<feed xmlns='http://www.w3.org/2005/Atom'>
<title>pokeyellow.git/extras/extract_tileblocks.py, branch master</title>
<subtitle>Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash</subtitle>
<id>https://git.sl0p.foo/pokeyellow.git/atom/extras/extract_tileblocks.py?h=master</id>
<link rel='self' href='https://git.sl0p.foo/pokeyellow.git/atom/extras/extract_tileblocks.py?h=master'/>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/'/>
<updated>2013-09-01T07:27:44Z</updated>
<entry>
<title>make extras/ a submodule</title>
<updated>2013-09-01T07:27:44Z</updated>
<author>
<name>Bryan Bishop</name>
<email>kanzure@gmail.com</email>
</author>
<published>2013-09-01T07:27:44Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=e84a5b2062ff5e9b010447e3a3c78dd67a653166'/>
<id>urn:sha1:e84a5b2062ff5e9b010447e3a3c78dd67a653166</id>
<content type='text'>
Use pokemontools v1.3.0 and use the same preprocessor as the pokecrystal
project.
</content>
</entry>
<entry>
<title>Remove python shebangs.</title>
<updated>2012-03-15T02:44:07Z</updated>
<author>
<name>IIMarckus</name>
<email>iimarckus@gmail.com</email>
</author>
<published>2012-03-15T02:44:07Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=7a566260e6b324f40a58f4f4967718a2d95a4d8c'/>
<id>urn:sha1:7a566260e6b324f40a58f4f4967718a2d95a4d8c</id>
<content type='text'>
- Not all systems have /usr/bin/python
- On those that do, it is not always python 2
- These files aren't marked executable anyway

Just use "python whatever.py" via shell instead.

hg-commit-id: 09184f4c838d

</content>
</entry>
<entry>
<title>The python tools should spit out tabs, not spaces.</title>
<updated>2012-01-18T07:46:27Z</updated>
<author>
<name>IIMarckus</name>
<email>iimarckus@gmail.com</email>
</author>
<published>2012-01-18T07:46:27Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=497f9b6602ddd9c218e83fac7cc01733da5e7326'/>
<id>urn:sha1:497f9b6602ddd9c218e83fac7cc01733da5e7326</id>
<content type='text'>
hg-commit-id: fc09f0bbe4b3

</content>
</entry>
<entry>
<title>extract and include blockset data</title>
<updated>2012-01-14T23:45:55Z</updated>
<author>
<name>Bryan Bishop</name>
<email>kanzure@gmail.com</email>
</author>
<published>2012-01-14T23:45:55Z</published>
<link rel='alternate' type='text/html' href='https://git.sl0p.foo/pokeyellow.git/commit/?id=c744e3b4a82f7af7b315787bfc00a333b9c0b248'/>
<id>urn:sha1:c744e3b4a82f7af7b315787bfc00a333b9c0b248</id>
<content type='text'>
extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.

Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.

hg-commit-id: 0540eff0f081

</content>
</entry>
</feed>
