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* data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03447-446/+446
| | | | To do: Polished Map support for loading the objects
* Factor out graphics INCBINs from main.asm to gfx/*.asmRangi2020-07-037-58/+67
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* Move graphics-only object file sources into gfx/Rangi2020-07-037-18/+33
| | | | | | Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
* Factor out data/sprites/Rangi2020-07-035-362/+363
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* tilesets.asm -> tileset_constants.asmRangi2020-07-032-1/+1
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* Organize macros/ like pokecrystalRangi2020-07-0343-389/+450
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Make suggested edits:Rangi2020-07-0364-74/+71
| | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
* Simplify map connectionsRangi2020-07-03224-1945/+837
| | | | To do: Polished Map support for detecting the tileset
* Split up engine/events/hidden_object_functionsRangi2020-07-0329-1173/+1174
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* Reorganize home headerRangi2020-07-036-187/+138
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* Reorganize constants/Rangi2020-07-0335-2942/+2947
| | | | To do: add comments associating constants with data and code
* Remove unused Yellow musicRangi2020-07-034-1808/+0
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03564-3501/+3507
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Merge pull request #256 from Rangi42/masterRangi2020-07-03125-343/+349
|\ | | | | Add subdirectories to engine/ similar to pokecrystal
| * Add engine/movie/oak_speech/ subdirectoryRangi2020-07-035-4/+4
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| * INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asmRangi2020-07-033-2/+12
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| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02124-346/+342
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* Actually run .travis/webhook.shRangi2020-06-281-0/+5
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* Add Travis webhook for tools/unnamed.pyRangi2020-06-282-0/+121
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* Use --preserve instead of a hard-coded blank tileRangi2020-06-282-1/+1
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* Update tools/gfx to support --preserveRangi2020-06-281-11/+60
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* Merge pull request #254 from Rangi42/masterRangi2020-06-2811-900/+899
|\ | | | | Remove RAM address comments, and add original Red/Green graphics
| * Add original Red/Green SGB border and slot machine graphicsRangi2020-06-284-0/+0
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| * Add original Red/Green tileset graphics which differ from Red/BlueRangi2020-06-273-0/+0
| | | | | | | | This is just for convenience, like the Red/Green Pokémon front sprites.
| * Remove RAM address commentsRangi2020-06-274-900/+899
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* Merge pull request #253 from Rangi42/masterRangi2020-06-2714-164/+154
|\ | | | | Individual images for party menu icon graphics
| * Move trade bubble from gfx/icons to gfx/tradeRangi2020-06-272-1/+1
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| * Factor out shared audio/notes.asmRangi2020-06-274-36/+15
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| * Individual images for party menu icon graphicsRangi2020-06-2710-128/+139
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* Move mon_nest_icon.png to gfx/town_mapRangi2020-06-272-1/+1
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* Travis builds with rgbds 0.4.0 from sourceRangi2020-06-271-10/+9
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* Create .map files, and don't sort .sym files since rgbds 0.4.0 does thatRangi2020-06-272-4/+4
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* Merge pic/ into gfx/Rangi2020-06-27822-507/+507
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* Fix the slot machine tilemap, and adjust the slot graphicsRangi2020-06-274-0/+3
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* Replace .tilecoll files with tile ID db dataRangi2020-06-2723-45/+83
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* Organize gfx/Rangi2020-06-27100-83/+87
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27317-2240/+2290
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Merge pull request #250 from Rangi42/masterDaniel Harding2020-06-2365-2825/+2863
|\ | | | | Move more tables from engine/ to data/
| * Move more tables from engine/ to data/Rangi2020-06-2365-2825/+2863
|/ | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Merge pull request #243 from Nog-Frog/rename-unused-cd40Daniel Harding2020-06-212-2/+2
|\ | | | | Name UnusedCD40
| * Name UnusedCD40Nog-Frog2020-05-292-2/+2
| | | | | | | | Every man deserves a name :)
* | Merge pull request #246 from Akatsuki-py/SubtractAmountPaidFromMoneyDaniel Harding2020-06-142-2/+2
|\ \ | | | | | | fix SubtractAmountPaidFromMoney comment
| * | remove two whitespacesAkatsuki-py2020-06-062-2/+2
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| * | fix SubtractAmountPaidFromMoney commentAkatsuki-py2020-06-052-4/+4
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* | Merge pull request #245 from Nog-Frog/small-changesDaniel Harding2020-06-021-4/+4
|\ \ | | | | | | Change wGrassRate to wLinkEnemyTrainerName
| * | Change wGrassRate to wLinkEnemyTrainerNameNog-Frog2020-06-021-4/+4
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* / Replace hard-coded value of CRY_SFX_STARTdannye2020-05-291-2/+2
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* Merge pull request #242 from Akatsuki-py/fix_CopyDataUntilDaniel Harding2020-05-271-1/+1
|\ | | | | fix comment in CopyDataUntil
| * fix comment in CopyDataUntilakatsuki-py2020-05-281-1/+1
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* | Merge pull request #241 from Nog-Frog/Fix-Sent-To-BoxDaniel Harding2020-05-272-4/+4
|\ \ | | | | | | Change "Set to box" to "Sent to box"