| Commit message (Collapse) | Author | Age |
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'dbmapcoord' has X, Y order like other coordinate-related data macros
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Deobfuscate exit warps on indoor maps
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Disassemble the BLUEMONS.GB debug ROM
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Indent comments that describe data table macro formats
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Clean up some data, using macros for multiline list entries
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ViridianGym, and to make their data and code more accessible
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Remove enum; add const_skip and const_next
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implementations
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Factor out MapBadgeFlags and EscapeRopeTilesets data tables
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Syncing style with pokecrystal
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This results in 64 home/*.asm files, comparable to pokecrystal's 57.
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Miscellaneous
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Fixes #260
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MACRO/ENDM, etc)
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Port pokecrystal's base data and tmhm structure
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repeating the move names twice
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