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* | | Bank15 misc functionsluckytyphlosion2016-05-22
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| * | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-05-22
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* | | Bank11 and 14 misc functions.luckytyphlosion2016-05-22
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| * | engine/printer.asmpikalaxalt2016-05-22
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| * | Replace MonsterNames dr with file already in repopikalaxalt2016-05-22
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| * | Replace Function with Func_pikalaxalt2016-05-22
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| * | Functions at 3a:4d35pikalaxalt2016-05-22
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| * | Disassemble ea3ea to end of bank 3apikalaxalt2016-05-22
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| * | Another function related to OAMpikalaxalt2016-05-22
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| * | Fix incbin filenamespikalaxalt2016-05-22
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| * | Disassemble function at ea3eapikalaxalt2016-05-22
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| * | FreezeEnemyTrainerSpritepikalaxalt2016-05-22
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| * | Trim trailing zeros from `dr` blocks (part 2)pikalaxalt2016-05-22
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| * | Align door tile dbwspikalaxalt2016-05-22
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| * | Trim trailing zeros from `dr` blocks (part 1)pikalaxalt2016-05-22
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| * | Elevator floor menu, clear savepikalaxalt2016-05-22
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| * | Ledgespikalaxalt2016-05-22
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| * | Pewter gym guys (moved to bank 6, no longer a predef?)pikalaxalt2016-05-22
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| * | Oh wait, there's predef_const declarations. Huh.pikalaxalt2016-05-21
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| * | Some work on disassembling npc movement scripts (aka informed copy/paste ↵pikalaxalt2016-05-21
| | | | | | | | | | | | from red)
| * | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-21
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| * | Fix sfx separationpikalaxalt2016-05-21
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| * | Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-21
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| * | Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt2016-05-21
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| * | Fix missing colons and missing LF at EOFpikalaxalt2016-05-21
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| * | Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt2016-05-21
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| * | Split sound effects 4pikalaxalt2016-05-21
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| * | Add space after commas in music headerspikalaxalt2016-05-20
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| * | Disassemble yellow soundspikalaxalt2016-05-20
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* | Move yellow/main.asm code to main.asmluckytyphlosion2016-04-14
| | | | | | | | Also fix an error in home/overworld.asm
* | Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-09
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* | Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-09
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* | Complete documentation of bank1eluckytyphlosion2016-03-28
| | | | | | | | Todo: address comments for data/animations.asm
* | Delete animations_.asmluckytyphlosion2016-03-26
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* | Document the rest of animations.asmluckytyphlosion2016-03-26
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* | More animations.asm documentationluckytyphlosion2016-03-26
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* | Merge pull request #7 from YamaArashi/masterYamaArashi2016-03-26
|\ \ | | | | | | GBC palette code
| * | GBC palette codeYamaArashi2016-03-26
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* | More audio4 documentation.luckytyphlosion2016-03-19
| | | | | | | | Todo: figure out how to disassemble music/sfx.
* | Start working on bank20 audioluckytyphlosion2016-03-19
| | | | | | | | Note: Address labels aren't correct.
* | Document audio functions.luckytyphlosion2016-03-19
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* | Some more animations.asm work.luckytyphlosion2016-03-19
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* | Start working on engine/battle/animations.asmluckytyphlosion2016-03-17
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* | Replaced some wram labels before committing, need to commit now.luckytyphlosion2016-03-17
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* | Split bank3 up.luckytyphlosion2016-03-17
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* | Split bank1 up.luckytyphlosion2016-03-17
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* | Remove misleading (unreferenced) labels.IIMarckus2016-01-30
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* | Complete documentation of BankFluckytyphlosion2016-01-24
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* | More BankF documentationluckytyphlosion2016-01-23
| | | | | | | | MoveHitTest to MoveEffectPointerTable
* | More bankF documentation.luckytyphlosion2016-01-16
| | | | | | | | PrintCriticalOHKOText to AdjustDamageForMoveType