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<title>pokeyellow.git/engine/battle/display_effectiveness.asm, branch master</title>
<subtitle>Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash</subtitle>
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<updated>2023-11-22T02:18:04Z</updated>
<entry>
<title>Fix a few usages of EFFECTIVE</title>
<updated>2023-11-22T02:18:04Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2023-11-22T02:18:04Z</published>
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<entry>
<title>Port pokecrystal's formatting of text commands and special characters</title>
<updated>2020-07-05T01:14:46Z</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2020-07-04T21:09:35Z</published>
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</content>
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<entry>
<title>Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x</title>
<updated>2017-12-30T00:54:27Z</updated>
<author>
<name>xCrystal</name>
<email>rgr.crystal@gmail.com</email>
</author>
<published>2017-12-30T00:54:27Z</published>
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</content>
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<entry>
<title>remove address comments</title>
<updated>2016-06-12T00:24:04Z</updated>
<author>
<name>YamaArashi</name>
<email>shadow962@live.com</email>
</author>
<published>2016-06-12T00:24:04Z</published>
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<entry>
<title>Rename battle files and split move effects Part 3</title>
<updated>2015-04-01T15:05:49Z</updated>
<author>
<name>xCrystal</name>
<email>rgr.crystal@gmail.com</email>
</author>
<published>2015-04-01T14:16:43Z</published>
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b.asm, b_2.asm, c.asm, and d.asm
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