1-5/+29
* help: lay the cheatsheet out as fluid columns of cardsblasty13 days2-17/+75
* docs: refresh PROJECTS.md phase 2/3 to match what shippedblasty14 days1-8/+28
* strings: F2 widens the strings browser to the whole projectblasty14 days3-26/+90
* projects: open the Ctrl+O switcher on the binary you're already inblasty14 days2-2/+12
* palette: cap project-scope results at 60 (mitigation for sluggish arrowing)blasty14 days1-3/+8
* fix: project-wide search crashed on a name shared by two binariesblasty14 days2-1/+27
* palette: cut the per-keystroke cost of project-wide symbol searchblasty14 days1-8/+13
* projects: project-wide symbol search over a SQLite FTS5 index (phase 2)blasty14 days5-32/+450
* exit: ask before quitting with unsaved database changesblasty14 days2-7/+141
* tests: fix the "filter flake" and the view_toggle cascade — suite is 187/0blasty14 days1-8/+29
* ui: drop the footer cheatsheet; F1 opens a key reference insteadblasty14 days2-10/+132
* decomp: Home/End move along the line instead of scrolling to top/bottomblasty14 days2-2/+50
* retype: 'y' now retypes globals too, not just prototypes and localsblasty14 days4-7/+184
* ui: horizontally centre the splash logo in the loading dialogblasty14 days1-3/+7
* ui: centre the strings and project palettes (were clamped top-left)blasty14 days1-1/+2
* projects: switch between a project's binaries in the TUI (phase 1c)blasty14 days4-22/+466
* projects: worker pool with memory-budgeted residency (phase 1b)blasty14 days3-6/+388
* projects: project model + binary staging (phase 1a)blasty14 days3-0/+559
* split: propagate pure scrolls (wheel/scrollbar) to the companion paneblasty14 days2-9/+71
* split: keep the companion pane level with the driver's cursorblasty14 days2-2/+38
* docs: README covers the split view, strings browser and command paletteblasty2026-07-251-2/+8
* strings: browse every string in the binary and jump to it (IDA's Shift+F12)blasty2026-07-254-1/+296
* split: follow the decomp across functions as the listing cursor crosses boundsblasty2026-07-253-2/+58
* split: click a pane to drive it (not just Tab) + spell it out in the statusblasty2026-07-252-2/+24
* split-view phase 4: split-aware status, min-width gate, verified navblasty2026-07-243-8/+65
* split-view phase 3: rich per-line instruction region highlightblasty2026-07-245-15/+150
* split-view phase 2: cursor sync + linked-row highlightblasty2026-07-243-5/+131
* split: guard toggle behind prompt-active; clear _split in the pilot resetblasty2026-07-242-0/+3
* split-view phase 1: side-by-side listing <-> pseudocode layoutblasty2026-07-243-3/+179
* decomp: fix stuck 'decompiling' spinner when re-opening a loaded functionblasty2026-07-242-0/+14
* decomp: prettier 'decompiling' overlay — animated braille spinnerblasty2026-07-241-2/+31
* decomp: restore the 'decompiling…' overlay on F5/Tab from the listingblasty2026-07-242-7/+27
* palette: fix results width (were compounded narrower than the modal)blasty2026-07-241-2/+3
* palette: give the command palette side padding (80% width, max 120)blasty2026-07-241-0/+3
* palette: replace the stock Ctrl+P command palette with real ida-tui actionsblasty2026-07-242-0/+102
* ux: omit the splash logo when the terminal is too small for itblasty2026-07-241-1/+7
* hex: freeze the cursor's screen position on scroll (not clamp-to-edge)blasty2026-07-242-26/+38
* ux: render the logo.ans ANSI-art splash in the loading overlayblasty2026-07-242-2/+61
* hex: cursor follows the scroll (stays visible on wheel/scrollbar)blasty2026-07-242-4/+25
* hex: click to place the byte cursor (hex + ascii panes)blasty2026-07-242-0/+55
* docs: refresh README for the worker-only architectureblasty2026-07-241-16/+27
* xrefs: show fine-grained kind (call/jump/read/write/offset) in the dialogblasty2026-07-244-8/+93
* listing: shift+home jumps to the start of the instruction textblasty2026-07-241-0/+24
* listing: <home> jumps the cursor to start-of-line (pairs with <end>)blasty2026-07-241-2/+3