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* Fix file modesdannye2020-11-14
* Use more joypad constantsdannye2020-11-07
* Use STARTER1 and STARTER2 for the title screenRangi2020-11-07
* 'make tools' uses -pedanticRangi2020-11-06
* Sync more with pokeyellowRangi2020-11-06
* Merge pull request #301 from Rangi42/masterRangi2020-11-05
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| * Sync more with pokeyellowRangi2020-11-05
| * Remove trailing whitespaceRangi2020-11-05
| * Sync more with pokeyellowRangi2020-11-05
| * All battle back pictures end with "b"Rangi2020-11-05
| * Sync home and macro code with pokeyellowRangi2020-11-05
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* Port some formatting from pokeyellowRangi2020-11-04
* Fix #296 and #297: update the install instructionsRangi2020-10-30
* Merge pull request #300 from 95girl/masterRangi2020-10-26
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| * Add files via upload95girl2020-10-26
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* Some formatting changesRangi2020-10-19
* PedalDanceAnim -> PetalDanceAnimRangi2020-10-08
* tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their filen...Rangi2020-10-04
* Merge pull request #295 from SatoMew/masterRangi2020-10-04
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| * Clarify comment in constants/pokemon_constants.asmSatoMew2020-09-27
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* Merge pull request #294 from SatoMew/masterRangi2020-09-22
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| * Fix alignment in Pokémon name constantsSatoMew2020-09-22
| * Use the constant in all relevant situationsSatoMew2020-09-22
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-22
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* Merge pull request #292 from Akatsuki-py/fix/ExecuteCurMapScriptInTableDaniel Harding2020-09-21
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| * fix ExecuteCurMapScriptInTable's commentAkatsuki-py2020-09-19
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* rgbds has moved from rednex to gbdevRangi2020-09-15
* Add the pic.py (de)compressor from pokemon-reverse-engineering-toolsRangi2020-09-02
* Pan Docs: "When sending three or more data sets, data is continued in further...Rangi2020-09-01
* Separate the two lists of unused namesRangi2020-08-31
* Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-31
* Use constants to delineate map types, and factor out more dataRangi2020-08-31
* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-30
* Identify some hSpriteDataOffset valuesRangi2020-08-30
* Document more hidden object data and behaviorRangi2020-08-30
* Merge pull request #290 from Rangi42/masterRangi2020-08-29
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| * Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-28
| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-28
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* Align warp and sign coordinatesRangi2020-08-21
* Merge pull request #287 from Rangi42/masterRangi2020-08-20
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| * Comments explain the def_warps_to macrosRangi2020-08-18
| * Implement def_warps_to in a simpler wayRangi2020-08-17
| * Fix keyword capitalization and indentationRangi2020-08-17
| * Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17
| * Use map constants for SilphCoElevator warpsRangi2020-08-17
| * Use def_* macros for automatic map event countsRangi2020-08-17
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* Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-17
* Identify some map object related constantsRangi2020-08-17
* Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-17
* ld bc -> lb bcRangi2020-08-17