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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
BikeShop_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+17
*
CeruleanHouse2_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
CeruleanHouseTrashed_h map header asm
Bryan Bishop
2012-01-03
1
-5
/
+15
*
PewterHouse2_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+17
*
PewterHouse1_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
ViridianHouse_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
School_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
ViridianMart_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
OaksLab_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
Route1_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+31
*
update cinnabar island name in extract_maps
Bryan Bishop
2012-01-03
1
-1
/
+1
*
CinnabarIsland_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+28
*
SilphCo6_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
SilphCo5_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+15
*
remove cardinal booleans in extract_maps
Bryan Bishop
2012-01-03
1
-5
/
+0
*
fix map names in extract_maps per 4a9db3764c20
Bryan Bishop
2012-01-03
1
-2
/
+2
*
fix tileset in pretty_map_headers output
Bryan Bishop
2012-01-03
1
-1
/
+1
*
relative filepath to baserom.gbc in extras/extract_maps.py
Bryan Bishop
2012-01-03
1
-1
/
+1
*
SilphCo4_h map header asm
Bryan Bishop
2012-01-03
1
-3
/
+13
*
Fix an incorrect label, and use labels in MapHeaderBanks.
IIMarckus
2012-01-03
1
-8
/
+8
*
remove extraneous comment
Bryan Bishop
2012-01-03
1
-2
/
+0
*
IndigoPlateauLobby_h map header asm
Bryan Bishop
2012-01-03
1
-2
/
+14
*
remove blank connection data in VermilionHouse3_h
Bryan Bishop
2012-01-03
1
-4
/
+0
*
VermilionHouse3_h map header asm
Bryan Bishop
2012-01-03
1
-2
/
+14
*
update MapHeaderPointers with labels
Bryan Bishop
2012-01-02
1
-3
/
+3
*
fuchsia city map header asm
Bryan Bishop
2012-01-02
1
-1
/
+33
*
lavender town map header asm
Bryan Bishop
2012-01-02
1
-1
/
+27
*
cerulean city map header asm
Bryan Bishop
2012-01-02
1
-1
/
+39
*
pewter city map header asm
Bryan Bishop
2012-01-02
1
-1
/
+27
*
viridian city map header asm
Bryan Bishop
2012-01-02
1
-6
/
+35
*
fix error in map header asm (db -> dw)
Bryan Bishop
2012-01-02
1
-1
/
+1
*
tool to dump asm for each map header
Bryan Bishop
2012-01-02
1
-0
/
+196
*
add celadon city map header
Bryan Bishop
2012-01-02
1
-2
/
+27
*
Merge.
IIMarckus
2012-01-02
1
-0
/
+545
|
\
|
*
Close branch for extras/extract_maps.py.
IIMarckus
2012-01-02
0
-0
/
+0
|
*
tools/extract_maps.py -> extras/
Bryan Bishop
2012-01-02
1
-0
/
+0
|
*
python tool to extract map header data
Bryan Bishop
2012-01-02
1
-0
/
+545
|
/
*
Add more in‐battle checks.
IIMarckus
2011-12-29
1
-3
/
+174
*
Flinch check.
IIMarckus
2011-12-29
1
-2
/
+12
*
Make an implied rule for .gbc.
IIMarckus
2011-12-29
1
-6
/
+8
*
$FFF3 checks whose turn it is.
IIMarckus
2011-12-29
2
-11
/
+15
*
Add status checks + text.
IIMarckus
2011-12-29
2
-5
/
+185
*
Add some more Pokémon Tower battle stuff.
IIMarckus
2011-12-29
1
-3
/
+31
*
Add the ghost battle text.
IIMarckus
2011-12-29
1
-6
/
+50
*
Add the tail end of some battle code.
IIMarckus
2011-12-29
2
-5
/
+215
*
PP decrement during battle.
IIMarckus
2011-12-28
1
-1
/
+32
*
Cleanup, and added new RAM variables (and changed some others).
IIMarckus
2011-12-27
2
-36
/
+40
*
Disassemble some name lists logic.
IIMarckus
2011-12-27
2
-5
/
+163
*
Add some mysterious unused names (from a convo with Sawakita a long time ago)
IIMarckus
2011-12-27
2
-1
/
+29
*
Add some functions that MoveSprite calls.
IIMarckus
2011-12-27
1
-3
/
+37
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