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* Replace some hex values with labels. Remove some weird extra-indentation.Sawakita2012-01-14
* Add some labels for RAM locations, relative to mapheader.Sawakita2012-01-14
* Minor improving.Sawakita2012-01-12
* Add routine that ends text-scripts ($24D7).Sawakita2012-01-12
* a simple tool to insert missing $17s from analyze_textsBryan Bishop2012-01-11
* add in more $17sBryan Bishop2012-01-11
* switch CeladonHouse2 -> CeladonHouseBryan Bishop2012-01-11
* insert more missing TX_FARsBryan Bishop2012-01-11
* some TX_FARs for the cerulean pokecenterBryan Bishop2012-01-11
* text script for Route7Text1Bryan Bishop2012-01-11
* add CeruleanCityText11 for 0x19707Bryan Bishop2012-01-11
* insert $8 asm for CinnabarGymText1Bryan Bishop2012-01-11
* insert $8 asm for Route16GateUpstairsText3Bryan Bishop2012-01-11
* insert $8 asm for Route16GateUpstairsText4Bryan Bishop2012-01-11
* insert $8 asm for Route18GateHeaderText2Bryan Bishop2012-01-11
* insert $8 asm for Route18GateHeaderText3Bryan Bishop2012-01-11
* insert $8 asm for Route22GateText1Bryan Bishop2012-01-11
* insert $8 asm for Route12GateUpstairsText3Bryan Bishop2012-01-11
* more labels to $24f4Bryan Bishop2012-01-11
* insert $8 asm for SilphCo7Text2Bryan Bishop2012-01-11
* add some missing labelsBryan Bishop2012-01-11
* remove extra output from gbz80disasmBryan Bishop2012-01-11
* insert $8 asm for SSAnne2Text2Bryan Bishop2012-01-11
* insert $8 asm for FanClubText3Bryan Bishop2012-01-11
* fix gbz80disasm to not treat $00 as the second byte of an opcodeBryan Bishop2012-01-11
* formatting and commentsBryan Bishop2012-01-11
* insert $8 asm for BillsHouseText1Bryan Bishop2012-01-11
* insert $8 asm for PowerPlantText1 through PowerPlantText9Bryan Bishop2012-01-11
* minor formattingBryan Bishop2012-01-11
* add labels for route 6, 7 and 8 text 1Bryan Bishop2012-01-11
* insert $8 asm for DayCareMText1Bryan Bishop2012-01-11
* insert $8 asm for Route5GateText1Bryan Bishop2012-01-11
* lots of $8 asm for MuseumF1Text1Bryan Bishop2012-01-11
* OaksLabText11 is a dupe labelBryan Bishop2012-01-11
* OaksLabText7 is a dupe labelBryan Bishop2012-01-11
* fix $8 asm for OaksLabText2 and mystery/unknown textBryan Bishop2012-01-11
* insert $8 asm for Route24Text1Bryan Bishop2012-01-11
* fix $8 asm for Route23Text7Bryan Bishop2012-01-11
* fix asm for route 15 texts 1 through 10 inclusiveBryan Bishop2012-01-11
* fix asm for route 9 texts 1 through 9 inclusiveBryan Bishop2012-01-11
* insert $8 asm for Route6Text1Bryan Bishop2012-01-11
* insert $8 asm for CeruleanCityText2Bryan Bishop2012-01-11
* insert $8 asm for PewterCityText4Bryan Bishop2012-01-11
* Merge in sawakita's coincase work.Bryan Bishop2012-01-11
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| * Add complete Text-special command $F7, used in CeladonPrizeRoom's menus.Sawakita2012-01-11
| * Add texts used in Prize Corner Menu script (aka text-special $F7). Add also w...Sawakita2012-01-11
| * Function $3493, former CheckBagItemExist, is now called IsItemInBag (consiste...Sawakita2012-01-10
| * Add function to get a monster's name from a given id (internal order).Sawakita2012-01-08
| * Add explanatory comment to function CheckBagItemExist ($3493).Sawakita2012-01-08
| * Function3493 is now labeled CheckBagItemExist.Sawakita2012-01-08