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* add more text bytes for abbreviationsBryan Bishop2012-01-07
* trainer pics and basemoney (stag019)Bryan Bishop2012-01-07
* somewhat buggy TX_FAR pretty printerBryan Bishop2012-01-07
* analyze_texts can handle more text commands nowBryan Bishop2012-01-06
* starting to work with text command $01Bryan Bishop2012-01-06
* analyze_text now works with TX_FARBryan Bishop2012-01-06
* fix pointer calculation in analyze_textsBryan Bishop2012-01-06
* fix some python reserved names and variablesBryan Bishop2012-01-06
* a prototype of a script to parse text scriptsBryan Bishop2012-01-06
* Improve sprite names.IIMarckus2012-01-05
* Merge.IIMarckus2012-01-05
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| * a script to insert map object data into pokered.asmBryan Bishop2012-01-05
| * insert object asmBryan Bishop2012-01-05
| * use sprite constants in pretty printerBryan Bishop2012-01-05
| * update PalletTownObject to use sprite constantsBryan Bishop2012-01-05
| * switch around old amber sprite constantsBryan Bishop2012-01-05
* | Give this sprite a better name.IIMarckus2012-01-05
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* fix extra amber sprite constant nameBryan Bishop2012-01-05
* sprite constantsBryan Bishop2012-01-05
* sprite_helper finds which maps a sprite appears onBryan Bishop2012-01-05
* start using EVENT_DISP in object data outputBryan Bishop2012-01-05
* pretty printer for object labels and asmBryan Bishop2012-01-05
* initial .hgignore for sanityBryan Bishop2012-01-05
* tiny update to print out a list of referenced text countsBryan Bishop2012-01-05
* extract "referenced texts" from mapsBryan Bishop2012-01-04
* text_pointers.py - simple tool to look at text pointersBryan Bishop2012-01-04
* commenting some addressesBryan Bishop2012-01-04
* improve spacingBryan Bishop2012-01-04
* add block labels to map headersBryan Bishop2012-01-04
* add most of the block labelsBryan Bishop2012-01-04
* import lots of block labelsBryan Bishop2012-01-04
* fix typos in names in extract_maps.pyBryan Bishop2012-01-03
* map_block_dumper - create these .blk filesBryan Bishop2012-01-03
* Merge.IIMarckus2012-01-03
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| * Use map IDs in connections.IIMarckus2012-01-03
* | map header banks labelsBryan Bishop2012-01-03
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* apply labels to map header pointersBryan Bishop2012-01-03
* fix typos in map header labelsBryan Bishop2012-01-03
* Add more map name constants.IIMarckus2012-01-03
* Merge.IIMarckus2012-01-03
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| * Agatha_h map header asmBryan Bishop2012-01-03
| * Bruno_h map header asmBryan Bishop2012-01-03
| * Loreli_h map header asmBryan Bishop2012-01-03
| * CopycatsHouseF1_h map header asmBryan Bishop2012-01-03
| * CinnibarMart_h map header asmBryan Bishop2012-01-03
| * CinnibarPokecenter_h map header asmBryan Bishop2012-01-03
| * Lab4_h map header asmBryan Bishop2012-01-03
| * Lab3_h map header asmBryan Bishop2012-01-03
| * Lab2_h map header asmBryan Bishop2012-01-03
| * Lab1_h map header asmBryan Bishop2012-01-03