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* ui: centre the strings and project palettes (were clamped top-left)blasty2026-07-25
| | | | | | | | | `align: center middle` was set on SymbolPalette only, but StringsPalette and ProjectPalette reuse the same #pal-box without a centring rule of their own — so both rendered clamped against the top-left corner. Apply the rule to all three. Measured on a 140x44 screen: every palette now has equal left/right (22/22) and top/bottom margins. Palette scenarios still green (13/13).
* projects: switch between a project's binaries in the TUI (phase 1c)blasty2026-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Wires the project model + worker pool into the app. Project mode is ADDITIVE — without --project the app is exactly the single-binary tool it was, which is what keeps the 167-check pilot meaningful. * IdaTui(project=...) builds a WorkerPool and opens the project's first binary; _open_worker_client asks the pool instead of spawning directly. * BinaryState snapshots what a switch leaves behind (program, func_index, nav, cur, view prefs, filter). Switching reuses the _after_reconnect shape: swap client+program, rebuild the index, reopen the entry. A still-resident binary restores instantly (Program + index are in memory); an evicted one gets a fresh worker but keeps its nav history, which is just addresses. * ProjectPalette (Ctrl+O, + a "Switch binary…" palette command): the project's binaries with resident/analysed/pinned/active state and memory, filterable. * launch.py --project FILE, creating the project when binaries are also given; stages everything up front so the source tree is never written to. Two bugs found while testing: * _did_auto_land is app-wide, but landing is per-binary: after the first binary landed, a cold switch never landed at all AND left the switch overlay up forever. Reset it per switch. * PRE-EXISTING: the status Static had Textual markup enabled, so a single-word bracket marker parses as a style tag and is silently eaten — [listing] and [pseudocode] have never actually rendered (only [split · listing] survived, because the · makes it an invalid tag). Status is plain text with brackets and symbol names, so markup=False. tests/test_project_ui.py: end-to-end pilot on two real binaries (18 checks) — boot, switcher contents, switch, per-binary index, both workers resident, switch back with state intact, return-to-where-you-were, and the promise that the source tree stays pristine while every artifact lands in the sidecar. Full single-binary suite unchanged at 167/2 (the standing flakes).
* split: propagate pure scrolls (wheel/scrollbar) to the companion paneblasty2026-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | The sync only ran off CursorMoved, so a wheel-scroll or scrollbar drag — which moves the viewport but never the cursor — left the other pane behind. * ListingView/DecompView post a new Scrolled message from watch_scroll_y when the rounded scroll changes; the app re-syncs on it (guarded to the active pane, so a companion's align() can't feed back). * _split_anchor(view): the sync now anchors on the driver's cursor while it is visible, else on the top visible row. Cursor moves behave exactly as before (key-nav always scrolls the cursor into view); once a pure scroll takes the cursor off-screen the viewport itself becomes the anchor, so the companion keeps following what you're actually looking at — including re-decompiling as you scroll across function boundaries. Pilot split_view gains a pure-scroll check (viewport moves, cursor doesn't, the companion still moves): 20/20. Full suite 167/2-flake. Three existing checks were setting .cursor without scrolling it into view, which the anchor correctly treats as "cursor not visible"; they now scroll like real key-nav. The multi-region check also had to make the decomp the ACTIVE pane before a decomp-driven sync — otherwise the companion's align() fires Scrolled and re-syncs listing-driven, clobbering the link (impossible in real usage, where the companion is by definition not the active pane).
* split: keep the companion pane level with the driver's cursorblasty2026-07-25
| | | | | | | | | | | | | | | | | | Scrolling either pane left the other one wherever it happened to be: the companion only scrolled when the linked row went off-screen (reveal()), so the link could sit at the bottom edge while the driver's cursor was mid-viewport — visually incoherent, your eye had to hunt for it. Add ListingView/DecompView.align(row, screen_row): scroll so the linked row lands at the SAME viewport offset as the driver's cursor, and use it in _sync_split for both directions. The two panes now track each other line-for-line, so the eye reads straight across. Best-effort at the ends (can't scroll above line 0, nor past the end when the pseudocode is shorter than the viewport). Pilot split_view: deterministic alignment check — park the listing cursor at a known viewport offset deep in the function, sync, and assert the decomp's scroll top is exactly the aligned value (accounting for both clamps). 19/19; full suite 166/2-flake.
* strings: browse every string in the binary and jump to it (IDA's Shift+F12)blasty2026-07-25
| | | | | | | | | | | | | | | | | | | | | | | ida-pro-mcp exposes no full strings list (only a filtered/capped "interesting" survey), so this is a new injected tool plus a filterable browser. * server/patch_server.py: list_strings(offset,count,min_len,refresh) — every literal from idautils.Strings() as {addr,text,len,type}, paginated, with a module-level cache keyed by min_len (rebuilding is O(n) and the browser pages the whole list). * domain: StrLit dataclass + Program.strings() — pages the full list once and caches it. * app: StringsPalette modal (mirrors SymbolPalette) — case-insensitive substring filter with the match highlighted, addr/len/text columns, ↑↓/Enter/Esc. Bodies are sanitized to one printable line (\n/\r/\t escaped, non-printables dropped, long strings clipped) so control chars can't break the layout; display strings are pre-rendered+pre-lowered once since filtering runs per keystroke. Enter jumps to the literal in the unified listing via _goto_ea. Bound to '"' and Shift+F12, plus a "Strings…" command-palette entry. Verified on echo: 150 strings listed with addr/len/text, filtering 'usage' narrows to 2 (case-insensitive), Enter lands the listing cursor on the literal. Pilot `strings` scenario 6/6; full suite 165/2-flake.
* split: follow the decomp across functions as the listing cursor crosses boundsblasty2026-07-25
| | | | | | | | | | | | | The unified listing spans many functions, but the decomp pane was pinned to the one function it was opened on — scrolling the listing cursor past that function's bounds stopped syncing. Now _sync_split tracks the decompiled function's ea span (_split_range, from decomp_map) and, when the listing cursor leaves it, re-points the decomp pane to the function under the cursor: _resync_decomp (exclusive worker) -> function_of(ea) -> _apply_resync re-decompiles + reloads the region map, or just drops the band over data/undefined (keeping the last function). Pilot split_view: moving the listing cursor into another function re-syncs the decomp (18/18).
* split: click a pane to drive it (not just Tab) + spell it out in the statusblasty2026-07-25
| | | | | | | | | | | | The sync direction follows the FOCUSED pane, but that was only discoverable via Tab. Add on_descendant_focus: in split, focusing a pane (Tab or a mouse click) makes it the leading/driver pane and re-syncs — so clicking into the pseudocode and cursoring around now drives the listing, matching intuition (previously a click focused the widget but left _active — and thus the sync direction — pointing at the other pane). The split status now ends with "(Tab/click: drive <other pane>)" so it's obvious. Pilot split_view: clicking the pseudocode pane makes it the driver (17/17).
* split-view phase 4: split-aware status, min-width gate, verified navblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | | Polish for the split view: * _split_status(): status line now reads "name @ ea [split · pseudocode line N ↔ K insn]" / "[split · listing]" from the focused pane, instead of the single-view [pseudocode]/[listing] labels clobbering it. Wired into both cursor-moved handlers and _apply_decomp. * min-width gate: action_toggle_split refuses to enter split below _SPLIT_MIN_WIDTH (100 cols) so two usable code panes always have room. * navigation keeps both panes on the same function: verified (not fixed — goto/follow in split already routes _open_entry -> _show_active split branch, reloading the listing + decomp + region map for the new function). Review turned two roadmap items into non-issues: split is a persistent mode orthogonal to nav entries (back/forward just navigate within split), and search is already per-focused-pane. Pilot split_view gains: split-aware status, goto-in-split navigates, and both panes reload on navigation (16/16). Full suite 157/2-flake. Split view is feature-complete (phases 1-4).
* split-view phase 3: rich per-line instruction region highlightblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | | The Ghidra "region band": moving the pseudocode cursor now lights up EVERY instruction that C line owns, not just one. * server/patch_server.py: new decomp_map tool — sweeps cfunc.get_line_item across each pseudocode line's columns and collects the ea from each item's dstr() ('EA: desc', matching the /*ea*/ marker source so it aligns with the display lines). Returns {addr, lines:[{ea, eas:[...]}]}. (First tried item.get_ea(), which reports a different ea and didn't align — dstr() is the right source.) * domain: Program.decomp_map(ea) -> per-line ea lists, cached by name-gen. * app: _load_split_map fetches it off-thread into _split_eamap/_split_ea2line; _sync_split bands the full instruction region for a C line (decomp drives) and uses the exact ea->line inverse (listing drives), falling back to the single marker until the map lands. Maps cleared on leaving split. Pilot split_view gains: decomp_map returns/aligns with the markers, and a multi-instruction C line bands >1 listing row (13/13). Full suite 154/2-flake. The idalib spike ran on the pilot's own worker (the standalone worker kept getting reaped in this sandbox).
* split-view phase 2: cursor sync + linked-row highlightblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | The Ghidra sync: in split, the focused pane drives and the companion shows a subtle band (_S_LINK) on the linked location + scrolls it into view. The companion's cursor never moves (band + scroll only), so there's no echo/ ping-pong and no guard is needed. * _sync_split(source): listing drives -> DecompView.line_for_ea (largest /*ea*/ marker <= cursor ea) bands the covering C line; decomp drives -> ListingModel.ensure_ea bands the covering instruction row. * wired into on_listing/decomp_view_cursor_moved (gated on the focused pane), the Tab focus-switch (re-link from the new driver), _apply_decomp (link once the pseudocode loads) and _apply_enter_split; bands cleared on leaving split. * ListingView/DecompView gain _link_rows/_link_line + set_link/reveal, a render_line apply_style(_S_LINK) band, and DecompView.line_for_ea. Still single-ea per line (one instruction highlighted) — the full instruction range is phase 3 (the decomp_map tool). Pilot split_view now covers both sync directions + that the band actually paints (10/10); full suite 151/2-flake.
* split: guard toggle behind prompt-active; clear _split in the pilot resetblasty2026-07-24
| | | | | | | | Two small correctness tidies before phase 2: * action_toggle_split now no-ops while a search/rename/... prompt owns the keyboard (parity with the other app actions; a stray 's' can't split mid-edit). * the pilot reset() clears app._split so split state can't leak into the next scenario if one crashes mid-run.
* split-view phase 1: side-by-side listing <-> pseudocode layoutblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | | The Ghidra-style dual view, layout + toggle (no cursor sync yet — that's phase 2). 's' (and a "Split view" palette command) toggles a _split mode where the listing (left) and pseudocode (right) show together, divided by a keyline, one focused. Entering split loads the listing + decompiles the current function into both panes; Tab/F5 switches the focused pane; any single-view target (hex, etc.) or 's' again collapses back to the focused pane. * app: _split flag; _show_active gains a split branch (both panes, load decomp, focus active, #panes.split class); action_toggle_split + _enter_split worker; action_toggle_view switches panes when split; 's' binding + palette entry; #panes.split ListingView divider CSS. * docs/SPLIT_VIEW.md: the full design + phased roadmap (the hard part — line<->EA set mapping via a sweep of cfunc.get_line_item — is scoped for phase 3). * tests: split_view scenario (enter/load/tab-focus/exit, 5 checks). Also fix disasm_nav's stale goto-bottom (press ctrl+end; plain 'end' is end-of-line now). Verified live over RPC (both panes render, Tab flips focus, 's' exits) and pilot split_view 5/5.
* decomp: fix stuck 'decompiling' spinner when re-opening a loaded functionblasty2026-07-24
| | | | | | | | | | | The F5-from-listing overlay fix raises dec.loading=True before _show_active, but _show_active only clears it via _load_decomp when the function needs (re)decompiling. F5 on a function already shown in the pseudocode pane (dec.loaded_ea == cur.ea) took the else branch, which never cleared loading -> the spinner stayed up forever. Clear dec.loading=False in that branch. Pilot view_toggle gains a check: F5 the same cached function again and assert the overlay clears (8/8).
* decomp: prettier 'decompiling' overlay — animated braille spinnerblasty2026-07-24
| | | | | | | | | Replace the "― decompiling… ―" ASCII-bar label with a small animated widget (_DecompLoading): an amber braille spinner (matching the app's #b58900 accent) + a muted italic "decompiling…", dim over the grayed pseudocode. Spins at 12fps via set_interval; initial frame set in __init__ so the cover has content immediately (the pilot reads it synchronously). CSS keeps the dim panel bg + centering; per-glyph colors come from the Rich Text now.
* decomp: restore the 'decompiling…' overlay on F5/Tab from the listingblasty2026-07-24
| | | | | | | | | | | | | | | | The F5/Tab-from-listing path decompiled the function inside _decomp_from_listing (via _decomp_line_for) in a background thread with no overlay, THEN _show_active re-decompiled it -- but that second call hit the cache and returned instantly, so dec.loading was set and cleared within a frame and the overlay only flashed. The long wait (the real decompile) happened with nothing on screen. Raise the pseudocode pane + loading overlay synchronously in action_toggle_view before launching the background decompile, so the wait is covered. Non-function F5 restores the listing via _decomp_from_listing_failed. Pilot view_toggle now drives the real path (action_toggle_view from the listing) and asserts the overlay is raised synchronously; F5 paths (decomp_fallback, continuous_view, region_define) all still pass (20/20 + view_toggle 7/7).
* palette: fix results width (were compounded narrower than the modal)blasty2026-07-24
| | | | | | | | | The extra `CommandPalette CommandList { width: 80% }` rule set the results list to 80% of the already-80% container -> ~64%, so the results were visibly narrower than the input/modal. Drop it and instead pin the overlay `#--results` to 100% of the palette Vertical, so the results span the full modal width. Verified the input/results width relationship now matches the stock palette exactly (results = modal width, input 2 cols narrower from its border) at 80% scale.
* palette: give the command palette side padding (80% width, max 120)blasty2026-07-24
| | | | | | | | | | The stock Ctrl+P palette spans the full terminal width, which looks off on wide terminals. Constrain CommandPalette > Vertical (and the #--results/CommandList overlay) to 80% width capped at 120 cols; it's already center-aligned, so this leaves symmetric left/right margins. Verified via pilot: input-row width 78/110/118 for terminals 100/140/200 (vs full width before), and the palette scenarios still pass (7/7).
* palette: replace the stock Ctrl+P command palette with real ida-tui actionsblasty2026-07-24
| | | | | | | | | | | | | | | | | | The Ctrl+P palette was Textual's stock system commands (change theme / take screenshot / quit) -- useless for RE. Add an IdaCommands command Provider and set IdaTui.COMMANDS = {IdaCommands} so the palette lists real actions instead: goto, find symbol, follow, xrefs, toggle disasm/pseudocode, continuous listing, hex, rename, retype, comment, define code/func, make data/string, undefine, toggle opcodes, structs editor, filter, names pane, save, quit -- each with its keybind as help text, fuzzy-searchable. App-level actions run directly; cursor-scoped ones (rename/xrefs/comment/...) are dispatched to the active code view via IdaTui._palette_action (focus + run the view's action_*), so a palette pick does exactly what the key does. Verified live over RPC: 'hex' switches view, 'goto' opens the prompt, 'struct' opens the StructEditor modal, and the stock 'theme' command is gone. Pilot command_palette scenario: Ctrl+P opens it and a command executes (7/7).
* ux: omit the splash logo when the terminal is too small for itblasty2026-07-24
| | | | | | | | | | | The logo.ans art is 33 rows tall; on a short/narrow terminal the auto-height loading box would overflow and clip both the art and the title/note/help (center-aligned, so the useful text scrolls off top and bottom). LoadingScreen now only mounts the logo when app.size fits it plus the chrome (height >= lines+9 and width >= 64); otherwise it falls back to the text-only overlay. Verified across sizes: 90x44 -> shown, 90x30 -> omitted (too short), 50x44 -> omitted (too narrow), 120x50 -> shown.
* hex: freeze the cursor's screen position on scroll (not clamp-to-edge)blasty2026-07-24
| | | | | | | | | | | | Replace the clamp-to-nearest-edge follow with a true screen-position freeze: watch_scroll_y now shifts the byte cursor by the exact scroll delta on a user scroll (wheel/scrollbar), so it points at a new byte but stays on the same screen row. Cursor-driven scrolls (_scroll_to_cursor via _apply_scroll) are marked with _internal_top and skipped, so key-nav/click don't double-move the cursor. All scroll sources funnel through the one watch point. Pilot `hex` scenario: put the cursor mid-viewport, scroll 30 rows, assert its screen row is unchanged (+ clicks still land on the exact byte). 10/10 pass.
* ux: render the logo.ans ANSI-art splash in the loading overlayblasty2026-07-24
| | | | | | | _load_logo() reads logo.ans (repo root) once, strips the cursor show/hide escapes so Rich sees only SGR, and parses it with Text.from_ansi (no_wrap). LoadingScreen renders it above the title, centered in the box; missing/unreadable logo degrades to no splash art. Verified: 33x60 art mounts in the modal and renders in 256-color.
* hex: cursor follows the scroll (stays visible on wheel/scrollbar)blasty2026-07-24
| | | | | | | | | | | | Override watch_scroll_y so a viewport scroll drags the byte cursor along: when the rounded scroll changes, clamp the cursor's row into the visible range [top, top+height) keeping its column, so it rides the nearest edge instead of being left off-screen. No feedback loop -- key-nav's _scroll_to_cursor already puts the cursor in view (clamp is then a no-op), and HexView.Moved only updates the status line. Pairs with the click-to-place support. Pilot `hex` scenario updated: after a scroll the cursor must now be within the visible rows (was: asserted it stayed put). 9/9 hex checks pass.
* hex: click to place the byte cursor (hex + ascii panes)blasty2026-07-24
| | | | | | | | | | | | | HexView subclasses ScrollView directly and had no mouse handler, so clicking never moved the byte cursor -- after a wheel-scroll the cursor was stuck off screen with no way to reposition it by mouse. Add on_click: map the content offset (scroll_offset + click, past the 1-col padding) to a row, and the x column to a byte 0..15 across both the hex cells (3 cols each, +1 gap before byte 8) and the ascii pane. Double-click jumps to code, mirroring Enter. Pilot scenario extends `hex`: scroll the viewport (cursor goes off-screen), then click in the hex pane and the ascii pane and assert the cursor lands on the exact clicked row+byte. 9/9 hex checks pass.
* xrefs: show fine-grained kind (call/jump/read/write/offset) in the dialogblasty2026-07-24
| | | | | | | | | | | | | | | | | | ida-pro-mcp's xref_query only classifies xrefs as code/data (xr.iscode). Add an injected `xref_types` tool (server/patch_server.py) that mirrors xref_query's query/envelope shape but derives a fine `kind` from the IDA xref type: call/jump/flow for code (fl_CF/CN/JF/JN/F), read/write/offset/text/info for data (dr_R/W/O/T/I). The worker self-injects it on startup like the other custom tools. * domain: Xref gains a `kind` field; _parse_xrefs reads it; xrefs_to() now calls xref_types (falling back to xref_query if absent). xrefs_from is unchanged. * app: the `x` dialog shows the kind as an aligned column after the address (`000034F4 read sub_34F0+0x4`). * rpc: the structured xrefs_to read carries `kind` too. Verified live over the worker/RPC harness on targets/echo: sub_2C00 callers -> call; __progname -> offset (GOT), read (sub_34F0), write (sub_3500); stdout -> read/offset.
* listing: shift+home jumps to the start of the instruction textblasty2026-07-24
| | | | | | | | | | | <home> goes to the true start of line (the address); shift+home now lands on the mnemonic, skipping the address + opcode-bytes gutter. _insn_col() mirrors _line_plain()'s prefix (address + indent + opcode field + member indent + name prefix) so the column matches what's rendered; funchdr/label land after the address, sep after the indent. Verified live over RPC: on a code line, <home> -> col 0 (word '0000249A', the address), shift+home -> col 40 (word 'push', the mnemonic).
* listing: <home> jumps the cursor to start-of-line (pairs with <end>)blasty2026-07-24
| | | | | | | | | Mirror the <end> change: in the unified ListingView, `home` now maps to col_home (start of current line) instead of goto_top. Top/bottom move to the conventional ctrl+home / ctrl+end (G still does bottom too), so no navigation is lost. Verified live over RPC: <home> moves col 47->0 on the SAME line, scroll unchanged; ctrl+home lands at line 0, ctrl+end/G at the last line.
* listing: <end> jumps the cursor to end-of-line, not goto-bottomblasty2026-07-24
| | | | | | | | | | | In the unified ListingView, `end` was bound (with `G`) to goto_bottom, so it triggered a vertical scroll. Rebind `end` -> col_end (same as `$`) so it moves the column cursor to the end of the current line; `G` still does goto_bottom, and `home`/`0` are unchanged. Verified live over RPC: with the cursor forced to col 0, <end> moves col 0->47 on the SAME line with scroll_y unchanged (no vertical jump); `G` still lands at the last line.
* mcp: collapse app + launcher to worker-onlyblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | The idalib worker is now the sole backend for opening a binary, so remove the ida-pro-mcp code paths from the hot path: * app.py: IdaTui.__init__ drops url/db/ensure_server/backend (now just open_path/keepalive/rpc_path/ttl); _connect calls _open_worker_client directly; _open_mcp_client deleted; _reconnect respawns the worker only; self.client and _after_reconnect typed WorkerClient. No more IDAClient import. * launch.py: rewritten worker-only -- validate the binary, sweep stale locks, spawn the TUI (which starts the private worker behind its overlay). The whole supervisor dance (_ensure_server/_start_supervisor/_open_binary/ _existing_session) is gone; `ida-tui foo.elf` is the one usage. * tests/test_scenarios.py: pilot is worker-only (run(binary); binary via positional/--worker/--binary, defaults to targets/echo). Verified: app + launch + pilot import and construct; pilot lists 31 scenarios. The mcp modules (client.py/pane.py/tui.py/spawn.sh) still exist as dead code and are deleted in the next commit. Worker pilot (134/2-known-flakes) still the gate.
* refactor: extract shared error hierarchy + Session into idatui/errors.pyblasty2026-07-24
| | | | | | | | | | | | | The IDAError/IDAConnectionError/IDAToolError/... exceptions and the Session dataclass were defined in client.py (the ida-pro-mcp HTTP client), but the idalib worker path (worker_client/domain/app) needs them without the HTTP transport. Move them to a transport-agnostic errors.py; client.py re-exports them so the deprecated mcp tooling and stress tests are unchanged (verified: errors.IDAToolError IS client.IDAToolError, so cross-module `except` still works). worker_client, domain (TYPE_CHECKING-guarded IDAClient hint), app, and __init__ now import the shared types from errors.py. This decouples the worker path from client.py at runtime -- the prerequisite for deleting the mcp transport.
* app: --backend {mcp,worker} — run the TUI on our idalib worker (migration ↵blasty2026-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | step 3) Wires WorkerClient into the app as a selectable backend, so you can launch: ida-tui --backend worker /path/to/binary # or IDATUI_BACKEND=worker * IdaTui gains a `backend` param. _connect is refactored into _open_mcp_client() (the existing ida-pro-mcp path, unchanged) and _open_worker_client() (spawns a private idalib worker via WorkerClient that opens+analyzes THIS binary and streams progress into the loading overlay). The common tail (health, keepalive, Program, load_functions) is shared, so domain.py and every view are untouched. * _reconnect branches the same way: a dropped worker (segfault → closed socket) respawns a fresh WorkerClient — the connection-loss recovery already built works verbatim for the worker. * launch.py adds --backend (env IDATUI_BACKEND); the worker path skips all the supervisor/server plumbing (it owns a private worker) and just sweeps stale locks + requires a binary. keepalive is a no-op for the worker (it never idles out). mcp remains the default — nothing changes unless you opt in. Verified without idalib: all four files parse; --backend is in --help; IdaTui constructs for both backends with both openers present; WorkerClient covers the full client surface. The idalib E2E (experiments/worker_smoke.py, and actually launching --backend worker) still can't run in this sandbox — it now reaps every idalib spawn before a byte is written — but the mcp default is untouched and the worker path reuses proven pieces (the unix protocol benched at ~50us/call; the worker dispatches the same tool functions the HTTP path does). To validate on a real box: ida-tui --backend worker targets/echo (or run experiments/worker_smoke.py for the headless read-path check).
* robust: survive a lost server connection instead of crashing; auto-reconnectblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | Leaving the TUI idle could let the analysis server go away (idle exit, killed, box slept). The next action's worker then raised IDAConnectionError, which Textual escalated to a fatal app exit (exit_on_error) — the whole TUI crashed with a traceback. Now IdaTui._handle_exception intercepts a WorkerFailed whose cause is IDAConnectionError and, instead of dying, runs a reconnect: * show a "connection lost — reconnecting…" overlay; * _reconnect() restarts the supervisor if it's down (_ensure_server), makes a fresh client, re-opens the binary (open_path) or re-resolves the sole session, restarts the keepalive, and swaps in the new client/Program; * _after_reconnect rebuilds the function index and refreshes the current view with the new program; on failure it leaves a message and retries on the next action. A re-entry guard avoids stacking attempts when many in-flight calls fail at once. Any other exception still crashes as before. Also harden _status() to never throw (query_one can miss #status during a screen transition), so a status update can't take down a worker. Verified: injecting IDAConnectionError into a nav worker -> no crash, overlay shown, new Program swapped in, overlay cleared, post-reconnect calls work. Full pilot suite green.
* nav: baseline horizontal scroll at 0 when jumping to a target columnblasty2026-07-24
| | | | | | | | | | | | | | | | | DecompView.goto (repositioning within an already-loaded function, e.g. an xref jump inside the current function) derived the horizontal scroll from the CURRENT offset and kept it when the target column fell inside the (stale) viewport. So a jump could land the cursor on the right column but leave the pane still scrolled right from wherever you were, showing the line shifted/off. Baseline the horizontal offset at 0 before computing: reset to 0, then scroll right only if the target column is beyond the viewport width. The derive branch is jump-only; back/forward restores pass an explicit scroll_x and are untouched. Verified: goto with a stale scroll_x=19 -> scroll_x=0 after (col fits); scroll_restore + decomp_nav/decomp_follow_self/follow_xrefs/xref_labels/ view_toggle/disasm_nav/search/mouse/listing_view/continuous_view/func_banners green.
* ux: block with a "finding xrefs…" overlay while gathering xrefsblasty2026-07-24
| | | | | | | | | | | | | | | | | | | | Gathering xrefs (xrefs_to + function_of over every site) runs in a worker, so the UI stayed live and a second 'x' (or other action) fired into a half-finished operation — duplicate requests, dialogs stacking, generally confusing behavior. Add a small blocking BusyScreen modal shown the instant 'x' is pressed: * re-entry guard (_xref_active) ignores a second 'x' while one gather is in flight, and the modal captures input anyway; * _present_xrefs dismisses it and opens the dialog when results are ready; * Esc cancels — a worker that finishes after the cancel won't pop a stale dialog (the _xref_active flag gates it); * every exit path clears it (no-subject case, and a try/except around the worker's slow calls) so it can't get stuck. Verified: 1st 'x' -> BusyScreen (xref_active=True); 2nd 'x' ignored (stack unchanged); results -> dialog + busy gone; Esc -> cancelled, no late dialog. follow_xrefs/xref_labels/decomp_nav/decomp_follow_self/view_toggle/disasm_nav/ search/mouse/listing_view/continuous_view/func_banners/startup green.
* nav: snap an xref-into-pseudocode jump to the line that holds the symbolblasty2026-07-24
| | | | | | | | | | | | | | | | | Hex-Rays can attribute an address to a pseudocode line a step off from where the referenced symbol actually appears, so an xref jump could land on a line that doesn't contain the token (cursor at column 0, wrong line). Add _decomp_locate: anchor on the /*0xEA*/ marker line for the address, but when a token is known, snap to the whole-word occurrence NEAREST the anchor (preferring the anchor line, then the line just below). This fixes the marker/ symbol line discrepancy and disambiguates a symbol that appears multiple times by picking the occurrence closest to the address. The mid-function decomp-jump branch now uses it. Verified: real xref (sub_2060 from sub_20DD) still lands on 'sub_2060(a2);' cursor_x=4; synthetic discrepancy (marker on a line without the symbol) snaps to the nearest call-site line, not the far unrelated occurrence. Full suite green.
* nav: xref jump into pseudocode lands on the referenced symbol, not column 0blasty2026-07-24
| | | | | | | | | | | | | | | | | The decompiler-jump column fix used fn.name (the target's containing function), which is correct when jumping to a function's own prototype but wrong for an xref jump to a call SITE: the token on that line is the symbol xrefs was invoked on, not the enclosing function. So x-pane jumps landed at column 0. Use focus_name (the xref's subject, already threaded through _goto_ea) as the token for a mid-function target; keep fn.name for the ea == fn.addr (prototype) case. Verified: xrefs to sub_2060 -> pick the caller site -> lands in sub_20DD's pseudocode on ' sub_2060(a2);' with cursor_x=4 = 'sub_2060'. Full suite (disasm_nav/view_toggle/search/follow_xrefs/xref_labels/mouse/decomp_nav/ decomp_follow_self/rename/rename_history/listing_view/continuous_view/ func_banners) green.
* nav: land the decompiler cursor on the function name, not column 0blasty2026-07-24
| | | | | | | | | | | | | | | | | | Jumping to a function in the decompiler (follow/xref into pseudocode) parked the cursor at column 0 of the prototype line. Now it lands on the function's name in the prototype instead, mirroring the listing's ref-column behavior. _do_navigate's prefer_decomp branch: when the target is the function itself (ea == fn.addr) it uses the prototype line (0) and computes the name's column via _decomp_col_for; a mid-function target uses the ea-matched line (name column when present, else 0). The column rides through _open_decomp_entry -> NavEntry .dec_cursor_x -> _apply_decomp's view.show(cursor_x=...). Verified: following sub_2060 from pseudocode lands on line 0, cursor_x=28, which is exactly 'sub_2060' in "unsigned __int64 __fastcall sub_2060(int a1)". decomp_nav/decomp_follow_self/xref_labels/view_toggle/disasm_nav/search/mouse/ listing_view/continuous_view/func_banners/rename green (follow_xrefs is a pre-existing ordering flake; passes in isolation).
* ux: start the analysis server from inside the TUI (no more dead window)blasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | | | The remaining "long wait with no feedback" was the launcher's _ensure_server: it started the supervisor and blocked ~10s polling for the port BEFORE the TUI (and its overlay) existed. Only a one-line stderr message covered it. Move that wait behind the overlay. The launcher now only does instant checks (sweep stale locks if the server is down, honor --no-server) and hands the binary straight to the TUI with ensure_server=True. The TUI's _connect starts the server itself and narrates it in the loading overlay ("starting analysis server… (Ns)") before opening/analyzing the binary. idb_open is idempotent, so an already-open session is still adopted instantly (the launcher no longer needs to probe sessions). _ensure_server gained a progress callback so it reports to the overlay instead of stderr (which would corrupt the TUI screen). Verified with the server DOWN: chrome + overlay appear within ~0.5s, notes go "starting analysis server… (0s)" -> "opening echo — analyzing…" -> "echo — 128 functions…" -> land on main. Pilot suite (db/ensure_server=False path) green: startup/palette/view_toggle/disasm_nav/search/rename/follow_xrefs/ decomp_nav/mouse/listing_view/continuous_view/func_banners.
* ux: show TUI chrome + a "loading…" overlay during binary open/analysisblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | | | Two parts: 1) A LoadingScreen modal is pushed on mount and dismissed once we land on a function (or the symbol picker). Its note line mirrors _status, so you see "opening… analyzing", then "N functions…", instead of staring at empty panes. Esc hides it if you'd rather watch the status bar. 2) The real fix for the dead air BEFORE the TUI drew anything: the launcher used to block on idb_open (full analysis of a big binary) *before* starting the TUI, so the overlay only flashed after the wait was already over. Now the launcher only adopts an already-open session (instant); otherwise it defers the open to the TUI via open_path, and _connect does idb_open (with the crashed-worker lock-sweep + retry moved here) while the chrome + overlay are on screen. Added a ttl arg to IdaTui for the deferred open. Verified: overlay pushed on mount, present through open+function-load, dismissed on landing; TUI-driven open (open_path, db=None) opens echo and lands on main with notes "opening echo — analyzing…" -> "echo — 128 functions…"; startup/ palette/view_toggle/disasm_nav/search/rename/follow_xrefs/decomp_nav/mouse/ listing_view/continuous_view/func_banners green.
* fix: keep the pseudocode cursor/scroll when a rename re-decompilesblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | Renaming a symbol in the decompiler re-decompiles and refreshes (good), but the pane rendered at the wrong scroll until the first cursor move nudged it back. Cause: _reload_active_code only cleared loaded_ea and re-showed, and dec_scroll_y isn't tracked on every move, so _apply_decomp fell into show()'s DERIVE branch -- a bare scroll_to that, on a freshly shown pane whose size isn't computed yet, clamps/leaves a stale frame until the next interaction. Now the decomp refresh snapshots the LIVE pseudocode cursor + scroll from the widget before forcing the recompile, so _apply_decomp takes show()'s robust _apply_scroll path (deferred re-apply + refresh(layout=True)) and repaints at the right place immediately. Verified on main (421-line pseudocode, 22-row viewport): before rename cursor=54/scroll=33; after rename cursor=54/scroll=33, cursor visible -- position preserved with no stale frame. rename/rename_history/decomp_nav/ decomp_follow_self/view_toggle/follow_xrefs/xref_labels/listing_view/ continuous_view/func_banners/search/mouse/disasm_nav green (follow_xrefs was an ordering flake; 14/0 in isolation).
* nav: land the cursor on the ref's column, not column 0blasty2026-07-23
| | | | | | | | | | | | | | | | | When an xref/follow jump targets a line, the cursor now lands on the COLUMN of the referenced token (like search does) instead of the start of the line. The focus_name already threaded into _do_navigate (but unused) is now carried to _open_at -> _open_entry -> ListingView.load as a one-shot _pending_focus; once the row is loaded, _on_primed locates the token via _word_occurrences (after the opcode-column width is finalized) and sets cursor_x, then h-scrolls it into view. Also pass focus_name from the double-click follow path. When the token isn't on the destination line (e.g. jumping to a function entry), it's a no-op and the cursor stays at column 0. Verified: xref-jump to a 'call sub_2060' site lands cursor_x on 'sub_2060'; follow_xrefs/xref_labels/search/scroll_restore/disasm_nav/mouse/decomp_nav/ listing_view/continuous_view/func_banners/rename/view_toggle 70/0.
* fix: refresh-after-edit keeps the edited line on screen (rename now visible)blasty2026-07-23
| | | | | | | | | | | | | | | | | | On a large binary the renamed label appeared not to update: the edit refresh reloaded the listing from a nav entry whose cursor/scroll could be stale, so on a huge segment the rebuilt model primed/scrolled to the wrong index and the renamed line landed off-screen (or in an unloaded region) -- looking like the rename never propagated. (Small binaries hid it because everything is near the top.) _reload_active_code now captures the LIVE listing position straight from the widget (the source of truth) instead of trusting nav-entry tracking, so the rebuilt model primes around the real cursor and the edited line stays put. Verified: with _cur.cursor deliberately corrupted to 0, renaming a label at row 56 keeps it on screen (0000210E DEEPLBL:); decomp->Tab->rename and pure-listing rename still stay on the label. rename/rename_history/comment/retype/view_toggle/ decomp_nav/decomp_follow_self/follow_xrefs/xref_labels/disasm_nav/search/mouse/ listing_view/continuous_view/func_banners/scroll_restore 70/0.
* fix: Tab decomp->listing reuses the nav entry so edits stay putblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | The previous fix reopened the listing via _goto_ea(push=False), which made _cur a DETACHED entry (not _nav[-1]). Cursor moves update _nav[-1], so _cur.cursor went stale: after moving to a label and renaming it, _reload_active_code -> _open_entry(cur) restored the stale cursor and scrolled the just-renamed label off-screen. The rename actually applied (model showed the new name) but the view jumped away, so it looked like it "didn't propagate". Now Tab from a jumped-to pseudocode view converts the CURRENT entry (which is _nav[-1]) to a listing view in place (_toggle_to_listing): set view="listing", position at the current line's address, and reopen. Cursor moves keep updating the same entry, so a subsequent rename reloads at the cursor and the renamed label stays on screen. Verified: decomp jump -> Tab -> move to loc_ label -> rename: cursor stays on the label, which now shows the new name (00002040 ZZLABEL:) in the viewport. view_toggle/decomp_nav/decomp_follow_self/follow_xrefs/xref_labels/rename/ rename_history/disasm_nav/search/mouse/listing_view/continuous_view/func_banners/ scroll_restore 70/0.
* fix: Tab back from a decomp jump returns to the listing cleanlyblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | | | | Regression from the decomp-jump feature: _open_decomp_entry clears _decomp_return, so Tab out of a jumped-to pseudocode view hit the fallback that just re-showed the (stale) listing widget WITHOUT reopening it and left _cur.view == "decomp". Two visible symptoms: * the listing showed the wrong/old function, and * a subsequent rename ran _reload_active_code -> _open_entry(cur), which saw view == "decomp" and bounced back into the decompiler; the rename also appeared not to propagate (you were looking at stale pseudocode). Fixes: * Tab from decomp with no F5 snapshot now opens the listing at the current pseudocode line's address (a real listing view, _cur.view = "listing"), so the correct function shows. * _reload_active_code forces _cur.view = "listing" when refreshing the listing, keeping the entry consistent with what's on screen. Verified: F5 -> follow ref in decomp -> Tab -> listing shows the TARGET function; renaming a label there stays in the listing and reflects the new name (RELABELED: and 'jnz RELABELED'). view_toggle/decomp_nav/decomp_follow_self/ follow_xrefs/xref_labels/rename/rename_history/disasm_nav/search/mouse/ listing_view/continuous_view/func_banners 70/0.
* nav: jumping from the decompiler stays in the decompilerblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | Following a reference or picking an xref target from the pseudocode dropped you back into the linear listing. Now such jumps stay in the decompiler when the target is a decompilable function, landing on the pseudocode line that matches the target address; non-decompilable targets still fall back to the listing. * NavEntry gains a `view` field ("listing"/"decomp"); _open_entry restores an entry in whichever view it was seen in (so back/forward also keep pseudocode). * _do_navigate/_goto_ea take prefer_decomp; when set and the target function decompiles, _open_decomp_entry opens it in the decompiler as a real nav-history push (snapshotting the source pseudocode position so 'back' returns to it). * _follow_decomp and _on_xref_chosen pass prefer_decomp when the source view is the decompiler. Verified: follow a ref from decomp -> lands in the target's pseudocode; 'back' returns to the source pseudocode; listing follow still lands in the listing. decomp_nav/decomp_follow_self/follow_xrefs/xref_labels/view_toggle/disasm_nav/ search/mouse/listing_view/func_banners/continuous_view 62/0.
* listing: on-screen jumps just move the cursor, don't re-scrollblasty2026-07-23
| | | | | | | | | | | | Extend the jump-context behaviour: if the target is already visible in the current viewport (same listing model, cursor index within [top, top+height)), leave the scroll offset untouched and only move the cursor to the target. Only off-screen jumps re-scroll (target parked _JUMP_CONTEXT lines below the top). Verified: an in-viewport jump keeps scroll_top constant while moving the cursor onto the target; off-screen jumps still get the 4-line context margin. scroll_restore/disasm_nav/follow_xrefs/xref_labels/mouse/search/listing_view/ continuous_view/func_banners 54/0.
* listing: keep a few lines of context above a jump targetblasty2026-07-23
| | | | | | | | | | | | | | | Jumping (goto/follow/xref/open) parked the target's first line on the very top row of the viewport, which is cramped. Now a fresh navigation scrolls so the target sits _JUMP_CONTEXT (4) lines down, leaving surrounding context above it; the cursor still lands on the target's first instruction. Only applies when the scroll is being derived (NavEntry.scroll_y == -1). Back/ forward restores carry their own saved scroll_y, so they still return to the exact previous viewport. Verified: jumps to sub_3720/sub_2060/main land the cursor on the entry with a 4-line margin above; scroll_restore/disasm_nav/follow_xrefs/mouse/search/ listing_view/continuous_view/func_banners 51/0.
* fix: don't let a late navigation steal focus from an open promptblasty2026-07-23
| | | | | | | | | | | | | | | | | | | | | | | | Real, data-loss-capable bug: opening a function that is already the current one (e.g. after scrolling away from it) schedules an async re-navigation. If the user opens the search prompt ('/') before that navigation lands, the navigation's _show_active() called lst.focus() and yanked focus OUT of the search box. The next typed characters then routed to the listing as verbs -- and 'u' = undefine, silently deleting a function. (This is what produced the flaky "search finds nothing" + "no function for <ea>" cascade in the pilot.) Fix: _show_active() no longer grabs focus for the code view while any prompt overlay (search/rename/comment/retype/goto/func-filter) is visible -- those own the keyboard until dismissed. View visibility is unchanged; only the focus grab is suppressed. Also harden the pilot's open(): wait for the listing cursor to actually LAND on the target address, not merely for _cur.ea to match (which is stale-true when re-opening the same function), so tests can't proceed on a not-yet-moved cursor. Verified: the exact failing order disasm_nav->search->follow_xrefs is green; broad focus-sensitive sweep (startup/disasm_nav/view_toggle/hex/search/rename/ comment_func/retype/follow_xrefs/decomp_nav/mouse/listing*/continuous_view/ func_banners/region_define) 89/0.
* listing: restore full-segment search load (find every match)blasty2026-07-23
| | | | | | | | | | | | | | | | | | Revert the "search only the loaded portion" shortcut from f5aaf50 and go back to a single, guarded background load_all before matching, so a search finds every occurrence in the segment (not just whatever streamed in so far). The guard (_search_loading + queued callbacks) shares ONE load across per-keystroke updates instead of spawning/cancelling a worker each keypress. The wedge that shortcut was meant to avoid turned out to be unrelated to the search load: it is a pre-existing navigation bug (opening a function right after scrolling to the bottom of another leaves the listing cursor out of range and '/' fails to focus the search input, so typed chars leak into the view as listing verbs, one of which is 'u'=undefine). Reproduces at 0c097f5, before any of this work; tracked separately. Verified in isolation: search 3.1s, matches found; search/mouse/func_banners/ listing_view/continuous_view/decomp_nav/follow_xrefs 45/0.
* views: highlight all occurrences of the token under the cursorblasty2026-07-23
| | | | | | | | | | | | | | | | | | | Editor-style highlight-all: whenever the cursor lands on an identifier, every other occurrence of that same whole-word token is highlighted across the visible listing AND the decompiler view (IDA's identifier-highlight behaviour). * new _word_occurrences() finds whole-word spans in a line (reuses the same char==cell alignment search already relies on). * ColumnCursor gains _hl_word + _refresh_hl(): after any cursor move (h/l, w/b, 0/eol, j/k, mouse click, search jump) it recomputes the token under the cursor and repaints the viewport only when it changed. Tokens must be >=2 chars and start with a letter/underscore. * ListingView.render_line and DecompView.render_line overlay every occurrence with the existing _S_WORD background; the block cursor still marks the current. Verified: cursor on 'rbp' highlights 5 visible listing rows; cursor on 'v23' highlights it across the decompiler; mouse/disasm_nav/decomp_nav/listing_view/ func_banners/follow_xrefs/continuous_view/decomp_follow_self 42/0.
* listing: code labels on their own line; search loaded portion (no wedge)blasty2026-07-23
| | | | | | | | | | | | | | | | | Code labels (loc_XXX/jump targets) get their OWN line at depth 0, like IDA, instead of inline with the instruction: the heads walker (annotate) emits a kind=label row ('loc_XXX:') before a named non-function-start code head and strips the name from the instruction. ListingModel doesn't index label rows (goto/xref/follow still land on the code); ListingView renders them at depth 0. Also fix a search regression the extra rows exposed: search no longer forces a blocking full-segment load_all (which stalled/thrashed the worker and wedged the session on the larger annotated listing). It searches the loaded portion; the background grower streams the rest and unloaded lines are skipped until they arrive. Verified: labels on their own line; search 2.9s (was 51.9s+wedge); search/mouse/ rename_history/continuous_view/func_banners/follow_xrefs 26/0.