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* IndigoPlateauLobby_h map header asmBryan Bishop2012-01-03
* remove blank connection data in VermilionHouse3_hBryan Bishop2012-01-03
* VermilionHouse3_h map header asmBryan Bishop2012-01-03
* update MapHeaderPointers with labelsBryan Bishop2012-01-02
* fuchsia city map header asmBryan Bishop2012-01-02
* lavender town map header asmBryan Bishop2012-01-02
* cerulean city map header asmBryan Bishop2012-01-02
* pewter city map header asmBryan Bishop2012-01-02
* viridian city map header asmBryan Bishop2012-01-02
* fix error in map header asm (db -> dw)Bryan Bishop2012-01-02
* tool to dump asm for each map headerBryan Bishop2012-01-02
* add celadon city map headerBryan Bishop2012-01-02
* Merge.IIMarckus2012-01-02
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| * Close branch for extras/extract_maps.py.IIMarckus2012-01-02
| * tools/extract_maps.py -> extras/Bryan Bishop2012-01-02
| * python tool to extract map header dataBryan Bishop2012-01-02
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* Add more in‐battle checks.IIMarckus2011-12-29
* Flinch check.IIMarckus2011-12-29
* Make an implied rule for .gbc.IIMarckus2011-12-29
* $FFF3 checks whose turn it is.IIMarckus2011-12-29
* Add status checks + text.IIMarckus2011-12-29
* Add some more Pokémon Tower battle stuff.IIMarckus2011-12-29
* Add the ghost battle text.IIMarckus2011-12-29
* Add the tail end of some battle code.IIMarckus2011-12-29
* PP decrement during battle.IIMarckus2011-12-28
* Cleanup, and added new RAM variables (and changed some others).IIMarckus2011-12-27
* Disassemble some name lists logic.IIMarckus2011-12-27
* Add some mysterious unused names (from a convo with Sawakita a long time ago)IIMarckus2011-12-27
* Add some functions that MoveSprite calls.IIMarckus2011-12-27
* Add the MoveSprite function.IIMarckus2011-12-27
* Expand some already‐referenced text.IIMarckus2011-12-27
* And update the paths for the fossils…IIMarckus2011-12-27
* Turns out the fossil pictures differ between Red/Green and Blue.IIMarckus2011-12-27
* Fix Red/Green Alakazam frontpic. Pointed out by Chaos Rush.IIMarckus2011-12-27
* Split large chunks of text into separate files, and improve Makefile.IIMarckus2011-12-26
* Remove TX_NULL; it is obsoleted by db "@"IIMarckus2011-12-26
* Fix (hopefully) unicode mis-behaviour.Sawakita2011-12-27
* Fix small encoding error (unicode).Sawakita2011-12-27
* Add pointers to items usage functions, main item usage handling function and ...Sawakita2011-12-27
* Add status ailments masks (FRZ, SLP).Sawakita2011-12-27
* Add another common function.IIMarckus2011-12-21
* These are coordinates on the tilemap.IIMarckus2011-12-21
* More $54→# conversion.IIMarckus2011-12-21
* More text nulls.IIMarckus2011-12-21
* Add a character for the numero sign.IIMarckus2011-12-21
* Add characters for textbox borders to the array.IIMarckus2011-12-21
* Add a weird OT string write.IIMarckus2011-12-21
* Add Pokedex number ↔ index number conversion functions.IIMarckus2011-12-21
* Treat apostrophes specially, since they’re combining characters.IIMarckus2011-12-21
* Add various data from the credits (graphics, displayed mons, text).IIMarckus2011-12-21