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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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in-battle enemy move selection routines
Mr Wint
2013-03-04
1
-14
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+461
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Point out an unused warp noticed by Torchickens.
IIMarckus
2012-12-22
1
-1
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+1
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Removed more incbins from scripts.
IIMarckus
2012-12-21
1
-13
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+97
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-4
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+164
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-20
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+62
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-12
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+19
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-8
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+81
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Remove another incbin from script.
IIMarckus
2012-12-21
1
-1
/
+9
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Fix previous.
IIMarckus
2012-12-21
1
-23
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+23
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Remove another incbin from scripts.
IIMarckus
2012-12-21
1
-2
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+33
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Remove more incbin from scripts.
IIMarckus
2012-12-21
1
-2
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+61
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Remove more incbins from map scripts.
IIMarckus
2012-12-21
1
-11
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+35
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Remove redundant text labels.
IIMarckus
2012-12-21
1
-148
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+45
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Remove incbin in Silph Co 4F.
IIMarckus
2012-12-21
1
-5
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+82
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Better cross‐make compatibility.
IIMarckus
2012-12-02
1
-2
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+2
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Whitespace.
IIMarckus
2012-11-02
1
-48
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+48
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Add routine that sends SGB packets
sawakita
2012-11-01
1
-1
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+86
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Use more meaningful local labels in bank 0
sawakita
2012-11-01
1
-7
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+7
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Get rid of "\@" symbols used in local labels
sawakita
2012-10-02
1
-2423
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+2423
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Improve error checking in the context of issue #27
sawakita
2012-10-01
2
-1
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+6
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Fix param error in load_asm_if_one_exists_in()
sawakita
2012-10-01
1
-2
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+2
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Restore auto-loading of default "main" asm file
sawakita
2012-10-01
1
-3
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+21
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Fix pokered_dir extrapolation
sawakita
2012-10-01
1
-1
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+1
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Merged in sawakita/pokered (pull request #2)
iimarckus
2012-09-30
2
-17
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+23
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Make analyze_incbins dirs reference os-independent
sawakita
2012-09-30
2
-17
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+23
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DisplayDexRating. It sucks that I can't use a label for the dbw macro, as tha...
stag019
2012-09-20
1
-2
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+90
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Code dealing with palettes. Really, does anyone know if bit 3 of battle statu...
stag019
2012-09-20
1
-1
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+34
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Type effectiveness display message. That's right, I did some work for once.
stag019
2012-09-20
1
-1
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+10
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.hgignore -> .gitignore
Bryan Bishop
2012-08-26
2
-32
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+30
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Add more scripts from Champion Rival’s room.
IIMarckus
2012-08-26
1
-26
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+186
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Add the boulder checking code in Seafoam Islands.
IIMarckus
2012-08-26
1
-20
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+54
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Some label improvements.
IIMarckus
2012-08-24
1
-230
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+232
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Add more scripts from Bill's house.
IIMarckus
2012-08-24
1
-4
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+96
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Add more scripts from Route 8 gatehouse.
IIMarckus
2012-08-24
1
-4
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+28
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Add more scripts from the Route 7 gatehouse.
IIMarckus
2012-08-24
1
-5
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+30
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Add more scripts from the Route 5 gatehouse.
IIMarckus
2012-08-24
1
-5
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+23
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Add more scripts from Vermilion City.
IIMarckus
2012-08-24
1
-10
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+60
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Add another script from Cerulean City.
IIMarckus
2012-08-24
1
-3
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+21
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Add the rest of the Viridian City scripts.
IIMarckus
2012-08-24
1
-8
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+119
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Remove unneeded comments.
IIMarckus
2012-08-21
1
-6
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+6
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Fix several labels and add remaining scripts from Pewter City.
IIMarckus
2012-08-21
1
-74
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+209
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Use labels for $34bf, and add some more code from Pewter City.
IIMarckus
2012-08-21
1
-20
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+40
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Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
IIMarckus
2012-07-14
1
-29
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+29
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Add the ▶ symbol to the text preprocessor.
IIMarckus
2012-07-07
2
-13
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+14
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Palette $0C is the Town Map palette.
IIMarckus
2012-07-03
2
-2
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+2
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“$f0 ; currency symbol” → “¥”
IIMarckus
2012-05-31
1
-1
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+1
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Close yellowtrainers branch.
IIMarckus
2012-05-23
0
-0
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+0
*
Merge in yellowtrainers branch.
IIMarckus
2012-05-23
1
-0
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+293
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Add trainer data added or changed in Yellow.
IIMarckus
2012-05-23
1
-0
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+131
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Add trainer special movesets from Yellow.
IIMarckus
2012-05-23
1
-0
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+162
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