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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
Replace MonsterNames dr with file already in repo
pikalaxalt
2016-05-22
4
-5
/
+4
*
Replace Function with Func_
pikalaxalt
2016-05-22
2
-138
/
+138
*
Functions at 3a:4d35
pikalaxalt
2016-05-22
3
-5
/
+192
*
Disassemble ea3ea to end of bank 3a
pikalaxalt
2016-05-22
2
-1
/
+757
*
Another function related to OAM
pikalaxalt
2016-05-22
3
-1
/
+28
*
Fix incbin filenames
pikalaxalt
2016-05-22
1
-2
/
+2
*
Disassemble function at ea3ea
pikalaxalt
2016-05-22
4
-1
/
+191
*
FreezeEnemyTrainerSprite
pikalaxalt
2016-05-22
1
-1
/
+23
*
Trim trailing zeros from `dr` blocks (part 2)
pikalaxalt
2016-05-22
1
-5
/
+5
*
Align door tile dbws
pikalaxalt
2016-05-22
1
-9
/
+9
*
Trim trailing zeros from `dr` blocks (part 1)
pikalaxalt
2016-05-22
1
-7
/
+7
*
Elevator floor menu, clear save
pikalaxalt
2016-05-22
3
-8
/
+59
*
Ledges
pikalaxalt
2016-05-22
4
-49
/
+40
*
Pewter gym guys (moved to bank 6, no longer a predef?)
pikalaxalt
2016-05-22
2
-8
/
+112
*
Oh wait, there's predef_const declarations. Huh.
pikalaxalt
2016-05-21
2
-106
/
+101
*
Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
2016-05-21
8
-161
/
+65
*
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
66
-284
/
+193
*
Fix sfx separation
pikalaxalt
2016-05-21
5
-110
/
+13
*
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
65
-687
/
+687
*
Audio bank 4 constants; space after commas in home/audio.asm
pikalaxalt
2016-05-21
3
-34
/
+117
*
Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
3
-3
/
+3
*
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
2
-1
/
+3
*
Split sound effects 4
pikalaxalt
2016-05-21
68
-1418
/
+1624
*
Add space after commas in music headers
pikalaxalt
2016-05-20
7
-765
/
+765
*
Disassemble yellow sounds
pikalaxalt
2016-05-20
15
-2020
/
+2977
*
Move yellow/main.asm code to main.asm
luckytyphlosion
2016-04-14
3
-7113
/
+575
*
Replace bankswitch jumps with jpab, also fix hardcoded bank reference.
luckytyphlosion
2016-04-09
3
-13
/
+5
*
Some Bank3F Pikachu Emotions disassembling and partial documentation.
luckytyphlosion
2016-04-09
12
-18
/
+677
*
Complete documentation of bank1e
luckytyphlosion
2016-03-28
4
-28
/
+26
*
Delete animations_.asm
luckytyphlosion
2016-03-26
3
-3451
/
+423
*
Document the rest of animations.asm
luckytyphlosion
2016-03-26
2
-24
/
+2184
*
More animations.asm documentation
luckytyphlosion
2016-03-26
3
-7
/
+455
*
Merge pull request #7 from YamaArashi/master
YamaArashi
2016-03-26
9
-507
/
+417
|
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*
GBC palette code
YamaArashi
2016-03-26
9
-507
/
+417
|
/
*
More audio4 documentation.
luckytyphlosion
2016-03-19
3
-9
/
+649
*
Start working on bank20 audio
luckytyphlosion
2016-03-19
3
-8
/
+199
*
Document audio functions.
luckytyphlosion
2016-03-19
6
-66
/
+45
*
Some more animations.asm work.
luckytyphlosion
2016-03-19
1
-5
/
+210
*
Start working on engine/battle/animations.asm
luckytyphlosion
2016-03-17
4
-35
/
+74
*
Replaced some wram labels before committing, need to commit now.
luckytyphlosion
2016-03-17
5
-100
/
+471
*
Split bank3 up.
luckytyphlosion
2016-03-17
21
-2273
/
+2278
*
Split bank1 up.
luckytyphlosion
2016-03-17
15
-1159
/
+1162
*
Remove misleading (unreferenced) labels.
IIMarckus
2016-01-30
151
-153
/
+2
*
Complete documentation of BankF
luckytyphlosion
2016-01-24
3
-7357
/
+391
*
More BankF documentation
luckytyphlosion
2016-01-23
6
-104
/
+1492
*
More bankF documentation.
luckytyphlosion
2016-01-16
10
-122
/
+1497
*
More BankF documentation
luckytyphlosion
2016-01-09
7
-51
/
+1282
*
Minor fixes
luckytyphlosion
2016-01-09
5
-23
/
+23
*
Cleanup with yellow-exclusive banks
luckytyphlosion
2015-12-31
13
-49
/
+37
*
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
2015-12-31
18
-137
/
+1599
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