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* changed function LoadPokemartInventory to LoadItemListYamaArashi2012-02-06
* corrected the name of a constant to reflect its wider usesYamaArashi2012-02-06
* added some constantsYamaArashi2012-02-06
* added some comments/labels to Pokemon Center codeYamaArashi2012-02-05
* disasm of pokemart codeYamaArashi2012-02-05
* disasm of code used in item menus and other menusYamaArashi2012-02-05
* disasm of number printing functions and other minor changesYamaArashi2012-02-04
* disasm of misc functionsYamaArashi2012-02-03
* disasm of some menu codeYamaArashi2012-02-02
* disasm of misc stuff (mostly pokemart related)YamaArashi2012-02-02
* disasm of more battle animation codeYamaArashi2012-02-01
* disasm of some battle animation codeYamaArashi2012-01-31
* incorporate slot machine map into main.asmBryan Bishop2012-01-30
* Added a tilemapAdam@Adam-PC.csueastbay.edu2012-01-30
* remove some small incbinsBryan Bishop2012-01-30
* tool to sort INCBINs by interval lengthBryan Bishop2012-01-30
* extract spritesheets into .2bpp filesBryan Bishop2012-01-29
* use zero-padded values in base statsBryan Bishop2012-01-28
* remove 1123 bytes from the end of bank $1cBryan Bishop2012-01-28
* remove 6870 bytes from the end of bank $18Bryan Bishop2012-01-28
* remove 8427 bytes from the end of bank $17Bryan Bishop2012-01-28
* remove 6726 bytes from the end of bank $16Bryan Bishop2012-01-28
* remove 5557 bytes from the end of bank $15Bryan Bishop2012-01-28
* remove 5566 bytes from the end of bank $14Bryan Bishop2012-01-28
* remove 7281 bytes from the end of bank $12Bryan Bishop2012-01-28
* remove 3497 bytes from bank $11Bryan Bishop2012-01-28
* remove 1080 bytes from the end of bank FBryan Bishop2012-01-28
* remove 950 bytes from the end of bank 3Bryan Bishop2012-01-28
* remove 161 bytes from the end of bank 5Bryan Bishop2012-01-28
* remove 824 bytes from the end of bank 6Bryan Bishop2012-01-28
* remove 4926 bytes from the end of bank 7Bryan Bishop2012-01-28
* remove 174 bytes from the end of bank 8Bryan Bishop2012-01-28
* clean up the final 1055 blank bank $e bytesBryan Bishop2012-01-28
* MergeYamaArashi2012-01-28
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| * replace TH with TrainerHeader in abbreviated labelsBryan Bishop2012-01-28
| * expand some trainer header label abbreviationsBryan Bishop2012-01-28
| * added a single space in msuic.asmKuroiIeWa5Da2012-01-28
| * Parsed all of the unknown music dataKuroiIeWa5Da2012-01-28
| * Updated program to support the -fo option - forces continuation of parsing pa...KuroiIeWa5Da2012-01-28
| * Parsed some unknown music dataKuroiIeWa5Da2012-01-28
| * Updated Music Disassembler README.txt file with output of new help parameterKuroiIeWa5Da2012-01-28
| * Updated Music Disassembler to support a help parameterKuroiIeWa5Da2012-01-28
| * Updated Music Disassembler to support more advanced parametersKuroiIeWa5Da2012-01-28
* | add more displaytextid stuffYamaArashi2012-01-28
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* fixed problem with compiling wav pattern programKuroiIeWa5Da2012-01-28
* big update after stripKuroiIeWa5Da2012-01-28
* update MewBaseStats to use DEX_MEWBryan Bishop2012-01-27
* update learnset in MewBaseStatsBryan Bishop2012-01-27
* move learnsets into the asmBryan Bishop2012-01-27
* leave insert_all_base_stats in a usable formBryan Bishop2012-01-27