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* xrefs: show project binaries that import this exportblasty2026-07-251-0/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | xrefs_to only ever sees the current database, so an exported function looks unused from the inside even when the rest of the project calls it. The import side of the phase-3 linkage index already knew better; nothing surfaced it. _foreign_importers appends those callers to the xrefs dialog. From libc's strrchr, with echo in the project: 0000C318 import [echo] strrchr Read from the on-disk index, so a caller appears whether or not its worker is resident. Choosing one carries a (binary, addr) payload instead of a bare address; _on_xref_chosen routes that through _switch_then_goto — the same path a project search hit takes — so it records a hop and Esc comes back. Only fires for a symbol this binary actually EXPORTS. A local name that happens to collide with some other binary's import is not a caller of ours, and without that check every common name (main, read, error) would sprout fictional callers. Names are compared after link_name(), so ELF versioning doesn't hide the match. Verified on a real echo+libc project: the dialog lists echo's call site, and selecting it switches to echo, lands on 0xc318 and leaves hops=['libc.so.6']. tests: +3 project UI — a symbol we don't export gets no cross-binary callers, the (binary, addr) payload jumps to the other binary, and it records the hop. 195/0 scenarios, 30/0 project UI.
* projects phase 4: cross-binary back, linkage-guided pre-warm, project verbsblasty2026-07-251-3/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Three things, all following from phase 3 making cross-binary jumps ordinary. **A cross-binary jump was a one-way door.** Nav history is per-binary, so arriving in another binary — a project search hit, or now following an import into the library that implements it — landed you in an empty history with nothing to take you back. _switch_then_goto records the binary it came FROM, and action_back falls through to that hop once local history is spent: Esc walks back through the function you were in, then the binary you were in. Manual Ctrl+O switching records nothing, because that isn't navigation. **Pre-warm follows the linkage graph, not list order.** _prewarm_provider warms the binary providing the most of this one's imports — where a follow is most likely to go, so its startup is paid before you ask for it. "Next in the list" would have been arbitrary; phase 3 gave us something better to ask. pool.prewarm() refuses rather than making room. Evicting a binary the user visited to speculatively load one they haven't is a straight downgrade, and it throws away that binary's caches as well; at a tight budget pre-warm just does nothing. The cost of a worker that doesn't exist yet can only be estimated, so it uses the largest resident one (same program, different database) — and if that estimate proves wrong, the speculative worker is the one evicted, never a chosen one. **Driving a project.** pane spawn --project FILE [--open BIN]; `binaries` lists the inventory (active / resident / indexed / where Esc returns to) and `switch {binary,addr?}` makes another active — with an address it takes the search-hit path, so it records a hop. state gains `binary` and `hops`, which it should have had the moment project mode existed. Verified on real sessions: drive binaries/switch against an echo+cat project pane; Esc crossing back from a switch; and prewarm on echo+libc picking libc (provider of echo's imports) and warming it after an evict. tests: +5 pool (prewarm warms, no-ops when resident, refuses at budget, evicts nothing when refusing, ignores unknown labels) and +4 project UI (jump records the hop, Esc crosses back, hop consumed). Confirmed the Esc-back checks fail with the branch removed. 195/0 scenarios, 27/0 project UI, 36/0 index, 27/0 pool, 33/0 project. Left open: project-level persistence across sessions.
* projects phase 3: follow an import into the binary that implements itblasty2026-07-251-15/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Following a call to strcmp reached the PLT/extern entry and stopped there — Hex-Rays has nothing to decompile, because the code lives in a library this binary only references. With the other binary open in the same project we already had everything needed to cross that gap; we just weren't indexing it. Index each binary's imports and exports (KIND_IMPORT / KIND_EXPORT) alongside its functions and strings. On a follow, _import_stub asks whether the target address is one of this binary's import stubs; if so _cross_binary_impl asks the index who exports that name, and we switch there instead of landing on the thunk. Verified end to end on a real echo + libc project: Enter on `strrchr(a1, 47)` in echo's pseudocode switches to libc.so.6 and lands on strrchr at 0xaf960. Three things it turns on: * ELF symbol versioning. The importer sees strrchr@@GLIBC_2.2.5 while the provider may export any of three spellings, so raw names resolve almost nothing. domain.link_name() cuts at the first '@'; Linkage.raw keeps what IDA reported, which is what the listing shows. * Exact match, not substring — ProjectIndex.exact(), so `read` doesn't bind to pread/read_line/thread_start. It also answers below the 3-char trigram floor, and plenty of real exports are that short. * Resolution reads the on-disk index, so a provider resolves while its worker is evicted. That's what the index was for. When nothing in the project provides the symbol _follow_import declines and the normal navigation runs: landing on the stub is still the honest answer, and a single-binary session is unchanged. The PLT-stub PRESENTATION item stays open — an unprovided import should say "imported, provider not in project" rather than show a decompiler error. server/patch_server.py gains list_linkage (idautils.Entries + enum_import_names); a worker without it degrades to no linkage rather than failing. tests: index join +8 (exact vs substring, short names, exclude-self, reverse join, kind isolation, forget unresolves) and link_name +4. 36/0 index, 195/0 scenarios, 23/0 project UI, 33/0 project, 22/0 pool.
* docs: refresh PROJECTS.md phase 2/3 to match what shippedblasty2026-07-251-8/+28
| | | | | | | | | | | | | | * Phase 2: strings has the F2 toggle now, so drop the "still needs it" note. Record the 60-row project cap and the reason for it, and the ranking rule — including why the (binary, addr) tiebreak is load-bearing (a name shared by two binaries ties on every other field and Python then compares hit objects, raising TypeError; that shipped as a crash and was fixed). * Phase 3: spell out precisely how it relates to the PLT/import-stub backlog item. An export index turns "follow strcmp -> extrn strcmp:near, dead end" into a real jump into libc WHEN that library is in the project. It doesn't retire the item: a single-binary session, or a provider outside the project, still lands on a stub and still wants it recognised and presented as an import rather than a decompiler error.
* projects: project-wide symbol search over a SQLite FTS5 index (phase 2)blasty2026-07-251-3/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | idatui/index.py — one on-disk index (<sidecar>/idx/project.db) over every binary in a project, so search works for binaries whose worker isn't running. Indexing choice, measured rather than guessed: * SQLite FTS5 with the TRIGRAM tokenizer — stdlib, no dependency (nothing else was installed and nothing is needed), and unlike a prefix index it matches arbitrary substrings, which is what symbol names and string bodies need. * 300k-entry corpus: 1.9 ms per query vs 11.8 ms for a Python scan and 28.9 ms for plain LIKE; 0.2 ms per incremental insert. * Size was the stated worry and turned out not to bite: bash contributes 5.9k entries / 0.15MB of text, libcrypto.so.3 30.7k / 0.52MB. At ~5.7x the text a 20-binary project is ~12-23MB — against .i64 files already in the sidecar (libcrypto's alone is 72MB), roughly 1% of what the project already costs. The reason to be on disk is residency, not size. * Trigram can't answer queries under 3 chars and returns nothing rather than erroring, so search() falls back to LIKE — otherwise incremental typing would look broken until the third keystroke. Wiring: after a binary's functions load, its symbols + strings are folded into the index (skipped when the source's size/mtime is unchanged). Ctrl+N gains a scope toggle on F2 — not ctrl+a, which the focused Input binds to "home" so it never reaches the palette. Project scope narrows via the index then ranks with the existing _fuzzy, keeping the same feel; hits are prefixed with their binary, and choosing one elsewhere switches binary and jumps to it. Also fixes another instance of the Textual-markup trap: the palette titles ate "[project]" as a style tag (same class of bug as the status bar), so the pal titles are markup=False now. tests/test_index.py: 24 stdlib checks — substring/case-insensitive matching, kind filter, the <3 char fallback, multi-binary search, per-binary incremental reindex, staleness, forget, persistence. Suite 191/0. Strings (") still needs the same scope toggle; the index already carries them.
* projects: switch between a project's binaries in the TUI (phase 1c)blasty2026-07-251-4/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Wires the project model + worker pool into the app. Project mode is ADDITIVE — without --project the app is exactly the single-binary tool it was, which is what keeps the 167-check pilot meaningful. * IdaTui(project=...) builds a WorkerPool and opens the project's first binary; _open_worker_client asks the pool instead of spawning directly. * BinaryState snapshots what a switch leaves behind (program, func_index, nav, cur, view prefs, filter). Switching reuses the _after_reconnect shape: swap client+program, rebuild the index, reopen the entry. A still-resident binary restores instantly (Program + index are in memory); an evicted one gets a fresh worker but keeps its nav history, which is just addresses. * ProjectPalette (Ctrl+O, + a "Switch binary…" palette command): the project's binaries with resident/analysed/pinned/active state and memory, filterable. * launch.py --project FILE, creating the project when binaries are also given; stages everything up front so the source tree is never written to. Two bugs found while testing: * _did_auto_land is app-wide, but landing is per-binary: after the first binary landed, a cold switch never landed at all AND left the switch overlay up forever. Reset it per switch. * PRE-EXISTING: the status Static had Textual markup enabled, so a single-word bracket marker parses as a style tag and is silently eaten — [listing] and [pseudocode] have never actually rendered (only [split · listing] survived, because the · makes it an invalid tag). Status is plain text with brackets and symbol names, so markup=False. tests/test_project_ui.py: end-to-end pilot on two real binaries (18 checks) — boot, switcher contents, switch, per-binary index, both workers resident, switch back with state intact, return-to-where-you-were, and the promise that the source tree stays pristine while every artifact lands in the sidecar. Full single-binary suite unchanged at 167/2 (the standing flakes).
* projects: project model + binary staging (phase 1a)blasty2026-07-251-0/+143
First slice of multi-binary projects (docs/PROJECTS.md): the on-disk model, with no runtime wiring yet. idatui/project.py (stdlib-only, like domain/worker): * Project.load/create/save — an explicit JSON project file listing binaries; paths resolve relative to it, labels default to the basename and are disambiguated on collision (they name files). * A sidecar dir beside the project file (<stem>.idatui.d/) holds bin/ (staged binaries), their .i64 + scratch, and idx/ for phase 2. IDA opens the STAGED file, so nothing lands in the source tree — today targets/ carries ~244MB of IDA litter around ~13MB of binaries, much of it stale wedge files. * stage() copies rather than hardlinks. A hardlink is free but makes source and staged one inode, so an in-place rebuild (cp over the path truncates instead of replacing) would silently swap the bytes under an analysed DB with nothing to detect it. The unit test caught exactly that. A copy also leaves the sidecar self-contained once the sources are gone. * Re-staging a changed source drops its now-stale DB; sweep_scratch() clears the unpacked working files a hard-killed worker leaves behind (never the .i64). tests/test_project.py: 27 checks, pure stdlib (no IDA/textual/worker), <1s. docs/PROJECTS.md: the full design — the one-worker-per-DB constraint with measured costs (bash worker = 126MB RSS/117MB PSS; libcrypto's DB is 72MB, so residency is budgeted by MEMORY, not a worker count), the switch between "switching needs a live worker" and "searching doesn't (cached index)", and phases 1-4.