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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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*
Merge pull request #8 from PikalaxALT/master
luckytyphlosion
2016-05-23
107
-2348
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+5959
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Move diploma tilemaps out of incbins
pikalaxalt
2016-05-23
4
-7
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+33
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Move all the printer functions out of main.asm, including the intermediate dr...
pikalaxalt
2016-05-23
2
-269
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+343
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More functions related to printing boxes
pikalaxalt
2016-05-23
1
-13
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+164
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A function related to printing boxes?
pikalaxalt
2016-05-23
1
-2
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+51
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Two functions at e925d
pikalaxalt
2016-05-23
1
-1
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+37
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Resolve hard-coded calls
pikalaxalt
2016-05-22
3
-12
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+23
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Disassemble diploma in bank 3a
pikalaxalt
2016-05-22
5
-2
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+144
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the rest of engine/printer.asm
pikalaxalt
2016-05-22
1
-1
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+228
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Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-05-22
6
-189
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+96
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Bank15 misc functions
luckytyphlosion
2016-05-22
5
-178
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+92
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Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-05-22
15
-367
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+371
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Bank11 and 14 misc functions.
luckytyphlosion
2016-05-22
15
-367
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+373
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engine/printer.asm
pikalaxalt
2016-05-22
3
-170
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+788
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Replace MonsterNames dr with file already in repo
pikalaxalt
2016-05-22
4
-5
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+4
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Replace Function with Func_
pikalaxalt
2016-05-22
2
-138
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+138
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Functions at 3a:4d35
pikalaxalt
2016-05-22
3
-5
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+192
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Disassemble ea3ea to end of bank 3a
pikalaxalt
2016-05-22
2
-1
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+757
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Another function related to OAM
pikalaxalt
2016-05-22
3
-1
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+28
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Fix incbin filenames
pikalaxalt
2016-05-22
1
-2
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+2
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Disassemble function at ea3ea
pikalaxalt
2016-05-22
4
-1
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+191
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FreezeEnemyTrainerSprite
pikalaxalt
2016-05-22
1
-1
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+23
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Trim trailing zeros from `dr` blocks (part 2)
pikalaxalt
2016-05-22
1
-5
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+5
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Align door tile dbws
pikalaxalt
2016-05-22
1
-9
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+9
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Trim trailing zeros from `dr` blocks (part 1)
pikalaxalt
2016-05-22
1
-7
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+7
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Elevator floor menu, clear save
pikalaxalt
2016-05-22
3
-8
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+59
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Ledges
pikalaxalt
2016-05-22
4
-49
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+40
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Pewter gym guys (moved to bank 6, no longer a predef?)
pikalaxalt
2016-05-22
2
-8
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+112
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Oh wait, there's predef_const declarations. Huh.
pikalaxalt
2016-05-21
2
-106
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+101
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Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
2016-05-21
8
-161
/
+65
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Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
66
-284
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+193
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Fix sfx separation
pikalaxalt
2016-05-21
5
-110
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+13
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Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
65
-687
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+687
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Audio bank 4 constants; space after commas in home/audio.asm
pikalaxalt
2016-05-21
3
-34
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+117
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Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
3
-3
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+3
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Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
2016-05-21
2
-1
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+3
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Split sound effects 4
pikalaxalt
2016-05-21
68
-1418
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+1624
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Add space after commas in music headers
pikalaxalt
2016-05-20
7
-765
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+765
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Disassemble yellow sounds
pikalaxalt
2016-05-20
15
-2020
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+2977
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Move yellow/main.asm code to main.asm
luckytyphlosion
2016-04-14
3
-7113
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+575
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Replace bankswitch jumps with jpab, also fix hardcoded bank reference.
luckytyphlosion
2016-04-09
3
-13
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+5
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Some Bank3F Pikachu Emotions disassembling and partial documentation.
luckytyphlosion
2016-04-09
12
-18
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+677
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Complete documentation of bank1e
luckytyphlosion
2016-03-28
4
-28
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+26
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Delete animations_.asm
luckytyphlosion
2016-03-26
3
-3451
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+423
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Document the rest of animations.asm
luckytyphlosion
2016-03-26
2
-24
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+2184
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More animations.asm documentation
luckytyphlosion
2016-03-26
3
-7
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+455
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Merge pull request #7 from YamaArashi/master
YamaArashi
2016-03-26
9
-507
/
+417
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GBC palette code
YamaArashi
2016-03-26
9
-507
/
+417
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/
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More audio4 documentation.
luckytyphlosion
2016-03-19
3
-9
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+649
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Start working on bank20 audio
luckytyphlosion
2016-03-19
3
-8
/
+199
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