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<title>pokeyellow.git/gfx/sprites.asm, branch master</title>
<subtitle>Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash</subtitle>
<id>https://git.sl0p.foo/pokeyellow.git/atom/gfx/sprites.asm?h=master</id>
<link rel='self' href='https://git.sl0p.foo/pokeyellow.git/atom/gfx/sprites.asm?h=master'/>
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<updated>2023-11-21T02:23:27Z</updated>
<entry>
<title>Merge branch 'master' of https://github.com/pret/pokered</title>
<updated>2023-11-21T02:23:27Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2023-11-20T06:33:27Z</published>
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<id>urn:sha1:298e99d3776580585c3f434e5d93137ae431bdd3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add macros, constants, and labels for map scripts and text (#367)</title>
<updated>2023-07-14T01:27:56Z</updated>
<author>
<name>vulcandth</name>
<email>vulcandth@gmail.com</email>
</author>
<published>2023-07-14T01:27:56Z</published>
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<id>urn:sha1:d001ced41b53271373753de835a9c3b3413dc318</id>
<content type='text'>
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.</content>
</entry>
<entry>
<title>Start reorganizing pokeyellow</title>
<updated>2020-11-05T00:44:31Z</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2020-11-04T20:16:20Z</published>
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<id>urn:sha1:aae999f72bd81a3156c7e00da4ebf499f52da5a6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Sync with pokered</title>
<updated>2020-11-04T06:06:44Z</updated>
<author>
<name>dannye</name>
<email>33dannye@gmail.com</email>
</author>
<published>2020-11-04T06:06:44Z</published>
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<id>urn:sha1:5647ca687b92954dcf37a6ea6bfbc9a341c32de4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>cycling.png -&gt; red_bike.png</title>
<updated>2020-07-17T18:02:45Z</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2020-07-17T18:02:45Z</published>
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<id>urn:sha1:ef9cb892fdee558305071fe9d22c0f633b199f38</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update sprite names</title>
<updated>2020-07-17T16:48:15Z</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2020-07-17T16:48:15Z</published>
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<id>urn:sha1:2454296d32b078123ecfc6434e43d0cb20e12c94</id>
<content type='text'>
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
</content>
</entry>
<entry>
<title>Move graphics-only object file sources into gfx/</title>
<updated>2020-07-03T21:32:21Z</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2020-07-03T21:32:21Z</published>
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<id>urn:sha1:64da1f5d6bf96ff7f35165476ecc8d623f76060d</id>
<content type='text'>
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes.

It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
</content>
</entry>
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