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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Merge https://bitbucket.org/Sanky/pokered
Sanky
2012-12-25
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Add generate_sys.py.
Sanky
2012-12-21
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disasm MoveSelectionMenu
Sanky
2012-12-21
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TrainerBattleVictory disasmed
Sanky
2012-12-20
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Disasm a large part of the in-battle menu routines.
Sanky
2012-12-20
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disasm GetCurrentMove
Sanky
2012-12-18
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Disasm LoadMovePPs (a predef)
Sanky
2012-12-18
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Remove some incbins.
IIMarckus
2013-05-12
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Make the pic bank calculations more readable.
IIMarckus
2013-05-12
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* add known hard-coded memory locations are labels now
Mr Wint
2013-04-07
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* all Bankswitch command's destination addresses are labels now
Mr Wint
2013-03-18
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* analyzed assembly related to handling sprites
Mr Wint
2013-03-17
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* added EQU constants for mon header RAM area
Mr Wint
2013-03-13
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* added verification (equality test) for blue version build
Mr Wint
2013-03-12
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formatted attack effects and use more EQUs
Mr Wint
2013-03-12
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in-battle enemy move selection routines
Mr Wint
2013-03-04
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Point out an unused warp noticed by Torchickens.
IIMarckus
2012-12-22
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Removed more incbins from scripts.
IIMarckus
2012-12-21
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove another incbin from script.
IIMarckus
2012-12-21
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Fix previous.
IIMarckus
2012-12-21
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Remove another incbin from scripts.
IIMarckus
2012-12-21
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Remove more incbin from scripts.
IIMarckus
2012-12-21
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Remove more incbins from map scripts.
IIMarckus
2012-12-21
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Remove redundant text labels.
IIMarckus
2012-12-21
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Remove incbin in Silph Co 4F.
IIMarckus
2012-12-21
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Better cross‐make compatibility.
IIMarckus
2012-12-02
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Whitespace.
IIMarckus
2012-11-02
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Add routine that sends SGB packets
sawakita
2012-11-01
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Use more meaningful local labels in bank 0
sawakita
2012-11-01
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Get rid of "\@" symbols used in local labels
sawakita
2012-10-02
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Improve error checking in the context of issue #27
sawakita
2012-10-01
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Fix param error in load_asm_if_one_exists_in()
sawakita
2012-10-01
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Restore auto-loading of default "main" asm file
sawakita
2012-10-01
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Fix pokered_dir extrapolation
sawakita
2012-10-01
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Merged in sawakita/pokered (pull request #2)
iimarckus
2012-09-30
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Make analyze_incbins dirs reference os-independent
sawakita
2012-09-30
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DisplayDexRating. It sucks that I can't use a label for the dbw macro, as tha...
stag019
2012-09-20
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Code dealing with palettes. Really, does anyone know if bit 3 of battle statu...
stag019
2012-09-20
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Type effectiveness display message. That's right, I did some work for once.
stag019
2012-09-20
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.hgignore -> .gitignore
Bryan Bishop
2012-08-26
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Add more scripts from Champion Rival’s room.
IIMarckus
2012-08-26
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Add the boulder checking code in Seafoam Islands.
IIMarckus
2012-08-26
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Some label improvements.
IIMarckus
2012-08-24
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Add more scripts from Bill's house.
IIMarckus
2012-08-24
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Add more scripts from Route 8 gatehouse.
IIMarckus
2012-08-24
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Add more scripts from the Route 7 gatehouse.
IIMarckus
2012-08-24
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