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<title>pokeyellow.git/engine/menus/main_menu.asm, branch master</title>
<subtitle>Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash</subtitle>
<id>https://git.sl0p.foo/pokeyellow.git/atom/engine/menus/main_menu.asm?h=master</id>
<link rel='self' href='https://git.sl0p.foo/pokeyellow.git/atom/engine/menus/main_menu.asm?h=master'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/'/>
<updated>2026-07-14T23:12:25Z</updated>
<entry>
<title>intro: brief POKeMON SL0P EDITION splash on the fastboot path</title>
<updated>2026-07-14T23:12:25Z</updated>
<author>
<name>Ash Ketchum</name>
<email>no-reply@sl0p.foo</email>
</author>
<published>2026-07-14T23:12:25Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad'/>
<id>urn:sha1:d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad</id>
<content type='text'>
New SlopSplash (engine/slop_intro.asm) clears the screen, draws the two centered
lines, pushes to VRAM and holds ~2s, then MainMenu's autoload continues into the
game. Replaces the vanilla intro/title for the fast-boot-into-save flow.
</content>
</entry>
<entry>
<title>fastboot: skip intro/title/menu and autoload save if one exists</title>
<updated>2026-07-14T22:28:26Z</updated>
<author>
<name>Ash Ketchum</name>
<email>no-reply@sl0p.foo</email>
</author>
<published>2026-07-14T22:28:26Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=d52815caa2c0f385ae61e38ecc7b5bddd7ccf7b3'/>
<id>urn:sha1:d52815caa2c0f385ae61e38ecc7b5bddd7ccf7b3</id>
<content type='text'>
Three small hooks, all gated on CheckForPlayerNameInSRAM (carry = save present):
- home/init.asm: skip 'predef PlayIntro' when a save exists
- engine/movie/title.asm (PrepareTitleScreen): jp MainMenu, skipping the
  title screen (only the boot path hits PrepareTitleScreen; return-to-title
  paths jp DisplayTitleScreen directly, so they're unaffected)
- engine/menus/main_menu.asm (MainMenu): after TryLoadSaveFile, if
  wSaveFileStatus==2 jp SpecialEnterMap, skipping the CONTINUE menu

Exported CheckForPlayerNameInSRAM (:: ) so home/init.asm can farcall it.
New game (no save) path is fully preserved. Ship pokeyellow.gbc only; the
_DEBUG build overflows home ROM0 by 8 bytes with the init hook.
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/pret/pokered</title>
<updated>2025-11-12T23:56:10Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2025-11-12T23:56:10Z</published>
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<id>urn:sha1:324ae167d15ae4eef3cda411e10201661e57d88d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use features of RGBDS 1.0.0 (#537)</title>
<updated>2025-11-12T20:44:07Z</updated>
<author>
<name>Rangi</name>
<email>35663410+Rangi42@users.noreply.github.com</email>
</author>
<published>2025-11-12T20:44:07Z</published>
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<id>urn:sha1:5943b96cf6d5eda52df2ad689af0ac251e4e0841</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/pret/pokered</title>
<updated>2025-09-06T21:54:17Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2025-09-06T21:54:17Z</published>
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<id>urn:sha1:377749ca4efac05b6c57dfed049899891af6c35a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Label and constant cleanup (#528)</title>
<updated>2025-09-03T15:56:09Z</updated>
<author>
<name>Narishma-gb</name>
<email>194818981+Narishma-gb@users.noreply.github.com</email>
</author>
<published>2025-09-03T15:56:09Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473'/>
<id>urn:sha1:4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473</id>
<content type='text'>
* Label cleanup, add some constants instead of raw numbers

* Rename load/save game functions to be more explicit</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/pret/pokered</title>
<updated>2025-07-03T02:15:13Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2025-07-03T02:15:13Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=ca019eac8fd96559f4d4e712f0b53e95492e5dcb'/>
<id>urn:sha1:ca019eac8fd96559f4d4e712f0b53e95492e5dcb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use combined hardware constants</title>
<updated>2025-06-30T17:45:24Z</updated>
<author>
<name>Rangi42</name>
<email>sylvie.oukaour+rangi42@gmail.com</email>
</author>
<published>2025-06-30T17:30:57Z</published>
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<id>urn:sha1:78e44a8fb10307c55d53a69179b9ff7cd6f49fc0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace hardware_constants.asm with hardware.inc (#511)</title>
<updated>2025-06-30T16:47:22Z</updated>
<author>
<name>Rangi</name>
<email>35663410+Rangi42@users.noreply.github.com</email>
</author>
<published>2025-06-30T16:47:22Z</published>
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<id>urn:sha1:56c405de09ce267c4cfbc68a15c37b2ff51c635a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/pret/pokered</title>
<updated>2025-01-31T03:40:19Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2025-01-31T03:40:19Z</published>
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</content>
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