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* Port to the ida-codemode 0.5.3+ public APIblasty2026-08-141-6/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 0.5.x turned ida_codemode.__all__ into a real public API and hid the rest: client.py -> handle.py, registry.py -> _registry.py + instances.py, resolver.py -> _resolver.py. Every import we had was from a module that no longer exists, so the TUI could not attach at all. - handle.entry -> handle.instance (RegistryEntry -> DatabaseInstance) - 30 keyword-only options -> DatabaseOpenOptions(...) passed as options= - IdbBusy -> DatabaseBusyError - InstanceDisconnected/ClientError -> DatabaseDisconnected/CodeModeConnectionError - our scan_instances()+idb_key() ownership walks -> find_database_owner() - our FileLock poking (_wait_for_entry_release) -> wait_database_released() - registry.discover_instances() -> discover_databases() + InstanceState _database_exists() is deleted with it: upstream now drops the loader switches itself when reopening an existing IDB (_resolver._build_worker_command), which is the same fix we had client-side. See docs/CODEMODE_UPSTREAM.md section 4 for the one invocation that still slips through. The offline contract suite has to keep running under a stdlib-only python3, where every Code Mode name is bound to None -- so it now injects a strict fake DatabaseOpenOptions and a real DatabaseBusyError exception alongside the fake handle. Without the latter, `except DatabaseBusyError` is `except None`, and the TypeError it raises masks whatever actually failed inside the try. The loader-option names moved inside the options dataclass, so the guard that caught `loading_address` vs `image_base` moved with them (_option_fields_are_real). uv.lock pins 0.6.1; ~/ida-venv and .venv are on 0.6.1 with the ida-domain 0.5.1 / zeromcp 1.8.0 floors it requires. Full gate: 1065 passed.
* Fix: rebuilding the row index on every switch back to the listingblasty2026-08-101-0/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reported as "decompiler -> listing feels slow", and it was: ~900ms per Tab. The listing view re-primes every time it is shown, and priming now builds the whole row index. build_from_index() had no idempotence, so each switch back re-ran segment_index over the entire segment. Measured on bash, going back to the listing away from the primed viewport: press Tab: 904ms -> 9.7ms, and 5 backend calls -> 0 The index is a pure function of the database and the model is thrown away and rebuilt whenever anything moves the walk (stale_structure), so a model that is already indexed can return immediately. Nothing caught this because the listing was CORRECT the whole time -- only slow. Every structural assertion passed, boot still measured fast, and the suite has no notion of "how many calls did that keystroke cost". The new scenario counts backend calls across three view switches and asserts segment_index is not among them; with the guard removed again it fails. Latent and NOT fixed here: materialising a page the viewport reaches for the first time still happens inside render_line, i.e. an RPC (~20ms) on the UI loop. That predates this change -- it is how skeleton pages have always worked -- and is small enough not to read as a stall, but it is the same shape of bug and wants prefetching onto the worker that already exists for pages. Full gate: 1064 passed.
* Build the listing index in one call: boot 9.3s -> 1.25s, 911 calls -> 4blasty2026-08-101-0/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The listing used to learn its shape by fetching it. Even after skeleton pages that was 457 round trips and 227k rows for a 1.2MB bash, to end up knowing how many rows there are and where each one is. segment_index(detail=True) now returns exactly that -- every row's address, kind and size as packed arrays, plus the page boundaries -- from one walk that builds no rows and renders no text. ListingModel.build_from_index() decodes it straight into _heads/_head_eas/_row_at/_by_ea/_page_*, marks every row _SKELETON_GEN, and declares itself complete. _grow has nothing left to stream. Nothing else in the model changed, because a row without text is a state it already had: the FIRST read of a page materialises it through the same _ensure_text/_ensure_page path a rename uses. That is why this is a ~90 line change to a core view rather than a rewrite. bash boot: 911 calls / 9.26s -> 4 calls / 1.25s 7.4x whole census (boot + 9 UI actions): 933 calls -> 30 Two things had to be exactly right, and both are tested rather than argued: * the ROW COUNT, or the scrollbar lies. Verified equal to a fully streamed model, and every row's ea/kind/size equal too, 228,659 of them, zero mismatches. * the PAGE BOUNDARIES, or _ensure_page refetches a page that does not line up, fails its structure check and triggers a full rebuild. heads() pages on PHYSICAL rows; anchoring every N LOGICAL rows looks identical (the two only diverge once a segment holds an undefined run) and would have been a lurking bug on .bss. Anchors now carry [logical_row, ea, head_index] taken at the real boundary, and are asserted equal to the streamer's own. Transport note: the packed arrays are base64, not raw bytes. _PACK_EPILOGUE serialises with json.dumps(default=str), which turns bytes into their repr -- 2.97MB arrived as 11.26MB of unparseable text before that was spotted. The new test builds both models back to back and compares every internal array. An earlier version compared against the app's long-lived model and was off by one row, because scenarios before it rename and define things: that model describes the database at boot, not now. Full gate: 1063 passed, twice.
* segment_index: the row total in one call instead of 458blasty2026-08-101-0/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The listing streams a whole segment for one reason -- to know how many rows it has, so the scrollbar and paging are right. Even as skeletons that is 458 round trips and 227k rows for a 1.2MB bash, none of which is displayed. segment_index walks the same items and counts what heads() WOULD emit, building none of them, and returns the total plus [row, ea] anchors every 500 rows. Measured on bash, same process and database: segment_index : 228,659 rows, 1 call, 501ms streaming : 228,659 rows, 458 calls, 1836ms 3.7x Exactness is the whole point, so it mirrors _rows_for's arithmetic rather than approximating it: 3 banner rows at a function start, a label row for a named code head that is not one, the head row, struct members for data, 2 footer rows at a function end, and an undefined run counted as its byte length because the client presents one collapsed row as that many logical rows. A count that is off by a handful means the scrollbar lies and a seek lands on the wrong row, so the test compares against a fully streamed model in the same process rather than against a tolerance, and checks that every anchor names the address of the row it claims. Getting that right took a false alarm worth recording: the count first looked 35 rows short of a model built by the pilot, which turned out to be a DIFFERENT DATABASE (tests run on a pristine scratch copy). Against the same database it matches exactly, head for head, with zero differing addresses. Nothing consumes this yet. Spending it means teaching ListingModel to hold sparse pages seeked through the anchors instead of one dense array grown from the segment start, which is a real change to the core view and wants its own run at it. Full gate: 1054 passed.
* Skeleton pages: stop rendering 227k rows to count them (3x boot)blasty2026-08-101-0/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ListingView._grow streams the entire segment in the background for one reason: to learn how many rows it has, so the scrollbar and paging are right. It did that by rendering every row in full -- 227,500 rows of a 1.2MB bash, 911 backend calls, 9.3 seconds -- essentially none of which is ever looked at. generate_disasm_line is 22x the cost of the walk around it, so heads() gains text=False: a SKELETON page with the same rows at the same addresses with the same kinds and sizes, and no rendered text. Measured identical structurally (rows, addresses, kinds, sizes and cursor all match a real page) which is what makes one swappable for the other later. It also skips the digest (nothing to go stale) and lets the client skip the bulk opcode read, so a page costs ONE round trip instead of two. Client side is deliberately tiny, because the machinery already existed: a skeleton page is just a page whose text is stale. It is marked with a sentinel generation no _text_gen can equal, and the FIRST read of it goes through the same _ensure_text/_ensure_page path a rename uses -- which already refetches a page by address, verifies the structure still lines up and splices it in. Two staleness gates learn to fire for _skeleton as well as _renamed; that is the whole integration. bash boot: 911 calls / 9.26s -> 456 calls / 3.12s, 3.0x. The trade is that a page you actually display is fetched twice (3.3ms + 9.4ms vs 9.4ms), paid only for what is shown. _prime still loads real pages, so the viewport you land on is never a skeleton. The failure mode is BLANK ROWS, not an exception, and nothing in the suite scrolled far enough to see one: _prime renders the first ~1000 rows for real, so a test that pages down a few screens passes against a completely broken implementation. The new scenario reads deep rows through both the model and the render path, and asserts materialising changes neither the row count nor the walk. Verified by reverting the two gates: it fails with text=''. Full gate: 1050 passed.
* PgUp/PgDn page the list overlays, not just the code viewsblasty2026-08-091-0/+107
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The help screen has always advertised 'PgDn / PgUp - page down / up', but only the four code views implemented it. In the palettes the keys did nothing at all: those screens focus a filter Input, so the OptionList's own pageup/pagedown bindings never fire -- every key goes to the Input, and an unhandled one is silently dropped. Adds OptionListNav, a mixin carrying the forwarding actions, and puts the six Input+OptionList overlays on it: symbols, search, strings, registers, load options, projects. They already held six BYTE-IDENTICAL copies of action_cursor_down/up, so this removes more than it adds. Paging delegates to the widget's own action_page_up/down instead of moving by a guessed N: those know the live viewport height, skip disabled options and clamp at both ends -- and it keeps the forwarded panes behaving exactly like the ones that page natively. Two panes deliberately stay off the mixin: * XrefsScreen focuses its list, so Textual already pages it. Now covered by a test so nobody 'fixes' it into double-stepping. * StructEditor binds ctrl+n to 'new type', so it cannot take NAV_BINDINGS; it gets page actions through its existing filter-focused guard instead. BINDINGS do not merge from a plain mixin (Textual only merges them from DOMNode subclasses), so every screen splats *NAV_BINDINGS explicitly -- the same trap SearchMixin documents. Tests gate on scrollable_content_region.height >= 1 first: paging is geometry, and before layout the page size is 0, so every check would pass against a no-op. Verified by removing the bindings again -- 3 checks fail with highlighted=0, which is the exact silent failure being fixed. Full gate: 1040 passed, 0 failed.
* Graph: never hand triskel a block its root cannot reachblasty2026-08-091-1/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | "EMPTY BL" in the status bar is triskel's own bracket-list assertion from its SESE pass, and it turned out to be the mild version of the problem. Triskel's graph root is whichever node was created FIRST, and every analysis walks out from it. Anything unreachable from that node is undefined behaviour. We were: - creating nodes in id order, so the root was the lowest-numbered block rather than the entry, and - splitting only WEAKLY connected components, which says nothing about reachability. A 7-block CFG whose entry has no successors -- IDA hands those out for thunks and for dead code it could not resolve -- SEGFAULTS the interpreter. That is unsurvivable: it takes the session down and there is no exception to fall back from. Now the entry is created first, orphan blocks are attached to it with phantom edges that steer placement but are never drawn (one edge usually adopts a whole orphan subgraph, attached at a node no other orphan reaches), and reachability is asserted in python BEFORE crossing into C++. This replaces the component splitting entirely: one layout instead of N stacked side by side, and triskel gets to place the orphans. The reproducer is now a test (t_unreachable_entry). Remaining fallbacks on the ls corpus are 8/1200 layouts, all the upstream box-overlap defect, all but one on 300-500 block functions.
* Graph: fix the triskel fallbacks, and say why when it still falls backblasty2026-08-091-2/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | "engine triskel -> native+triskel-failed" was unreadable and, worse, gave no reason: the cause went to a logger a TUI user never sees. Dumped all 400 functions of bin/ls (echo's 128 were not enough) and swept them at three zoom levels: 6 of 1200 layouts fell back, all of them my own _verify tripping over a detour that could not be placed. - the detour jumped to the nearest side of the FIRST box in the way, which in a dense layout is usually inside the next box along. It now collects every box the run passes and picks the nearest genuinely free line. - it skipped the first and last segments because they carry the port and the arrowhead. But that is exactly where the failures were: triskel is happy to park a block directly above its successor and drive the final approach straight through it. Those segments may now move ALONG their own box's border, which is free almost every time. - repairs are swept to a fixed point: moving one segment stretches its neighbours, which can push those into a box. 0/1200 fallbacks after that. Then the bigger corpus turned up a second, genuinely upstream defect: superimposing SESE regions can leave two blocks a couple of columns into each other (2 of ls's 400 functions, in float space, before rounding). Cosmetic in a PNG; here the boxes are made of text, so one block's disassembly overwrites another's. _verify now checks it and falls back, which is the right trade. Reporting, so this is never mute again: - stats["engine_error"] carries the reason, the status line shows it, and the label is "native (triskel failed)". - the corpus test asserts fallbacks are rare AND explained, rather than asserting they never happen. Also lowered AUTO_TRISKEL_MAX_BLOCKS 250 -> 180. Layout runs on every zoom keypress and triskel knees hard past ~175 blocks (174: 66ms, 233: 489ms, 329: 555ms). The old cap allowed a 489ms stall. The corpus timing check now measures only sizes `auto` can actually reach, plus a 5s ceiling so nothing blows up quadratically when forced.
* Graph: a second layout engine, triskel's SESE decompositionblasty2026-08-092-20/+100
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `e` in graph mode cycles auto -> native -> triskel, and `auto` prefers triskel where it is installed and the function is at most 250 blocks. Why: our layered engine draws wide-and-short pictures with a lot of crossings on anything branchy. Triskel splits the CFG into Single-Entry Single-Exit regions first and lays each out on its own, which on the 128-function corpus means fewer crossings on 12 functions, equal on 9, worse on 3 -- and the wins are the hairballs (sub_5CA0 41 -> 6, sub_2C90 32 -> 7, sub_2C00 12 -> 0). It also routes loop edges around the side of the graph the way IDA does, which was a known gap here. It is not free: ~2x slower at 87 blocks, 10x at 424, hence the cap. The library needed a fork (~/dev/triskel, branch idatui) before it could be used from Python at all -- its get_waypoints() threw on every published version, an empty graph segfaulted the interpreter, and its spacing constants were pixels baked in at compile time. Making those settable is what makes this integration cheap: we hand it CELLS, so its output is integral and two edge lanes can never round onto the same row. The feared quantisation problem measured out backwards -- cells claimed by more than one edge: native 131, triskel 35. Not trusted with degenerate input, all handled before the call: self-loops and disconnected components make it throw, and one corpus edge comes back routed through a block, which we detour and re-verify. A triskel failure is never fatal; it falls back to native. Two things the second engine flushed out of the existing code: - the canvas was sized from boxes alone, which is exact only because native's dummy nodes reserve the space. Triskel routes outside that bounding box and the edges were being clipped. - arrowhead placement read e.back, conflating "this is a loop edge" (style) with "this polyline runs against control flow" (geometry). Now Edge.flipped, which is also a latent fix for residual-cycle edges whose succ/pred were being reported backwards. tests/test_graph.py runs its whole suite once per available engine (943 checks); new graph_engine scenario covers the live toggle.
* splash: scale the logo to the pane instead of dropping itblasty2026-08-071-0/+59
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reported as "the splash logo stopped rendering". It had not stopped: the splash asks for the artwork's NATURAL size and shows nothing when that does not fit, and the artwork needs 31 rows plus 10 of box chrome. A pane in a split zellij window is 31 rows — one row short of the 41 it wanted — so the logo silently disappeared. Traced with $IDATUI_KITTY_LOG in the real session: compose: supported=True app.size=Size(width=159, height=31) cells=60x23 fits=False The terminal scales an image into whatever cell box it is placed in (`c=`/`r=` on the placement), so there was never a reason for all-or-nothing. `logo_cells(max_rows)` now fits the art to the room left after the box's furniture, and the same number reserves the cells and sizes the placement, so a resize needs no relayout. In that same 31-row pane it now draws 55x21 instead of nothing. Two things fixed on the way: * The chrome constant was one row optimistic (`rows + 9` where the box measures 10: border 2, padding 2, art margin 1, title 1, note 1+1, help 1+1). At exactly the old threshold the help line was clipped off the bottom. * `_fits` conflated "is the terminal big enough" with "is the artwork the right size", which is what made the image path inherit the block art's all-or-nothing behaviour. The block art genuinely cannot scale (it is half-block cells, 26 rows) and still falls back to the text splash; the image no longer does. `splash_scaling` pins it at 31, 30 and 44 rows: the logo is drawn, it is scaled to the room, the box is never clipped, and a big pane still gets the natural size. 905 passed, 0 failed.
* Centre modals with a rule about modals, not a list of themblasty2026-08-071-0/+45
| | | | | | | | | | | | | | | | | | | | SearchPalette opened pinned to the top of the screen: the CSS named the screens that centre (`SymbolPalette, StringsPalette, ProjectPalette, …`) and a new dialog is not on a list nobody remembers to edit. The comment sitting above that rule — "every #pal-box palette centres, not just the symbol one" — was the *first* time this happened. `ModalScreen { align: center middle; }` matches subclasses, so every dialog inherits it and the next one is centred for free; the eight per-screen rules that only repeated it are gone. Textual's own Ctrl+P CommandPalette is a ModalScreen too and wants its stock top alignment, so it opts out in one visible line rather than by omission. The `modal_centering` scenario checks both halves: that centring is expressed as a rule, and that it actually reaches a dialog's laid-out region (above/below and left/right within a cell). 894 passed, 0 failed.
* Ctrl+F: search the whole database, by text or by bytesblasty2026-08-072-2/+187
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `/` only ever searched the lines of the view you were in. This adds the search you actually need on a binary: over the entire database, either through the rendered disassembly or through the image. * **text** matches the line as displayed, whitespace-normalised, so `call cs:` finds `call cs:getenv_ptr` (IDA's column padding is not something anyone types). Smartcase; `regex` available over RPC. * **bytes** is IDA's own `find_bytes`, so the pattern language people already know works unchanged: hex pairs, `?` wildcards for a whole byte or one nibble (`48 8? ?? 24`), quoted literals (`"Hello", 0`). Commas, no separators (`488B05C3`) and ragged spacing all normalise. **Which mode you meant is guessed, and the guess is biased on purpose.** `dead`, `add`, `cafe` and `ff` are valid hex AND ordinary things to search for, so a bare hex-looking word stays TEXT; nobody types `48 8b ?? c3` meaning prose. `hex:`/`text:` prefixes and F2 override it. The subtle case is a *typo* in a byte pattern. `48 zz c3` first fell through to a text search and reported "no match" — indistinguishable from "those bytes are not in this binary", which is the most misleading answer a search can give. Now any query whose tokens are all byte-sized is treated as bytes, and a bad token is refused BY NAME. IDA does the same thing quietly (find_bytes answers a malformed pattern with zero hits and no error), so the validation lives in Program.search, not just in the UI. Enter searches, then Enter opens the highlighted hit; the title says which it will do, because a database-wide scan is far too slow to run on every keystroke like the other palettes. Navigation goes to the item head — a byte match can start mid-instruction — and the status names the exact address. Also: the `find` RPC verb and `drive find`, which is the one an agent wants (`drive find '48 8b ?? c3'`). idatui/search.py holds the classification and is pure, so the whole question of "what did they mean" is tested offline: tests/test_search.py, 35 checks, 0.1s. Pilot scenario db_search covers the UI end to end. Full suite: 890 passed, 0 failed, 51.3s.
* Export findings as markdown (Ctrl+E), and the journal that makes it trueblasty2026-08-072-0/+276
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The output of an RE session is what you worked out, and it was locked in a .i64 that only IDA can read. Ctrl+E (or `drive export`, or the `export` RPC verb) writes it out: your comments grouped by function with the line each annotates, the names and prototypes you set, the types you declared. **The hard part was provenance, and it needed a mechanism, not a filter.** A database does not record WHO wrote a comment or a name. IDA's analyzer sets `; switch 73 cases` and `; s1` with the same `set_cmt` a person uses, and the ELF loader sets `elf_gnu_hash_nbuckets` and `File class: 64-bit` the same way. Four probes, all negative: the FF_COMM flag is identical, `get_cmt` returns them all, `generate_disasm_line` tags every one of them COLOR_REGCMT (not COLOR_AUTOCMT), and they survive with auto-comments switched off. A first cut filtered by shape and produced a report whose first screen was ELF header trivia and `; jumptable ... case 99`. So idatui journals its own edits (idatui/journal.py) into a netnode in the database: it rides along in the .i64, it is still there next session, and the report is then exactly what was done here -- 2 findings out of a database carrying 693 other annotations. Recorded at the choke points in edit_ctl (rename, name-address, comment, retype) and in the struct editor; flushed on save, on export and on quit, so no edit pays a round trip. Without a journal (a database worked on in the IDA GUI, or predating this) the report falls back to filtering by shape -- dummy names, imports, loader segments, the analyzer's stereotyped switch/jumptable strings -- and says so in the document rather than claiming authorship it cannot prove. idatui/findings.py splits gather (needs IDA) from render (does not), so the formatting, grouping, sorting, escaping and the empty cases are tested offline: tests/test_findings.py, 32 checks, no worker, 0.1s. The pilot scenario covers the round trip that matters -- edit through the UI, export, find it in the file, and reload the journal from the .i64. Full suite: 842 passed, 0 failed, 51.2s.
* tests: gate on real signals, not sleeps (117s -> 49s)blasty2026-08-076-60/+261
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The suite spent its time in two kinds of guess. **Flat pauses.** ~140 `pause(d)` calls were 20.4s of the pilot's 62s, and `test_trace_ui` was 13.5s of `pilot.pause(1.0)` out of 19.6s. `Ctx.pause` is now `settle` (`d` is the upper bound, not the cost) and the other suites' sleeps became gates on the thing the check is about. `Ctx.sleep` stays for what a timer really drives. **Textual's keypress path.** `Pilot.press` calls `wait_for_idle` twice per key, which sleeps in 20ms granules until process time stops advancing -- 84ms per keypress here, 23s of the pilot's 43s. `_fixtures.fast_keys()` replaces it with the gate the suites already use: send the keys, then settle. Deleting the heuristic *without* that broke nine checks, so it was doing a job, badly. Four checks turned out to be riding on those sleeps: they read geometry or a repaint (`si.region`, `gv._minimap_rect()`, glyphs off `gv.render_line`, a repaint trace), and a settled app has not necessarily been laid out or painted. They now wait for the frame. The debounced function filter (`set_timer(0.08)`) likewise waits for its effect. Also fixed two waits on signals that never arrive: the comment wait in `rename` carried a `dec.loaded_ea == app._cur.ea` conjunct that cost 9s of timeout and then let the check pass vacuously, and `listing_view` -- the one entry under "Known-flaky" -- waited on `lst.total`, which is true before a single row exists. `--profile` reports, per scenario, seconds settling / waiting / pressing, and names any wait that expired with its line number. It is how the above was found and how the next 20s should be. Verified: 4 full `tests/run.py` runs, 800 passed each, 49.0-49.2s (was 117.4s); 4 consecutive pilot runs, 313 passed each, 21.2s (was 63.7s).
* Struct editor: '/' fuzzy-filters the struct listblasty2026-08-071-0/+78
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* Syntax-highlight the struct editor's C definitionsblasty2026-08-071-0/+13
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* tests: trace_ui followed a signal that was not one (and it really did fail)blasty2026-08-071-2/+10
| | | | | | | | | | | | | | | | "the code view follows the trace" failed on the port (None vs 0x2ae4) and passed on master, but it was not a trace regression: the test pressed "]", waited for `app._t == 1`, and then read the listing cursor. `app._t` is assigned the moment the key is handled -- the navigation it starts runs in a worker -- so the wait was satisfied before the view had moved, and the check read a cursor that had no address yet. Master won that race because its backend answers in single-digit milliseconds. The Code Mode backend is slower, so the race became a reliable failure. The gate is now the condition the check is about (the cursor is on the trace's ip), for both the forward and the backward step. 39 passed, 0 failed -- the same tally as master.
* tests: thumb_ui 5m13s (crashing) -> 8.5sblasty2026-08-071-37/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | It was not slow because ARM analysis is slow. It was slow because it fought Code Mode's ownership model and then waited out timeouts for the result. The suite deleted <fixture>.i64 and REOPENED THE SAME PATH before each of its four phases. That was safe when the TUI owned a private worker that died with it. Under Code Mode the database is leased, and the previous phase's managed worker can still hold it through its lease grace -- so the delete raced a live owner, the next open never produced a listing, and the suite died on `lst.model.index_of_ea(0)` with model=None after burning minutes in waits whose results were never checked. Each phase now gets its own temp copy: separate paths cannot collide and nothing waits for anyone to let go. This is the same hazard docs/CODEMODE_PORT.md flags -- sweeping files that another client may own -- showing up in the test suite rather than in the app. Also replaced four `wait(lambda: lst.model is not <old>, ..., 60)` gates. An item edit now keeps the listing's walk instead of rebuilding it, so the model object is never replaced and each of those sat out its full 60 seconds while the suite still reported success. They now settle() on the signal the checks actually read: the status line announcing Thumb/ARM/64-bit, and the function appearing in the index. 20 passed, 0 failed (it never reached a tally before). Verified separately that the four ARM operations the port carried over do work against a live database: set_thumb, thumb_scan, define_code_run, define_func_run.
* tests: blob_ui 39.8s -> 4.1s, and a fatal it was hidingblasty2026-08-072-26/+113
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Three separate wastes, all of the same family: waiting on a guess instead of a signal, and paying for work that never had to be repeated. 1. The 64KB blob was built with os.urandom into a fresh TemporaryDirectory on every run. New bytes at a new path means the pristine-database cache can never apply, so full auto-analysis of 64KB of AArch64-decoded noise was paid every single run. It is now built from a seeded PRNG at a stable path (tests/.synthetic/, gitignored) and staged through the existing cache. Determinism is also a correctness fix: whether 64KB of chance bytes contains something IDA reads as a function is luck, and this suite asserts "and really has no functions". 2. `wait(lambda: lst.model is not old, ..., 30)` after commenting. The perf work made an item edit KEEP the listing's walk and re-render in place, so the model object is never replaced and this waited out its full 30s timeout on every run -- and then "commenting leaves the view where it was" passed vacuously, because nothing had happened at all. A test that burns 30s to check nothing is worse than no test. 3. Two `pause(2.0)`/`pause(2.5)` after a carve, replaced with settle() on a real condition. The second one deliberately has NO predicate: that spot is random data, so the carve may legitimately produce nothing, and "the row became code" would never hold -- gating on it cost another 30s timeout. What that check is about is the VIEW not moving, so the gate is "the app finished reacting". Fixing (1) exposed a real bug in the client, fixed here too: reopening a database that already exists while passing loader switches is FATAL in IDA -- FATAL ERROR: Switch '-b400' can be used only when loading a new file which kills the worker before it can report anything. Loader switches describe an IMPORT and are recorded in the database they produce, so they are now sent only when there is an import to describe. This was never reachable from the old suite (a fresh random blob never had a database to reopen), but it is reachable by any user who opens a raw blob with --ida-args twice. 30 passed, 0 failed.
* codemode: fix DatabaseHandle.open kwarg, and check kwargs against the real ↵blasty2026-08-071-1/+23
| | | | | | | | | | | | | | | | | | | | signature ida-codemode is now cloned at ../ida-codemode (0.3.1) and installed into ~/ida-venv, so the adapter can be checked against the library instead of against assumptions. First thing it found: connect() passed loading_address=, which DatabaseHandle.open() does not have. The real parameter is image_base, and it already wants the natural 16-byte-aligned address we compute, so this is a rename. Every connect would have died with TypeError on the first call. The port's own contract test could not catch it: its fake handle takes **kwargs, so any keyword at all looks accepted. The test now also validates the keywords we send against inspect.signature(DatabaseHandle.open) when the library is importable, and skips that one check when it is not. Offline suite: 302 passed with the library installed, 302 without it.
* Rebase MISTER EXO's ida-codemode port onto the current treeblasty2026-08-078-587/+233
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Mechanical part of the port: the 27-file patch was cut against a base ~148 commits behind us, so it did not apply. Resolved 11 conflicts (all of them diff drift, not semantic clashes) and the three file deletions: - app.py: the patch re-inserted _do_rename/_do_name_addr/_seek_split etc. as "theirs" because our tree moved them to edit_ctl.py/trace_ctl.py. Kept ours and applied the real intent (WorkerClient->CodeModeClient, .call->.invoke, _open_worker_client->_open_database_client) at their current homes. - domain.py: kept Head as a NamedTuple -- the patch reverted it to a frozen dataclass, which the perf work measured at 2.9us vs 1.9us per row on a quarter-million-row walk. Dropped _fetch_output (no download_url under Code Mode) and its now-dead urllib/json imports. - pane.py: the patch's deletion swallowed our zellij support along with the worker-reaping block it meant to remove. Kept zellij, removed the reaping. - test_scenarios.py: the idb_save->save_database teardown hunk belongs to tests/_fixtures.py in our tree; applied it there and kept our pc_num_format scenario that the drift landed on. Three defects in the patch itself, fixed here: - It made "import idatui" hard-require ida_codemode, so every offline suite died at import -- including the pure ones (graph/index/trace) that are the house rule for "tests/run.py --fast". The import is now deferred and gated on the binding, which is also what lets the port's own contract tests inject a fake DatabaseHandle. - project.stage() inlined an ida_codemode.registry import and treated "library not installed" as "someone owns this database", which broke IDA-free project staging. Ownership lookup moved to codemode_client.database_owner(). - tests/test_codemode_client.py had no NEEDS_IDA marker, which tests/run.py rejects outright. Offline suite: 301 passed, 0 failed. Against master's 344 the whole delta is accounted for: -40 worker_client (module deleted), -18 launch sweep checks (behaviour deliberately removed) +3 guarding that it stays removed, +2 pool (GUI-save semantics), +13 new codemode_client contract tests. NOT yet done, and the port is not functional without it: the adapter is missing five operations our tree grew since the patch's base (flowchart, op_format, pc_nums, pc_num_format, survey_binary) and its "heads" predates back-walking and digest/expect.
* CORRECTNESS REPAIR, kept on its merits. The full suite (which the gate was ↵blasty2026-08-071-5/+24
| | | | | | NOT running) revealed that the worker-connect poll change made test_project_ui flaky: 5ms polling on a background thread through a cold auto-analysis starved the UI thread enough that the loading overlay was still up when the test pressed Ctrl+O. Poll now backs off to a 25ms cap (keeps the boot win, no busy-wait), the racy boot wait is fixed, and checks.sh runs tests/run.py in full (830 checks) instead of just the scenario suite. Result: {"status":"keep","total_ms":18608,"lg_boot_ms":708.5,"lg_decomp_ms":2454.9,"lg_graph_ms":1034.5,"lg_hex_ms":431.9,"lg_index_ms":95.1,"lg_listing_cold_ms":530.2,"lg_listing_warm_ms":413.4,"lg_nav_ms":7057.9,"lg_palette_ms":5,"lg_render_ms":214.2,"lg_search_ms":1408.9,"pure_graph_ms":213.3,"sm_boot_ms":433.6,"sm_decomp_ms":1292,"sm_graph_ms":754,"sm_hex_ms":433.4,"sm_index_ms":2.6,"sm_listing_cold_ms":260.4,"sm_listing_warm_ms":280.5,"sm_nav_ms":286.1,"sm_palette_ms":0.3,"sm_render_ms":251,"sm_search_ms":46.5,"fails":0}
* Re-apply #5 (lru_cache on the per-line render + Heads built with their ↵blasty2026-08-071-0/+10
| | | | | | opcode bytes already attached) with the graph_minimap scenario's racy SETUP made deterministic: clear _graph_sticky before the second navigation so Space is known to be entering the graph, not leaving it. No assertion changed. Result: {"status":"keep","total_ms":22980.2,"lg_boot_ms":738.2,"lg_decomp_ms":2401.8,"lg_graph_ms":944.1,"lg_hex_ms":920.6,"lg_index_ms":75.2,"lg_listing_cold_ms":538.5,"lg_listing_warm_ms":411.1,"lg_nav_ms":6813.9,"lg_palette_ms":4.9,"lg_render_ms":221.8,"lg_search_ms":5630.1,"pure_graph_ms":240.7,"sm_boot_ms":537.5,"sm_decomp_ms":595.1,"sm_graph_ms":715.7,"sm_hex_ms":858.8,"sm_index_ms":0,"sm_listing_cold_ms":263.3,"sm_listing_warm_ms":265.3,"sm_nav_ms":335.2,"sm_palette_ms":0.3,"sm_render_ms":271.4,"sm_search_ms":196.5,"fails":0}
* diag: somewhere for swallowed errors to goblasty2026-08-072-2/+181
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A TUI must not die because one background load failed, so this codebase catches broadly -- ~50 `except Exception` sites, two dozen resolving to `pass`. Right policy, one bad consequence: with 44 `@work(thread=True)` workers, a failure in a background load leaves no trace whatsoever. The view stays empty and there is nothing to read afterwards, because the app owns the screen. kittygfx already solved this for itself with $IDATUI_KITTY_LOG. idatui/diag.py is the same idea for everything else: $IDATUI_LOG writes every swallowed error plus its traceback to a file, and the last 50 are kept in memory regardless so a driver can ask a live app what went wrong. Unset, it costs an environ lookup. Wired in where losing the error changes a DECISION rather than just a pixel: * rename: a resolve() that throws renames as DATA instead of as a function. * name: a function_of() that throws means we never learn the address is a function start, so the index keeps the old name and every readback says the rename didn't happen. * retype: a resolve() that throws retypes the ENCLOSING function instead. * decompile: a failed full-body fetch silently returns CLIPPED pseudocode. * trail: a failed decomp_map stops the pseudocode being painted, silently. Deliberately NOT wired into the query_one guards -- a modal owning the screen is normal and constant, and logging it would bury the real entries in noise. New RPC verb `diag {n?, clear?}`, documented in docs/RPC.md: the answer to "the verb reported success and the pane shows nothing". Also a flake, same shape as the others: follow_xrefs waited on the nav depth but asserted on _cur, and a follow pushes the source entry BEFORE opening the target -- so the check could run in between and see the function it jumped from. About one run in ten. It waits on the postcondition it asserts now; three clean full runs since. 833 checks; --fast is 344 in 3.5s.
* launch: the sweep could delete the file it was asked to openblasty2026-08-071-0/+173
| | | | | | | | | | | | | | | | | | | | | | | | _sweep_locks removes the scratch IDA unpacks beside a .i64 (.id0/.id1/.id2/ .nam/.til) when an open fails, keyed on both the full name and the stem. It never touched the .i64, which is the dangerous one everybody thinks of. It did delete the input. '.til' is an unpacked-DB suffix AND the extension of an IDA type library, so 'ida-tui mylib.til' swept its own argument out of existence -- irreversibly, on a path that runs automatically. Same for anything named *.id0/*.id1/*.id2/*.nam. Now the sweep skips whatever it was asked to open, compared as an absolute path so a relative argument is covered too. tests/test_launch.py pins the whole contract: what it takes, what it must never take (the .i64, the input, the neighbours), and what it reports. Pure, in the --fast tier. It is the right shape of test for code whose failure mode is deleting the wrong file. Also: _load_args parsed the base with bare int(), which raises on the '0x8000000' string a project file writes. Unreachable from our own CLI (which int()s first) but the asymmetry with project._as_addr was a trap, so both go through the same parser now. 813 checks; --fast is 324 in 3.4s.
* worker_client: tests, and stop resurrecting a closed workerblasty2026-08-071-0/+447
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The layer between the app and idalib had no tests, which is awkward: it is where failures are silent. A worker that dies during startup, a socket that drops mid-call, two UI threads sharing one socket -- none of those look like bugs from outside, they look like the TUI hanging or showing stale data. None of it needs IDA. WorkerClient spawns whatever _WORKER_PY points at, so the suite points it at a fake speaking the same length-prefixed pickle and tells it to misbehave on demand: die at startup, never bind, drop the connection, fail a tool, take its time. 40 checks in the --fast tier. Two things the tests found: call() reconnects when _sock is None, which is what makes a dropped socket recoverable -- but it made an explicitly CLOSED client resurrect too, spawning a whole new idalib worker to serve one stray call (verified: pid 1066961 -> 1066962). close() runs on teardown and on binary-switch while @work threads are still in flight, so quitting during a decompile could leave a fresh process re-opening the .i64 we had just released, which is the wedging hazard. A closed client now refuses; connect() still revives it, which is all _reconnect needs (it builds a new client anyway). connect() polled on a flat 0.2s sleep, so every caller paid a fifth of a second even when the worker was ready in milliseconds -- a seeded .i64, a small binary. Backs off from 5ms instead. 786 checks, 144.6s; --fast is 297 in 3.3s.
* app: the view mode is a type, and 'disasm' is goneblasty2026-08-071-3/+52
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _active was a bare string with 49 comparisons across four modules and a fifth value nobody meant to keep. "disasm" was assigned on exactly one path -- a decompile that failed with nowhere to return to -- and named the same widget as "listing". Four sites understood it; five compared against "listing" alone and silently took the wrong branch: * Tab out of a failed decompile set "listing" instead of "decomp", so the first press appeared to do nothing. * rpc.py carried a workaround for a mode change that never arrived, keyed on being ALREADY in the ghost state -- so it fired in the rare case and not in the common one. Now keyed on LISTING, which is the case that happens. * drive.py asked the socket to show it "disasm", a value the app will now never report, and would have toggled twice and given up. ViewMode is a StrEnum on purpose: _active goes straight to drivers as cursor.kind and the pilot compares it to plain strings, so members being strings keeps every payload and comparison working. What it buys is one place that says which modes exist, and an AttributeError instead of silence on a typo. Read it through is_listing/is_decomp/is_hex/is_graph/in_code rather than ==. The bare comparisons are what let the ghost hide, and they are what the next mode would have to hunt down -- adding "graph" already cost one crash that way (_active_code_view returning None when a prompt closed). view_modes_all_handled walks the enum and asks the app the questions it asks itself. Verified it bites: adding a fifth unhandled member fails it twice. 746 checks, 142.3s.
* tests: a guard that actually regresses on the resync stormblasty2026-08-061-0/+27
| | | | | | | | | | | | | | | | | The split resync loop (f898350) had no test. Two attempts at one were worthless and are not in this commit: a scroll-based guard passed with the bug reintroduced, and a constructed anchor -- inside the loaded function, outside its mapped span -- skipped, because on this target the map covers the whole function. The real trigger is the race window while the decomp map lags the decompiler re-pointing, which is tedious to force but wide open in split_view's own flow. So split_view counts lookup_funcs across its body and bounds it. Verified both ways, which is the only reason it's worth having: 29,227 calls with the bug put back, under 500 with the fix. The bound is loose because the bug was three orders of magnitude out, not a near miss. 733 checks, 139s.
* tests: deterministic fixtures, and a correctionblasty2026-08-061-2/+16
| | | | | | | | | | | | | | | | | | | | | | all_funcs() forced a full load of the function index only when it was EMPTY, so a partially streamed index -- non-empty but incomplete, which is exactly the state during boot and after any bump_items() -- came back truncated. Every fixture picked through find_func/biggest therefore depended on how far streaming had got by the time a scenario asked. That is the graph_minimap flake: on an unlucky run find_func(size > 0x300) picked a much larger function than usual, whose graph never finished inside the scenario's own 60s wait. Three failures and 65 seconds, one run in several, with no code change to blame. Three consecutive clean runs at 1.7s since. CORRECTION to f898350, which said a range cache for function_of 'broke graph_minimap'. It did not. The failure happened in the run after I added the cache and I attributed it without checking; it recurred with the cache long gone. The cache is still not here, but for the honest reason: with the resync loop fixed, function_of is down to 340 calls and 1.4s across the whole suite, so caching it is not worth the invalidation surface. Suite 195.7s -> 138.4s, 732 checks.
* tests: wait for the thing, don't sleep and hopeblasty2026-08-064-46/+140
| | | | | | | | | | | | | | | | | | | | | | test_trace_ui spent 18.8 of its 35.2 seconds in flat pilot.pause() calls placed to let an async seek land. Two loops were most of it: 6 iterations at 0.5s and 28 at 0.3s, 11.4s of sleeping to check that a step moves the cursor. They are condition waits now. The questions are unchanged -- does the listing cursor reach the pc, does the pseudocode cursor follow -- but they cost what they cost instead of a fixed budget. The second loop settles on something that does NOT presuppose the answer (the listing cursor arriving, and the trail map belonging to the loaded function): waiting on 'is this pc mapped' would have burned the timeout on every unmapped instruction, about half of them, and come out slower than the sleep it replaced. 35.2s -> 20.9s, 39 checks, stable over repeated runs. tests/_fixtures.py collects the staging both this suite and test_scenarios need -- scratch copy, seeded from a golden .i64 nothing writes back to -- which was private to test_scenarios. Worth saying plainly: on targets/echo the seeding is worth 0.19s, not the analysis time I assumed when I went looking. It is shared for the deduplication and for whatever gets pointed at a bigger binary.
* split: stop the resync loop that spun the worker foreverblasty2026-08-061-6/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | _split_range is the min/max of the decomp_map's addresses, which does not cover every address in the function -- Hex-Rays doesn't attribute them all. An anchor inside the loaded function but outside that span therefore asked _sync_split for a resync, _apply_resync found the function already decompiled, called _sync_split again, and it asked again. One thread worker and one lookup_funcs round trip per iteration, for as long as the cursor sat there. Measured in the pilot: 23,888 function_of calls in one scenario across FOUR distinct addresses, 21,156 of them for 0x2060 alone. In the live app that is an idle split view pegging the worker. _sync_split grows a resync flag; the one caller that is itself the resync passes resync=False, so the branch can be entered at most once per chain. While measuring, three scenarios waited on "fail" appearing in the status -- the app says "cannot decompile". decomp_fallback burned its full 25s timeout and then passed a check on _active == "listing", which was already true before Tab was pressed: it asserted nothing, slowly. Now waits for the real text and checks that the fallback actually said something. scenarios 115.8s -> 74.9s, suite 195.7s -> 153.3s, 732 checks green. Not included: a range cache for function_of. It broke graph_minimap (the graph stopped loading at all -- the 65s was that scenario's own 60s wait timing out) and with the loop gone it buys little. Left out rather than shipped half-understood.
* tests: one front doorblasty2026-08-0615-0/+306
| | | | | | | | | | | | | | | | Fourteen test files, each its own __main__, and no way to run them but from memory -- so in practice you ran the one you were working on and hoped. Worse, nothing said which files need a licensed IDA and a real worker (minutes) and which are pure stdlib (milliseconds), so the cheap ones nobody ran either. tests/run.py runs the lot and prints one table. --fast selects only the suites that need nothing, which is 257 checks in half a second under any python3 -- that's the one you run between edits. The classification lives in the test files, not in a table here that would rot the first time someone adds a test: each declares NEEDS_IDA at module scope and run.py reads it with ast (it can't import them -- they run their suite at import). A file without the marker is a hard error rather than a silent guess.
* help: reach the cheatsheet with H as well as F1blasty2026-08-061-0/+10
| | | | | | | | | | | | | F1 is swallowed before it ever reaches us on at least one setup here -- the app's own binding fires when the key is injected directly, zellij has no F1 binding of its own, and every common F1 encoding written straight into the pane (SS3 ESC O P, CSI ESC [11~, CSI-u ESC [1;1P) opens it. So the key is being eaten by something upstream, which is not ours to fix, and a cheatsheet reachable only through a function key is fragile anyway: terminals and multiplexers claim them routinely. H opens and closes it too. '?' stays with the incremental search, which is what it has always done in the code views.
* graph: navigate to blocks, not to coordinatesblasty2026-08-061-9/+33
| | | | | | | | | | | | | | | | | | | Clicking the minimap panned to the exact coordinate under the pointer and moved the cursor only if a block happened to sit there. Since one minimap cell covers many canvas cells, "there" was almost always padding: you got a jump into empty space and the cursor stayed behind, so you had to click a block afterwards to actually go anywhere. Blocks cover a few percent of a laid-out graph -- 4.6% of an 87-block function, 0.8% of a 424-block one -- and the rest is the space that keeps edges apart. So coordinates are the wrong thing to navigate by here. The minimap now snaps to the nearest block and takes the cursor with it, and a drag scrubs from block to block. Distance is measured with the column halved, because cells are twice as tall as they are wide and otherwise "nearest" is not what looks nearest. A drag-pan or ctrl+d/pageup that ends with no block on screen at all now eases to the nearest one too, since an empty screen leaves nothing to navigate back by. It only fires when nothing is visible, so a deliberate pan is never fought.
* graph: the minimap is clickable, and stops swallowing clicksblasty2026-08-061-0/+61
| | | | | | | | | | | | | | | | Click it to jump the view to that part of the graph, drag to scrub. If the point you clicked is over a block the cursor lands in it, so the keyboard carries on from where you pointed instead of snapping back. This also fixes a real bug rather than only adding a feature. The minimap FLOATS over the canvas -- it is pinned to the viewport, not drawn into the graph -- so a click on it was being translated into canvas coordinates and dropping the cursor into whatever block happened to lie underneath. It has to be hit-tested before the canvas, which is what on_click now does. _minimap_rect() is the one source of truth for where it is: the renderer and the hit-test both take the position from it, so the two-column inset that keeps it clear of the ScrollView's scrollbar can't drift between them.
* tests: graph scenariosblasty2026-08-061-4/+261
| | | | | | | | Opening, navigation and edge-following, the three zoom levels, the drawing actually reaching the screen (a layout that is right but paints nothing looks fine from the outside), clicking a block, renaming from inside one, and the mode surviving a navigation. The help test now derives its group list from _HELP instead of hardcoding it, so adding a card isn't a failure.
* graph: a layered CFG layout engineblasty2026-08-061-0/+234
| | | | | | | | | | | | | | | | | | | | | | | | Textbook Sugiyama, the same shape IDA's own graph uses: break cycles, longest-path layering, dummy nodes, median/transposition ordering, priority x-coords, then port-and-channel edge routing. Pure python -- no IDA, no Textual, no I/O -- so it is tested offline in milliseconds with no worker, which is the whole reason the hard part is kept out of the UI. Dummy nodes are what make routing tractable: a long edge occupies real horizontal space, so no edge ever has to cross a box. The tests assert exactly that over a 128-function corpus, and it holds at 0. Two things cost real time to find. A self-loop never drains its own in-degree, so it deadlocks the ranking and collapses the graph into three layers, 280 columns wide -- they are dropped from the layout and drawn as a marker. And crossing minimisation is the entire runtime: recounting globally per candidate swap is O(n^3) and took 20.4s on a 424-block function, against 152ms for Fenwick inversion counting plus a local O(deg*deg) swap delta. The result is not a painted canvas -- that function is ~13M cells. It is an index: per-row runs, bucketed vertical intervals, and point marks, queried one row at a time.
* tests: cover the literal formatsblasty2026-08-062-0/+509
| | | | | | | | | | | | | | | Pilot scenarios for the listing and the pseudocode, for the mark moving between operands, for a refusal not being swallowed by the previous success, and for the cursor staying on its literal across a reflow. Plus experiments/opfmt_tools.py, which runs the real injected tool sources against a live database with the decorators stubbed -- faster than the pilot and the right place for the IDA-side edge cases. Also fixes two pre-existing bugs the work surfaced, both of which made edits happen off screen: cursor_on searched from row 0 of the whole segment and never scrolled, so a driver's word= edit landed in an unrelated function while reporting success; and the cursor verb didn't scroll either. Both now go through rpc.place_cursor.
* pane: drive panes under zellij as well as tmuxblasty2026-08-062-7/+7
| | | | | | | | | The multiplexer is auto-detected ($ZELLIJ then $TMUX) and every pane command works the same under both. Pane ids are self-identifying, so a mixed set of tmux and zellij panes can be tracked at once. zellij has no -l, so --size is ignored there, it always focuses a new pane (--detached is emulated), and it leaves an EXITED husk behind that stop/reap now clear. The pane tests skip on neither multiplexer rather than on no TMUX.
* rpc: rename_many drops the Hex-Rays cache tooblasty2026-08-011-0/+17
| | | | | | | | | | Hex-Rays caches per function and does not notice that a *callee* was renamed; worse, that cache is persisted in the .i64, so a bulk import left pseudocode calling sub_98C0 forever while the listing and every readback said memset -- the exact readback disagreement a driver cannot detect. Batch now calls force_recompile before bumping the local caches. Test extended: decompile, rename via rename_many, read the pseudocode back.
* rpc: make a raw firmware image drivable (load options, define, bulk symbols)blasty2026-08-011-0/+169
| | | | | | | | | | | | | | | | | | | | | | | | Opening a headerless blob was the one workflow that fell out of the driving surface entirely, and each gap hid the next: - `pane spawn` couldn't pass --processor/--base/--ida-args, so the pane came up "ready" with zero functions (x86 at 0) and the only way through was to hand-write a project file. It now forwards them to idatui.launch. - c/p/t/T (code, function, ARM<->Thumb, vector scan) existed as listing bindings with no verb, so a driver had to guess raw keys -- and raw keys are swallowed by whatever modal happens to be up. `define {kind,target?}` goes through the app's own edit worker and reports what IDA actually did. - every name went through the typed rename prompt: a navigation (listing page + decompile) plus two prompt round-trips each. A 427-symbol map took tens of minutes of driving. `rename_many {items|file}` hands IDA's rename tool the whole list in one call (371 symbols in 3s) and refreshes the caches and the function table once. drive gains `define <kind> [target...]` and `syms <file.json>`. Verified live against a real pane (tests/test_rawimage_rpc.py, 13 checks: spawn load options, define thumb/func + unknown-kind rejection, rename_many from a file and inline, with resolve/functions readback).
* tests: trace integration over the RPC socket (45 checks)blasty2026-08-011-0/+369
| | | | | | | | | | | | | | | | | | | | | | | | | The existing trace suites (test_trace.py, test_trace_ui.py, test_trace_vs_tenet.py) cover the model layer, the UI via the Textual pilot, and differential correctness against Tenet's reference. None of them exercise the path an agent actually takes: the trace RPC verb driven over the unix socket through rpcclient. This one spawns a real tmux pane with --trace, records a trace with the QEMU tracer (falling back to /tmp/echotrace.0.log if the tracer isn't built), and drives every trace operation through the RPC socket, validating the JSON responses: seek (absolute, percentage, string, edge-clamping) step (forward, backward, multi-step, clamp at bounds) step over (finds a call via SP drop, verifies it lands after the return) goto (by name, by hex address, error on unexecuted) changed registers in the response cursor tracking (ea follows the trace pc) response shape (trace key is a superset of snapshot) interaction with non-trace verbs (pseudocode, state, view, goto) trace position independence from navigation All 45 checks pass against the echo binary with a 226-instruction trace.
* trace: a stale navigation no longer drags the view backblasty2026-07-301-0/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes the bug found while building M3. Navigations run in workers and are applied when they land; the trace's OPENING seek goes to t=0, which for a normal binary is _start, and that navigation is slow. It arrived after later seeks and won, leaving the cursor and _cur on _start while the trace's pc was elsewhere — and it never settled, measured stable for 3+ seconds. Anything cursor-based done just after a seek (`>` asks about the address under the cursor) then acted on the wrong address. The decompiler path has had a staleness guard since 756589a; the listing path never got one. It has one now (_open_at_if_current), and a seek bumps _nav_seq so older in-flight navigations are dropped. Verified both directions on the exact reproduction: seek to the first execution of a repeated instruction, seek to the second, wait — cursor stays put with the guard, and with the guard removed it drifts to 0x34d0 (_start) exactly as reported. Scope, deliberately narrow. I first bumped _nav_seq in _goto_ea for EVERY navigation, which is the more general rule, and a full run then failed follow_xrefs — a follow can be dropped by whatever navigates next. That check has flaked before so it is not proof, but the mechanism is real and my evidence is only about seeks, so the bump lives in _seek. TODO records what would justify the general version and what test it needs. tests: +1 trace UI (39) — seek, seek again, wait 3s, and the cursor is still on the instruction the trace is at. Two consecutive full runs 212/0 after narrowing.
* trace: seek verbs — next/previous execution, and who set this registerblasty2026-07-291-2/+82
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | M3. Stepping walks time; seeking jumps to the next time THIS thing was touched, which is what makes a trace more than a very long single-step log. `>` / `<` — next/previous execution of whatever the focused view addresses. One pair of keys, two questions, because what's on screen already says which: * listing: the instruction under the cursor. "When else did this run?" * pseudocode: the whole C line, as the union of its instructions' executions. A line is not one address, and falling back to its single /*ea*/ marker would answer a narrower question — usually none at all, since most lines have no marker. * hex: the byte under the cursor, via memory_accesses. It says where you landed ("execution of 0x3160: 2 of 2 @ t=320") and, at either end, that you're AT the end rather than silently doing nothing — a key that does nothing is indistinguishable from a broken one. `W` — the registers with the instruction that set each to its current value, and the distance back. Enter seeks to that write, f seeks forward. Backward is the direction people want: you notice a bad value after it has been used. This is the question a trace exists to answer and it was already in the model (last_write/next_write), untested in anger until now. tests: +13 trace UI (38) — > and < move between the two executions of a repeated instruction, the status names which execution it is, both edges report instead of moving, W opens, and choosing a register lands on an instruction that REALLY wrote it (checked against the trace's own changed-set, not just the timestamp matching). Two things the tests taught me, both recorded: * focus() does not make a view active outside split mode — Tab does. My first seek test pressed > while _active was still "decomp", so it asked the pseudocode about a line with no instructions. * TODO gets a new entry: a stray late navigation to the entry function arrives after a seek and wins, leaving the cursor on 'start' while the pc is elsewhere. Same shape as the stale-decomp-result bug fixed in 756589a, which got a sequence guard the listing path never did. 212/0 scenarios, 35/0 model, 12/0 differential.
* trace: memory at time T — stack in the dock, live bytes in hexblasty2026-07-293-2/+98
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | M2. Trace.memory(addr, length, idx) reconstructs what memory held at a moment, returning the bytes AND a per-byte "known" mask. The mask is the point: a trace knows what it observed and nothing else, so a byte nobody read or wrote is genuinely unknown and must not be drawn as zero. That distinction is the whole reason to read memory from a trace instead of the database — the database has the file's bytes, the trace has what was actually there. Reads count as evidence, not just writes: an instruction reading a byte reveals what it held then. Indexed by ADDRESS (sorted once, bisect per query), because the question is "what was in this window at time t" and the accesses that matter are the few touching that window, not the tens of thousands in the trace. Where the memory actually is: measured, 0% of accesses in either real trace fall inside the image — every one is stack or heap. So the primary view is the STACK, in the dock, anchored at SP: stack (rsp) ▸7ffff6f99470 ???????????????? 7ffff6f99478 00007ffff6fb0b00 7ffff6f99488 00007ffff6fa94e5 The hex view overlays trace bytes on the file's contents (green = the trace saw this byte at this timestamp, grey = still the file's idea). Correct, and it will matter for a program that writes globals, but on these traces it shows nothing — which is why the stack pane is the deliverable and not a nice-to-have. One bug the work surfaced: MemOp.addr was having the image slide applied to it, which is nonsense for a stack address — it produced -0xc838. The slide relocates the IMAGE; stack and heap have no database counterpart. Memory op addresses now stay in trace space, and memory_raw() queries there, while memory() takes database addresses for the hex view. tests: +9 model (35) covering the known-mask, reads-as-evidence, partial coverage and the writers/accessors queries; +1 differential (12) checking reconstructed memory state against Tenet's own get_memory at sampled timestamps; +5 UI (30) for the stack pane — present, anchored at SP, marks unseen bytes, follows time. 212/0 scenarios.
* trace: stop the decompiler thrashing during a step (and correct the record)blasty2026-07-281-0/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I blamed decomp_map in the last commit. It was innocent: called directly it returns 769 lines, 475 with addresses, for exactly the function I said it returned four for. The four-line map belonged to a PLT stub the decompiler had momentarily switched to, and I sampled mid-bounce. The actual fault: _seek_split decided "has execution left the decompiled function?" from _split_range, which is maintained by a guarded async path (_apply_split_map drops its result if _cur moved while in flight) and therefore lags during stepping. A stale range made every step look like a function change, so the decompiler bounced main -> stub -> main, each bounce paying a synchronous 769-line map fetch on the UI thread. Now the decision comes from the map the trail painting already holds, keyed to what the decompiler currently HAS loaded. The bouncing is gone — three map fetches across twelve steps instead of one per step — and the pseudocode cursor follows every instruction the decompiler attributes to a line, including across a call into another function. What it does NOT do: guess. Roughly half of a function's instructions have no line attributed, and the obvious fallback (nearest mapped address at or before the pc) is unsound — C lines are not monotonic in address, and it put an instruction early in main on line 708, "sub_2040();", near the end. The cursor waits instead; the trail still marks where you are. tests: +1 trace UI (26) — over ~28 steps, every instruction that IS mapped is followed by the pseudocode cursor. 212/0 scenarios. TODO corrected: the entry blaming decomp_map now says what actually happened, including that _split_ea2line/_split_range are still fed by the laggy path and remain a latent issue for the split view's own sync.
* trace: a step in split view moves the listing cursor to the pcblasty2026-07-281-0/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Normal navigation moves one pane and gives the companion a band, never a cursor — that rule exists so the two can't chase each other. A trace step isn't navigation: time is a single global position and both panes are showing the same instant, so the cursor belongs on it in both. _seek_split places the listing cursor on the current instruction, then hands off to the existing _sync_split so the companion still gets its band and align() at the driver's screen row. The anchoring machinery is used, not bypassed. PARTIAL, and the shortfall is worth stating plainly: the LISTING cursor tracks the pc reliably (tested over consecutive steps). The PSEUDOCODE cursor only follows when decomp_map covers that address, and for cat's main it covers almost nothing — four entries for a 700-line function. That is not something this commit introduced and not something I could fix responsibly without understanding it; TODO has what I measured, including that dec.goto(96) left the cursor at 0 in the same run, which may or may not be the same bug. One real fix along the way: _place_decomp_at prefers the map the trail painting keeps (keyed to the decompiler's currently loaded function) over the split view's _split_ea2line. The latter is refreshed by a guarded async path that drops its result if _cur moved while in flight, and a burst of steps moves _cur constantly — so during stepping it is frequently a map of the function you just left. tests: +2 trace UI (25) — stepping in split moves the listing cursor onto the pc for six consecutive steps, and the trail marks it 'now' in both panes. 212/0 scenarios.
* trace: stepping stays in the view you're readingblasty2026-07-281-0/+14
| | | | | | | | | | | | | | | | | | | | Caught while demoing this in a live pane, not by a test: press Tab to read the pseudocode, press ] once, and you're back in the disassembly. _seek() follows the trace by navigating to the new PC, and navigating to an ADDRESS opens the listing unless the decompiler is explicitly preferred. So every step out of C dropped you out of C — the painting work of the last commit was unusable in the view it was built for, from the first keypress. _seek now passes prefer_decomp=(self._active == "decomp"), the same thing the xref handler already does for the same reason. Worth noting what it looks like when it works: stepping in pseudocode follows execution INTO a callee and the view switches to that function's C, which is what you want and what makes the decompiler painting worth having. tests: +2 trace UI (23) asserting the view survives a step in both directions. 212/0 scenarios.
* status: name the open fileblasty2026-07-271-0/+31
| | | | | | | | | | | | | | | | | | The status bar said "0x2490" without saying what it belonged to. Obvious once there are two panes open, or after switching binaries in a project — which already prefixed its label, so single-binary sessions were the odd ones out. [cat] .text @ 0x472b [listing] (c code · p func · u undefine · Enter follow) Uses the opened file's basename, not _module(): that one asks the worker over RPC and this runs on every status write. Kept in step when the path changes (project switch, reload). Three messages already carried the module name themselves and would have read "[echo] echo — 128 functions"; they don't say it twice now. tests: +3 scenarios (212) — the bar names the file, keeps naming it as you move (the idle status is not the only writer), and doesn't say it twice.
* trace: paint the execution trail — including on the decompilerblasty2026-07-271-1/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Both code views now show where you came from and where you're going: the instruction you're on ('now'), the ~96 steps behind it ('past', warm) and the ~96 ahead ('future', cool). A trail, not all of history. Painting every address the trace ever touched says almost nothing on a loop-heavy program; the last and next few dozen steps say how you GOT here. Where an address appears on both sides — a loop body, which is most of them — the nearer side wins, because that's the one explaining the step you just took or are about to. **The pseudocode is painted too**, which is the reason to build this here rather than use Tenet. A trace records instructions, so that's what Tenet paints. We already have decomp_map from the split-view work, saying which instructions each C line covers, so the same trail lands on the decompilation: line 46 now | v3 = getenv("POSIXLY_CORRECT"); line 47 future | v4 = (__int64)*a2; line 49 future | if ( v3 ) A C line covers many instructions, so it takes the strongest kind present: now beats past beats future — if the instruction you're standing on belongs to this line, this line is where you are. Two things kept cheap: the trail is recomputed per SEEK rather than per repaint (~200 lookups, and repaints vastly outnumber steps), and decomp_map is cached per function because it's an RPC and stepping is interactive. The colours sit deliberately under the code palette — the trail says "you came through here", the text still has to read as code. tests: +8 UI (21) — the listing carries now/past/future and it reaches the screen; pseudocode is painted; exactly ONE C line is 'now' and it is the line covering the current instruction (not merely some executed line, which is the mistake this check exists to catch). 209/0 scenarios, 27/0 model, 10/0 diff.