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| * | | Vermilion City scriptspikalaxalt2016-05-27
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| * | | Indigo Plateau (outside)pikalaxalt2016-05-27
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| * | | Route 23pikalaxalt2016-05-27
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| * | | Route 22pikalaxalt2016-05-27
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| * | | Route 25 scriptspikalaxalt2016-05-27
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| * | | Route 24 scriptspikalaxalt2016-05-27
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| * | | Name Yellow-specific event flags in Pallet and Vermilionpikalaxalt2016-05-27
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| * | | Update Celadon scriptspikalaxalt2016-05-27
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| * | | Uncomment map header pointers for disassembled mapspikalaxalt2016-05-26
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| * | | Disassemble Pallet Townpikalaxalt2016-05-26
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| * | | Hey, I found a thing!pikalaxalt2016-05-26
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| * | | Disassemble Route 1pikalaxalt2016-05-26
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| * | | Final phase 3 of Viridian City script disassemblypikalaxalt2016-05-26
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| * | | Disassemble Yellow Viridian scriptspikalaxalt2016-05-26
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| * | | Phase 1 of viridian city script disassemblypikalaxalt2016-05-26
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| * | | Route 2pikalaxalt2016-05-26
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| * | | Include and fix Cerulean scriptspikalaxalt2016-05-26
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| * | | Add Pewter City and fix scriptspikalaxalt2016-05-26
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| * | | Include Route 3pikalaxalt2016-05-26
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| * | | Include Route 4pikalaxalt2016-05-26
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| * | | Include Cerulean Citypikalaxalt2016-05-26
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| * | | No more dr in map header pointer filespikalaxalt2016-05-26
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| * | | Merge map ID and dimension constants into a single filepikalaxalt2016-05-26
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| * | | Include Route 5pikalaxalt2016-05-26
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| * | | Include Saffron Citypikalaxalt2016-05-26
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| * | | Include route 7 and link club headers/datapikalaxalt2016-05-26
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| * | | Include Celadon's headerspikalaxalt2016-05-26
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| * | | All Pikachu emotion gfx have been labeledpikalaxalt2016-05-25
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| * | | Trim bank 3E and disassemble another random functionpikalaxalt2016-05-25
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| * | | Move stuff around and disassemble a random functionpikalaxalt2016-05-25
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| * | | Replace pcm arguments with pcm file labelspikalaxalt2016-05-25
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| * | | Fully disassemble pikachu pic animation scriptspikalaxalt2016-05-25
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| * | | I'm pretty sure these are graphics pointerspikalaxalt2016-05-25
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| * | | More playing around with pikapic script disasmpikalaxalt2016-05-25
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| * | | Make some sense out of the pic animationspikalaxalt2016-05-25
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| * | | Last chunk of asm in bank 3f; remaining drs are datapikalaxalt2016-05-25
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| * | | Yet another chunk of asmpikalaxalt2016-05-25
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| * | | Yet another chunk of bank 3fpikalaxalt2016-05-25
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| * | | Another chunk of bank 3fpikalaxalt2016-05-25
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| * | | More pikachu engine stuffpikalaxalt2016-05-25
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| * | | More code and gfx pointerspikalaxalt2016-05-25
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| * | | Another chunk of F... overworld movement engine?pikalaxalt2016-05-25
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| * | | Another chunk of bank Fpikalaxalt2016-05-25
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| * | | More code and what looks like scripts in Fpikalaxalt2016-05-25
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| * | | another chunk of bank 3fpikalaxalt2016-05-24
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| * | | Trivially disassemble a data array in bank 3fpikalaxalt2016-05-24
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| * | | More disassembled functionspikalaxalt2016-05-24
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| * | | A couple more funcs in bank 3fpikalaxalt2016-05-24
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| * | | Func_f0a82pikalaxalt2016-05-24
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| * | | Actually include the Beach House scripts and headerspikalaxalt2016-05-24
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