| Commit message (Collapse) | Author | Age |
| | |
|
| |
|
| |
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
|
| | |
|
| | |
|
| | |
|
| |\
| |
| | |
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
|
| |/ |
|
| |\
| |
| | |
Add comments associating constants with data, and identify some more data
|
| |/ |
|
| |\
| |
| | |
Identify sprite and battle animation data
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | |
| |
| |
| | |
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | |
| |
| |
| | |
Move animations' sound IDs are off by one from move IDs.
|
| | | |
|
| | | |
|
| |/
|
|
| |
animation data labels+constants)
|
| |\
| |
| | |
Miscellaneous constant and label updates
|
| | | |
|
| | | |
|
| | |
| |
| |
| | |
'dbmapcoord' has X, Y order like other coordinate-related data macros
|
| | | |
|
| | | |
|
| |/ |
|
| |\
| |
| | |
Deobfuscate exit warps on indoor maps
|
| | | |
|
| |\ \
| |/
|/| |
Disassemble the BLUEMONS.GB debug ROM
|
| |/ |
|
| |\
| |
| | |
Indent comments that describe data table macro formats
|
| | | |
|
| |/ |
|
| |\
| |
| | |
Clean up some data, using macros for multiline list entries
|
| | | |
|
| | | |
|
| | |
| |
| |
| | |
ViridianGym, and to make their data and code more accessible
|
| | | |
|
| | | |
|