| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | | | | Added intro fight tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | |
| | | | | | ||||
| * | | | | Added Gamefreak intro tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | |
| | | | | | ||||
| * | | | | Added trading wire transfer tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added trading tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added Pokeball tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added badge number tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added blank gym leader name tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added trainer info border tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added emotion bubble tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added Red cycling sprite to gfx/sprites | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added player title screen tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added Pokedex tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added Game Freak tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added copyright tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added "AB" tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | |
| | | | | | ||||
| * | | | | Added town map tiles to gfx | U-Fish-PC\Daniel | 2013-08-18 | |
| | | | | | ||||
| * | | | | Added 1bpp battle hud graphics and renamed "badges.2bpp" | U-Fish-PC\Daniel | 2013-08-18 | |
| | | | | | ||||
| * | | | | Added a new file for badge tiles | U-Fish-PC\Daniel | 2013-08-18 | |
| | | | | | ||||
| * | | | | Removed duplicate Vulpix pic, "vulpikb.pic" | U-Fish-PC\Daniel | 2013-08-17 | |
| |/ / / | ||||
| * | | | update section names to comply with rgbds redefinitions | yenatch | 2013-08-12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX | |||
| * | | | Merge https://github.com/yenatch/pokered | IIMarckus | 2013-07-05 | |
| |\ \ \ | ||||
| | * | | | machine prices | yenatch | 2013-07-05 | |
| | | | | | ||||
| | * | | | start on PlayIntroScene | yenatch | 2013-07-05 | |
| | | | | | ||||
| | * | | | Comment DrawBadges | yenatch | 2013-06-17 | |
| | | | | | ||||
| * | | | | More consistency in GiveItem scripts. | IIMarckus | 2013-07-01 | |
| | | | | | ||||
| * | | | | Fix previous. | IIMarckus | 2013-07-01 | |
| | | | | | ||||
| * | | | | Missed label. | IIMarckus | 2013-06-28 | |
| | | | | | ||||
| * | | | | More comments in the dojo, and use Pokémon IDs for Pokédex displays. | IIMarckus | 2013-06-12 | |
| |/ / / | ||||
| * / / | Better comments for the Game Freak room. | IIMarckus | 2013-05-23 | |
| |/ / | ||||
| * | | Merge https://bitbucket.org/sanky/pokered | IIMarckus | 2013-05-13 | |
| |\| | | | | | | | | | Conflicts: main.asm | |||
| | * | Add SRAM-related routines, disassembled by Sawakita. | Sanky | 2012-12-28 | |
| | | | ||||
| | * | Merge https://bitbucket.org/Sanky/pokered | Sanky | 2012-12-25 | |
| | |\ | ||||
| | * | | Add generate_sys.py. | Sanky | 2012-12-21 | |
| | | | | ||||
| | * | | disasm MoveSelectionMenu | Sanky | 2012-12-21 | |
| | | | | ||||
| | * | | TrainerBattleVictory disasmed | Sanky | 2012-12-20 | |
| | | | | ||||
| | * | | Disasm a large part of the in-battle menu routines. | Sanky | 2012-12-20 | |
| | | | | ||||
| | * | | disasm GetCurrentMove | Sanky | 2012-12-18 | |
| | | | | ||||
| | * | | Disasm LoadMovePPs (a predef) | Sanky | 2012-12-18 | |
| | | | | ||||
| * | | | Remove some incbins. | IIMarckus | 2013-05-12 | |
| | | | | ||||
| * | | | Make the pic bank calculations more readable. | IIMarckus | 2013-05-12 | |
| | | | | ||||
| * | | | * add known hard-coded memory locations are labels now | Mr Wint | 2013-04-07 | |
| | | | | | | | | | | | | | | | | | | | * all global labels now have a comment indicating their ROM address * all references to tile buffer locations are using the FuncCoords marco now * added some comments and assembly analysis | |||
| * | | | * all Bankswitch command's destination addresses are labels now | Mr Wint | 2013-03-18 | |
| | | | | ||||
| * | | | * analyzed assembly related to handling sprites | Mr Wint | 2013-03-17 | |
| | | | | | | | | | | | | | | | | | | | | | | * added assembly that was wrongly classified as music before * all jumps and calls now point to a proper label * removed all incbins in home bank * some more small assembly analysis and comments | |||
| * | | | * added EQU constants for mon header RAM area | Mr Wint | 2013-03-13 | |
| | | | | | | | | | | | | | | | | | | | * analyzed and commented sprite loading routines * experience calculation routine * couple more small routines and data structures | |||
| * | | | * added verification (equality test) for blue version build | Mr Wint | 2013-03-12 | |
| | | | | | | | | | | | | | | | | * changed analyze_incbins to recognize generated label addresses * fixed bank 1D assembly to make blue version build correctly | |||
| * | | | formatted attack effects and use more EQUs | Mr Wint | 2013-03-12 | |
| | | | | | | | | | | | | | automatically extracted and included a bunch of assembly | |||
| * | | | in-battle enemy move selection routines | Mr Wint | 2013-03-04 | |
| | |/ |/| | ||||
| * | | Point out an unused warp noticed by Torchickens. | IIMarckus | 2012-12-22 | |
| | | | ||||
| * | | Removed more incbins from scripts. | IIMarckus | 2012-12-21 | |
| | | | ||||
| * | | Remove more incbins from scripts. | IIMarckus | 2012-12-21 | |
| | | | ||||
