| Commit message (Collapse) | Author | Age | ||
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| * | | | | | | Makefile: nothing uses the ALL_DEPENDENCIES variable. | yenatch | 2014-02-14 | |
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| * | | | | | | Makefile: fix a syntax error in redrle | yenatch | 2014-02-14 | |
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| * | | | | | | Consolidate rgbfix options between Red and Blue. | yenatch | 2014-02-14 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Yellow and JP roms will take different options, but this is good for now. | |||
| * | | | | | | No more init.sh | yenatch | 2014-02-13 | |
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| * | | | | | | Rewrite the install instructions without init.sh. | yenatch | 2014-02-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Cygwin instructions return. | |||
| * | | | | | | Readme: Builds both Red and Blue. | yenatch | 2014-02-13 | |
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| * | | | | | | Install: Refer to pokeblue.gbc by its filename. | yenatch | 2014-02-13 | |
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| * | | | | | Makefile: condense dependency scanning into one loop | yenatch | 2014-01-27 | |
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| * | | | | | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 2014-01-27 | |
| | | | | | | | | | | | | | | | | | | | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | |||
| * | | | | | Clean up makefile messages and prerequisite handling | yenatch | 2014-01-27 | |
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| * | | | | | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||
| * | | | | | added a couple of new moves constants | Adam AKA Coolboyman | 2014-01-26 | |
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| * | | | | | Merge branch 'text' of https://github.com/yenatch/pokered | IIMarckus | 2014-01-26 | |
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| | * | | | | | Get rid of more unnecessary labels in text.asm | yenatch | 2014-01-24 | |
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| | * | | | | | Makefile: remove duplicates when consolidating objects | yenatch | 2014-01-23 | |
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| | * | | | | | Give a : to label def _UnnamedText_ef7d | yenatch | 2014-01-23 | |
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| | * | | | | | Make text.asm an object | yenatch | 2014-01-23 | |
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| | * | | | | | Bank constants for text.asm | yenatch | 2014-01-23 | |
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| | * | | | | | Move text banks into text.asm | yenatch | 2014-01-23 | |
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| | * | | | | | Split out move names | yenatch | 2014-01-23 | |
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| | * | | | | | Split out the rest of map text | yenatch | 2014-01-23 | |
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| | * | | | | | Split out route text | yenatch | 2014-01-23 | |
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| | * | | | | | Even more map text | yenatch | 2014-01-22 | |
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| | * | | | | | Silph Co 1f text was actually somewhere else | yenatch | 2014-01-22 | |
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| | * | | | | | Move city and town map text into text/maps | yenatch | 2014-01-22 | |
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| | * | | | | | split out a bunch of map text | yenatch | 2014-01-22 | |
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| | * | | | | | split viridian and oaks lab text into text/maps/ | yenatch | 2014-01-22 | |
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| | * | | | | | stamp out even more text macros in main | yenatch | 2014-01-22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: main.asm | |||
| | * | | | | | rename existing map text files and put them in text/maps/ | yenatch | 2014-01-22 | |
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| | * | | | | | Merge branch 'split-audio' into text | yenatch | 2014-01-22 | |
| | |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: main.asm | |||
| | * | | | | | | use 'next' macro in strings | yenatch | 2014-01-22 | |
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| | * | | | | | | text macros in pokedex entries | yenatch | 2014-01-22 | |
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| | * | | | | | | rename and add some text macros | yenatch | 2014-01-22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry. | |||
| | * | | | | | | text macros in text/ | yenatch | 2014-01-21 | |
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| | * | | | | | | clean up missed text macros in main.asm | yenatch | 2014-01-21 | |
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| | * | | | | | | use text macros in main.asm | yenatch | 2014-01-21 | |
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| | * | | | | | | Add text macros | yenatch | 2014-01-21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done | |||
| * | | | | | | | Merge branch 'fix-init-sudo' of https://github.com/yenatch/pokered | IIMarckus | 2014-01-26 | |
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| | * | | | | | | Don't use sudo in init.sh | yenatch | 2014-01-22 | |
| | | |_|_|/ / | |/| | | | | | | | | | | | | | | | | Besides being bad practice, permissions are handled differently cross-platform (cygwin). | |||
| * | | | | | | bump pokemontools for merging the previous bump | yenatch | 2014-01-22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | this brings pokemontools up to date, including some map editor fixes | |||
| * | | | | | | Merge remote-tracking branch 'iimarckus/master' into resplit-audio | yenatch | 2014-01-22 | |
| |\ \ \ \ \ \ | |_|/ / / / |/| | | | / | | |_|_|/ | |/| | | | Conflicts: main.asm | |||
| | * | | | | Labeled some more hardcoded banks and the OldManItemList. | Marcus Huderle | 2014-01-07 | |
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| | * | | | | Labeled lots of hardcoded banks. | Marcus Huderle | 2014-01-07 | |
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| | * | | | | Some more arbitrary labeling of unknown things. | Marcus Huderle | 2014-01-06 | |
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| | * | | | | wram labels and text/function labels. | Marcus Huderle | 2014-01-06 | |
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| | * | | | | Some OT and name WRAM labels. | Marcus Huderle | 2014-01-05 | |
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| * | | | | bump pokemontools to play nice with EQUS | yenatch | 2014-01-21 | |
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| * | | | | condense MapSongBanks | yenatch | 2014-01-21 | |
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| * | | | | use music constants everywhere | yenatch | 2014-01-21 | |
| | | | | | | | | | | | | | | | | | some sfx are treated as music, but don't have constants yet | |||
| * | | | | define music constants instead of running around with ((label-$4000)/3) | yenatch | 2014-01-21 | |
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