| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | It’s official: if something needs doing, mark it with XXX. | IIMarckus | 2010-08-16 | 1 | -4/+4 | |
| | | | | | | | | | | If you’re not absolutely, positively sure a comment is correct, mark it with XXX. Don’t leave anything that’s not 100% clear unmarked, or nobody will ever fix it. hg-commit-id: 8d23e2ad71eb | |||||
| * | comment improvement | IIMarckus | 2010-08-16 | 1 | -3/+3 | |
| | | | | | | hg-commit-id: 2d141f805654 | |||||
| * | convert spaces to tabs | IIMarckus | 2010-08-16 | 1 | -455/+455 | |
| | | | | | | hg-commit-id: 9f0b5d816c79 | |||||
| * | add map names to some pointers (incomplete) | IIMarckus | 2010-08-16 | 1 | -114/+114 | |
| | | | | | | hg-commit-id: ede772fd7d75 | |||||
| * | Add an extra rgbds-linux URL to the readme | IIMarckus | 2010-08-16 | 1 | -1/+2 | |
| | | | | | | hg-commit-id: 4c1ba2887f14 | |||||
| * | typos | IIMarckus | 2010-08-16 | 1 | -4/+4 | |
| | | | | | | hg-commit-id: 3e9ff0ba2de5 | |||||
| * | add pokedex order | IIMarckus | 2010-08-16 | 1 | -1/+346 | |
| | | | | | | hg-commit-id: b5dcc067aefc | |||||
| * | add individual monster palettes | IIMarckus | 2010-08-16 | 1 | -1/+155 | |
| | | | | | | hg-commit-id: f630aeb50fc6 | |||||
| * | slight correction to palette names | IIMarckus | 2010-08-15 | 1 | -33/+36 | |
| | | | | | | hg-commit-id: 6303d5a2eed6 | |||||
| * | palette name constants | IIMarckus | 2010-08-15 | 1 | -1/+35 | |
| | | | | | | hg-commit-id: 5fa92039fb22 | |||||
| * | add sgb palette definitions | IIMarckus | 2010-08-15 | 1 | -1/+160 | |
| | | | | | | hg-commit-id: af98424e65a1 | |||||
| * | add banks for map header pointers | IIMarckus | 2010-08-01 | 1 | -2/+255 | |
| | | | | | | hg-commit-id: 9c450caf8ffb | |||||
| * | add map pointers | IIMarckus | 2010-07-31 | 1 | -1/+253 | |
| | | | | | | | | | | | | | | | | | These are currently static values. Next would be to start disassembling maps, I guess. Step 1: Disassemble maps until all of these pointers have been replaced with labels. Step 2: Move all the map data to a different file (seems like it would fit). Step 3: Make an editor that outputs blockdata to a separate file? hg-commit-id: 4d6f657603b1 | |||||
| * | bank numbers for pokemon image pointers | IIMarckus | 2010-07-08 | 1 | -1/+52 | |
| | | | | | | hg-commit-id: d314e1bccced | |||||
| * | replace WildMonsters__ with real location names | IIMarckus | 2010-03-21 | 1 | -65/+64 | |
| | | | | | | hg-commit-id: 28d76d9e49da | |||||
| * | add AddNTimes function | IIMarckus | 2010-03-19 | 1 | -2/+14 | |
| | | | | | | hg-commit-id: 52c0a95534f2 | |||||
| * | add code that gives enemies special moves | IIMarckus | 2010-03-19 | 1 | -4/+197 | |
| | | | | | | hg-commit-id: cf9177d9be80 | |||||
| * | add the attacks leaders and the elite 4 use | IIMarckus | 2010-03-19 | 1 | -2/+34 | |
| | | | | | | hg-commit-id: 6d86aadf90a4 | |||||
| * | add attack names as constants | IIMarckus | 2010-03-19 | 1 | -1/+170 | |
| | | | | | | hg-commit-id: e5042ae42106 | |||||
| * | add trainer name constants | IIMarckus | 2010-03-19 | 1 | -0/+51 | |
| | | | | | | hg-commit-id: 01994c044916 | |||||
| * | add the data copying functions at 009D, 00B5 | IIMarckus | 2010-03-19 | 1 | -3/+28 | |
| | | | | | | hg-commit-id: 5a5589502446 | |||||
| * | improve makefile dependencies a bit | IIMarckus | 2010-03-19 | 1 | -2/+4 | |
| | | | | | | hg-commit-id: d0632da04a17 | |||||
| * | remove self-evident comments | IIMarckus | 2010-03-19 | 1 | -3/+3 | |
| | | | | | | hg-commit-id: 38354cd9469d | |||||
| * | use readable names instead of ram addresses | IIMarckus | 2010-03-19 | 1 | -5/+15 | |
| | | | | | | hg-commit-id: 49fdf90d76d0 | |||||
| * | add wild pokemon data, with a little code that parses it | IIMarckus | 2010-03-19 | 1 | -1/+1164 | |
| | | | | | | hg-commit-id: 725848b96314 | |||||
| * | a lot of the rom is free space. don't bother including empty banks | IIMarckus | 2010-03-18 | 1 | -57/+0 | |
| | | | | | | hg-commit-id: ccb1fefbe9de | |||||
| * | remove now-unneeded linkfile | IIMarckus | 2010-03-18 | 1 | -5/+0 | |
| | | | | | | hg-commit-id: 815def2eab5b | |||||
| * | list needed RGBDS version in readme | IIMarckus | 2010-03-18 | 1 | -2/+6 | |
| | | | | | | hg-commit-id: 037276bf901f | |||||
| * | Fix flags to match current version of rgbds-linux | IIMarckus | 2010-03-18 | 1 | -4/+4 | |
| | | | | | | hg-commit-id: 67e8deb819ef | |||||
| * | trainer data: the pokemon on each team | IIMarckus | 2010-01-04 | 1 | -1/+476 | |
| | | | | | | hg-commit-id: 97ab2b06b995 | |||||
| * | add pokemon names as constants | IIMarckus | 2010-01-04 | 1 | -0/+153 | |
| | | | | | | hg-commit-id: 6d1d39f89dba | |||||
| * | outsource the ROM header to rgbfix | IIMarckus | 2010-01-04 | 2 | -2/+10 | |
| | | | | | | hg-commit-id: 0a810b8fee68 | |||||
| * | Initial commit | IIMarckus | 2010-01-04 | 4 | -0/+215 | |
| hg-commit-id: 8bac7aa76c64 | ||||||
