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* SAVER: wander straight until blocked, and fix the edge-freezeAsh Ketchum2026-07-15
* SL0P menu: add SAVER screensaver (autopilot EXPLORE)Ash Ketchum2026-07-15
* EXPLORE: animate the approach to map edges instead of hard-jumpingAsh Ketchum2026-07-15
* EXPLORE: smooth hardware-scroll animation for in-map page movesAsh Ketchum2026-07-15
* SL0P.md: document EXPLORE arrows + A-to-warpAsh Ketchum2026-07-15
* explore: press A to warp to the viewed locationAsh Ketchum2026-07-15
* explore: direction arrows showing where you can moveAsh Ketchum2026-07-15
* explore: rewrite as an instant screen-paging cameraAsh Ketchum2026-07-15
* explore: don't hide the player (fixes glitchy orphaned Pikachu)Ash Ketchum2026-07-15
* explore: hide player (camera) + fix menu closeAsh Ketchum2026-07-15
* explore: pivot to noclip free-roam cameraAsh Ketchum2026-07-15
* tools: render_overworld.py - build seamless Kanto map from sourceAsh Ketchum2026-07-15
* explore: fix map rendering (compute the view pointer ourselves)Ash Ketchum2026-07-15
* explore (P1): direction markers for legit connectionsAsh Ketchum2026-07-15
* explore (P1 core): overworld map-connection browserAsh Ketchum2026-07-15
* fix(nowild): use wUnusedFlag (0xCC5B) instead of wc5d8 for the toggleAsh Ketchum2026-07-15
* fix(menu): push ROM bank before CloseTextDisplay (was corrupting collision)Ash Ketchum2026-07-15
* docs: SL0P.md - overview of all SL0P EDITION features + cheat menuAsh Ketchum2026-07-15
* menu: HMS - give all five HMs (Cut/Fly/Surf/Strength/Flash)Ash Ketchum2026-07-15
* menu: TEACH - give the whole party an OP coverage movesetAsh Ketchum2026-07-15
* menu: COINS cheat + expand ITEMS with evolution stones (12 items)Ash Ketchum2026-07-15
* menu: add NOWILD toggle + REPEL (and repurpose wc5d8 as the flag)Ash Ketchum2026-07-15
* menu: cheat suite - MONEY, BADGES, DEX, MAXTEAM + ITEMS submenuAsh Ketchum2026-07-15
* menu: SL0P MENU scaffolding with WARP as a submenuAsh Ketchum2026-07-15
* intro: real 2bpp graphic splash (POKeMON SL0P EDITION)Ash Ketchum2026-07-15
* intro: brief POKeMON SL0P EDITION splash on the fastboot pathAsh Ketchum2026-07-15
* warp: center the menu box and add a SECRET SL0P WARP MENU bannerAsh Ketchum2026-07-15
* warp: polish menu (clear bg + hide sprites), 13 destinations, kill the birdAsh Ketchum2026-07-15
* warp: full quick-warp menu (B2)Ash Ketchum2026-07-15
* warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntroAsh Ketchum2026-07-15
* fastboot: skip intro/title/menu and autoload save if one existsAsh Ketchum2026-07-15
* Comment all trade locations (#161)CreamElDudJafar2026-07-02
* Update CI dependenciesRangi2026-07-01
* Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez2026-06-24
* Use OAM constants and decimal coordinates in surfing_pikachu_oam.asm (#157)PokefanMarcel2026-06-21
* Use `SOUND_MASK` constant in `TradeAnimCommon` (#159)CreamElDudJafar2026-06-20
* Store garbage data as visible PNG files, built as 2bppRangi2026-06-15
* Rename wd49b to wPikachuEmotionModifier (#156)Yoann Fievez2026-06-14
* Document `UpdatePikachuHappinessAndMood` routine (#155)RainbowMetalPigeon2026-06-07
* Fix comments in `IsNextTileShoreOrWater` (#152)Narishma-gb2026-05-24
* Merge branch 'master' of https://github.com/pret/pokereddannye2026-04-15
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| * Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel2026-04-15
| * Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)PokefanMarcel2026-04-09
| * Make `DebugSetPokedexEntries` automatically adapt to `NUM_POKEMON` changes (#...kagnusdev2026-04-06
| * Don't pass redundant label names to `nybble_array` and `bit_array`Rangi2026-03-30
| * Repair Iwata Asks URL (#568)SnorlaxMonster2026-01-24
* | Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-17
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| * Use macros for `WildMonEncounterSlotChances` (#562)Engezerstorung2026-01-17
| * Use map names with `ToggleData*` symbols (#563)Narishma-gb2026-01-17
| * Replace hard-coded numbers with constants in haze.asm (#564)DrNyk2026-01-17