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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
get rid of more empty incbins
Bryan Bishop
2012-01-13
1
-4
/
+0
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*
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Fix typo: Loreli → Lorelei.
IIMarckus
2012-01-13
2
-12
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+12
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/
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*
some map subscript pointer lists
Bryan Bishop
2012-01-13
2
-28
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+128
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*
asm for PewterCityScript
Bryan Bishop
2012-01-13
1
-1
/
+8
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*
insert_texts now inserts map script pointer lists
Bryan Bishop
2012-01-13
1
-32
/
+72
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*
generous newlines around INCBINs
Bryan Bishop
2012-01-13
1
-0
/
+195
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*
remove extra newlines
Bryan Bishop
2012-01-13
1
-9
/
+0
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*
remove empty INCBINs
Bryan Bishop
2012-01-13
1
-92
/
+27
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*
insert main scripts and subscripts
Bryan Bishop
2012-01-13
1
-213
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+3106
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*
code to insert main scripts and subscripts
Bryan Bishop
2012-01-13
2
-12
/
+85
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*
update insert_texts: $0000 to $3fff don't need banks
Bryan Bishop
2012-01-13
1
-3
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+10
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*
a very slow tool to find script pointers for each map
Bryan Bishop
2012-01-13
2
-21
/
+58
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*
insert more "unreferenced" text labels
Bryan Bishop
2012-01-12
1
-36
/
+92
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*
even more "unreferenced" texts
Bryan Bishop
2012-01-12
1
-15
/
+70
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*
add more "unreferenced" texts
Bryan Bishop
2012-01-12
1
-9
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+30
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insert Route18GateText2 into Route18GateTexts
Bryan Bishop
2012-01-12
1
-4
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+5
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*
add Route16GateMapText3 to Route16GateMapTexts
Bryan Bishop
2012-01-12
1
-4
/
+5
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*
one more text in CeladonGameCorner (CeladonGameCornerText13)
Bryan Bishop
2012-01-12
1
-4
/
+5
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*
some more texts for CeladonGymTexts
Bryan Bishop
2012-01-12
1
-3
/
+15
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*
add two opcodes after CeladonMansion1Texts
Bryan Bishop
2012-01-12
1
-1
/
+4
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*
extract some text scripts near SeafoamIslands5Texts
Bryan Bishop
2012-01-12
1
-3
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+11
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*
more texts in RocketHideout4Texts
Bryan Bishop
2012-01-12
1
-3
/
+6
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*
update gbz80disasm for TextScriptEnd
Bryan Bishop
2012-01-12
2
-9
/
+2
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*
Merge in sawakita's $24d7 work.
Bryan Bishop
2012-01-12
1
-3
/
+10
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\
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*
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BillsHouseText4 is just $fd
Bryan Bishop
2012-01-12
1
-7
/
+7
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*
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fill out Route7GateTexts
Bryan Bishop
2012-01-12
1
-3
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+3
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*
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more for Route6GateTexts
Bryan Bishop
2012-01-12
1
-3
/
+3
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*
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map out texts for Route5GateTexts
Bryan Bishop
2012-01-12
1
-4
/
+8
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*
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clean up trailing whitespace in gbz80disasm
Bryan Bishop
2012-01-12
2
-526
/
+526
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*
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+16 texts for OaksLabTexts
Bryan Bishop
2012-01-12
1
-3
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+99
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*
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label for CinnabarIslandText8
Bryan Bishop
2012-01-12
1
-2
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+3
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*
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more labels for PewterCityTexts
Bryan Bishop
2012-01-12
1
-5
/
+9
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*
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labels for ViridianCityText14 and ViridianCityText15
Bryan Bishop
2012-01-12
1
-5
/
+10
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*
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insert $8 asm for Route11GateUpstairsText2
Bryan Bishop
2012-01-12
1
-1
/
+32
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*
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stop disassembling when unconditional relative jumps go back
Bryan Bishop
2012-01-12
1
-1
/
+1
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*
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insert $8 asm for CeruleanHouse3Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
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*
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insert text script for CeruleanPokecenterText4
Bryan Bishop
2012-01-12
1
-1
/
+4
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*
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update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
2012-01-12
1
-2
/
+2
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*
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insert $8 asm for Route11GateUpstairsText4
Bryan Bishop
2012-01-12
1
-1
/
+9
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*
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insert $8 asm for PewterPokecenterText3
Bryan Bishop
2012-01-12
1
-1
/
+49
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*
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insert $8 asm for Lab4Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
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*
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insert $8 asm for NameRaterText1
Bryan Bishop
2012-01-12
2
-3
/
+47
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*
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update gbz80disasm based on sawakita's changes
Bryan Bishop
2012-01-12
2
-8
/
+16
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*
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improve newlines around INCBINs
Bryan Bishop
2012-01-12
1
-1
/
+255
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*
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minor formatting and some hidden $17s
Bryan Bishop
2012-01-12
1
-5
/
+6
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*
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minor formatting
Bryan Bishop
2012-01-12
1
-0
/
+22
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*
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insert texts pointer labels
Bryan Bishop
2012-01-12
2
-146
/
+884
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*
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switch ash and gary to red and blue in extract_maps.py
Bryan Bishop
2012-01-11
1
-3
/
+3
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*
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texts for marts and pokecenters
Bryan Bishop
2012-01-11
1
-8
/
+35
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*
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text labels for MartInventories on various marts
Bryan Bishop
2012-01-11
1
-10
/
+45
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