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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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*
The pointer list at the end of bank 0.
stag019
2012-03-26
1
-1
/
+69
*
0x45023: Shaves 10 more bytes from rbdiff.
stag019
2012-03-26
1
-2
/
+85
*
ActivatePC and associated stuff...
stag019
2012-03-23
1
-1
/
+111
*
Comments are spaced out instead of tabbed out.
stag019
2012-03-23
1
-115
/
+115
*
Work around a bug in textpre.py.
IIMarckus
2012-03-22
1
-1
/
+1
*
SubstituteEffectHandler from smkdan.
stag019
2012-03-22
1
-11
/
+77
*
CheckTargetSubstitute from smkdan's docs.
stag019
2012-03-22
1
-4
/
+16
*
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).
stag019
2012-03-22
1
-2
/
+141
*
JumpMoveEffect from smkdan's docs.
stag019
2012-03-22
1
-1
/
+21
*
MoreCalculateDamage (you pick a better name)...
stag019
2012-03-22
1
-3
/
+67
*
Some small CalculateDamage fixes.
stag019
2012-03-21
1
-11
/
+11
*
CalculateDamage routine from smkdan added.
stag019
2012-03-21
2
-8
/
+112
*
Expand hidden coin functions.
IIMarckus
2012-03-19
2
-19
/
+109
*
Expand the HiddenItems function.
IIMarckus
2012-03-18
1
-7
/
+134
*
romvisualizer should delete everything just to be sure
Bryan Bishop
2012-03-16
1
-0
/
+1
*
romvisualizer updates for main.asm, common.asm, pokered.asm
Bryan Bishop
2012-03-16
3
-6
/
+22
*
Add map header for Route 15 gatehouse 2F.
IIMarckus
2012-03-15
2
-19
/
+84
*
Random labels in place.
stag019
2012-03-15
1
-9
/
+9
*
Extra space in Makefile removed.
stag019
2012-03-15
1
-1
/
+1
*
Use labels instead of constant pointers for hidden items and hidden coins.
IIMarckus
2012-03-15
1
-66
/
+68
*
Fix case.
IIMarckus
2012-03-15
1
-4
/
+4
*
Replace magic numbers with item names for hidden objects that are items.
IIMarckus
2012-03-15
1
-54
/
+54
*
Replace pointers to GymStatues with labels.
IIMarckus
2012-03-14
1
-14
/
+14
*
Dump hidden objects.
IIMarckus
2012-03-14
1
-2
/
+695
*
Remove python shebangs.
IIMarckus
2012-03-14
21
-23
/
+2
*
irc:// doesn't actually linkify in any context, so just list server/channel.
IIMarckus
2012-03-14
1
-1
/
+1
*
Revert python2 change, no systems actually have "python2" except Arch.
IIMarckus
2012-03-14
1
-1
/
+1
*
Another two random pointer byte difference from Red/Blue.
stag019
2012-03-07
1
-5
/
+9
*
Random Bank1D labels. Less byte differences in Blue.
stag019
2012-03-07
1
-67
/
+115
*
Pokemon overworld sprites
stag019
2012-03-07
3
-2
/
+101
*
Cries.
stag019
2012-03-07
1
-3
/
+196
*
Redfining predefs using macros: PREDEF and PREDEF_JUMP.
Sanky
2012-03-07
2
-8
/
+22
*
Specified python2 executable. (Some systems default to Python 3.)
Sanky
2012-03-06
8
-16
/
+31
|
\
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*
Merge
Sanky
2012-03-05
5
-462
/
+412
|
|
\
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*
|
Some graphics extracted.
Sanky
2012-02-26
6
-14
/
+29
*
|
|
List of maps with hidden objects.
IIMarckus
2012-03-05
1
-1
/
+91
*
|
|
Whitespace.
IIMarckus
2012-03-05
1
-156
/
+158
*
|
|
Add the code for gym statues.
IIMarckus
2012-03-05
1
-1
/
+40
|
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/
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/
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*
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Reformat the character table, as suggested by Sanky.
IIMarckus
2012-03-05
1
-249
/
+250
*
|
Add "×" in text.
IIMarckus
2012-03-05
2
-2
/
+3
*
|
More ¥.
IIMarckus
2012-03-04
1
-17
/
+17
*
|
Use ¥ in text strings.
IIMarckus
2012-03-04
1
-3
/
+3
*
|
Remove textpre.awk and link textpre.py to the build.
IIMarckus
2012-03-04
2
-315
/
+1
*
|
Add textpre.py, a cleaner rewrite of textpre.awk in Python.
IIMarckus
2012-03-04
1
-0
/
+332
*
|
Link to IRC channel in the readme.
IIMarckus
2012-03-04
1
-0
/
+2
*
|
Replace redundant text labels (for Mart signs, etc.)
IIMarckus
2012-03-04
1
-125
/
+53
|
/
*
More status screen disasm
Sanky
2012-02-25
1
-43
/
+122
*
Both status screen pages disassembled
Sanky
2012-02-25
1
-8
/
+215
*
Cleanup/update of status screen code so it can be merged in
Sanky
2012-02-25
1
-1
/
+146
*
Restrict an argument to 8 bits. Fixes the build on some architectures.
IIMarckus
2012-02-21
1
-1
/
+1
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