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* | Added Town Map cursor to gfxU-Fish-PC\Daniel2013-08-20
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* | Added fishing animation tiles to gfxU-Fish-PC\Daniel2013-08-20
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* | Added attack animation tileset 2 to gfxU-Fish-PC\Daniel2013-08-20
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* | Added attack animation tileset 1 to gfxU-Fish-PC\Daniel2013-08-20
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* | Added party menu/ow mon sprites to gfxU-Fish-PC\Daniel2013-08-20
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* | Added Pokecenter healing Pokeball tiles to gfxU-Fish-PC\Daniel2013-08-20
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* | Added spinner animation tiles to gfxU-Fish-PC\Daniel2013-08-20
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* | Fixed intro fight front spriteU-Fish-PC\Daniel2013-08-20
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* | Added intro fight tiles to gfxU-Fish-PC\Daniel2013-08-20
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* | Added Gamefreak intro tiles to gfxU-Fish-PC\Daniel2013-08-20
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* | Added trading wire transfer tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added trading tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added Pokeball tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added badge number tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added blank gym leader name tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added trainer info border tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added emotion bubble tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added Red cycling sprite to gfx/spritesU-Fish-PC\Daniel2013-08-19
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* | Added player title screen tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added Pokedex tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added Game Freak tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added copyright tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added "AB" tiles to gfxU-Fish-PC\Daniel2013-08-19
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* | Added town map tiles to gfxU-Fish-PC\Daniel2013-08-18
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* | Added 1bpp battle hud graphics and renamed "badges.2bpp"U-Fish-PC\Daniel2013-08-18
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* | Added a new file for badge tilesU-Fish-PC\Daniel2013-08-18
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* | Removed duplicate Vulpix pic, "vulpikb.pic"U-Fish-PC\Daniel2013-08-17
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* | update section names to comply with rgbds redefinitionsyenatch2013-08-12
| | | | | | | | | | | | | | | | recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX
* | Merge https://github.com/yenatch/pokeredIIMarckus2013-07-05
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| * | machine pricesyenatch2013-07-05
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| * | start on PlayIntroSceneyenatch2013-07-05
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| * | Comment DrawBadgesyenatch2013-06-17
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* | | More consistency in GiveItem scripts.IIMarckus2013-07-01
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* | | Fix previous.IIMarckus2013-07-01
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* | | Missed label.IIMarckus2013-06-28
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* | | More comments in the dojo, and use Pokémon IDs for Pokédex displays.IIMarckus2013-06-12
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* / Better comments for the Game Freak room.IIMarckus2013-05-23
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* Merge https://bitbucket.org/sanky/pokeredIIMarckus2013-05-13
|\ | | | | | | | | Conflicts: main.asm
| * Add SRAM-related routines, disassembled by Sawakita.Sanky2012-12-28
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| * Merge https://bitbucket.org/Sanky/pokeredSanky2012-12-25
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| * | Add generate_sys.py.Sanky2012-12-21
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| * | disasm MoveSelectionMenuSanky2012-12-21
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| * | TrainerBattleVictory disasmedSanky2012-12-20
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| * | Disasm a large part of the in-battle menu routines.Sanky2012-12-20
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| * | disasm GetCurrentMoveSanky2012-12-18
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| * | Disasm LoadMovePPs (a predef)Sanky2012-12-18
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* | | Remove some incbins.IIMarckus2013-05-12
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* | | Make the pic bank calculations more readable.IIMarckus2013-05-12
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* | | * add known hard-coded memory locations are labels nowMr Wint2013-04-07
| | | | | | | | | | | | | | | | | | * all global labels now have a comment indicating their ROM address * all references to tile buffer locations are using the FuncCoords marco now * added some comments and assembly analysis
* | | * all Bankswitch command's destination addresses are labels nowMr Wint2013-03-18
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