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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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ViridianHouseBlocks and PewterHouse1Blocks are the same
Bryan Bishop
2012-01-14
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gfx/redgreenversion.1bpp in bank $1A
Bryan Bishop
2012-01-14
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tileset files in gfx/tilesets/
Bryan Bishop
2012-01-14
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romvisualizer - make gif animation of progress
Bryan Bishop
2012-01-13
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Fixed up Wild Pokemon Data and added data for all versions
stag019
2012-01-13
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Merge after Lorelei typo fix.
IIMarckus
2012-01-13
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insert object labels into map headers
Bryan Bishop
2012-01-13
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even more map header labels
Bryan Bishop
2012-01-13
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more map header labels
Bryan Bishop
2012-01-13
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fill out map headers with labels
Bryan Bishop
2012-01-13
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get rid of more empty incbins
Bryan Bishop
2012-01-13
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Fix typo: Loreli → Lorelei.
IIMarckus
2012-01-13
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some map subscript pointer lists
Bryan Bishop
2012-01-13
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asm for PewterCityScript
Bryan Bishop
2012-01-13
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insert_texts now inserts map script pointer lists
Bryan Bishop
2012-01-13
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generous newlines around INCBINs
Bryan Bishop
2012-01-13
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remove extra newlines
Bryan Bishop
2012-01-13
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remove empty INCBINs
Bryan Bishop
2012-01-13
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insert main scripts and subscripts
Bryan Bishop
2012-01-13
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code to insert main scripts and subscripts
Bryan Bishop
2012-01-13
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update insert_texts: $0000 to $3fff don't need banks
Bryan Bishop
2012-01-13
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a very slow tool to find script pointers for each map
Bryan Bishop
2012-01-13
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insert more "unreferenced" text labels
Bryan Bishop
2012-01-12
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even more "unreferenced" texts
Bryan Bishop
2012-01-12
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add more "unreferenced" texts
Bryan Bishop
2012-01-12
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insert Route18GateText2 into Route18GateTexts
Bryan Bishop
2012-01-12
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add Route16GateMapText3 to Route16GateMapTexts
Bryan Bishop
2012-01-12
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one more text in CeladonGameCorner (CeladonGameCornerText13)
Bryan Bishop
2012-01-12
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some more texts for CeladonGymTexts
Bryan Bishop
2012-01-12
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add two opcodes after CeladonMansion1Texts
Bryan Bishop
2012-01-12
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extract some text scripts near SeafoamIslands5Texts
Bryan Bishop
2012-01-12
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more texts in RocketHideout4Texts
Bryan Bishop
2012-01-12
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update gbz80disasm for TextScriptEnd
Bryan Bishop
2012-01-12
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Merge in sawakita's $24d7 work.
Bryan Bishop
2012-01-12
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BillsHouseText4 is just $fd
Bryan Bishop
2012-01-12
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fill out Route7GateTexts
Bryan Bishop
2012-01-12
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more for Route6GateTexts
Bryan Bishop
2012-01-12
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map out texts for Route5GateTexts
Bryan Bishop
2012-01-12
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clean up trailing whitespace in gbz80disasm
Bryan Bishop
2012-01-12
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+16 texts for OaksLabTexts
Bryan Bishop
2012-01-12
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label for CinnabarIslandText8
Bryan Bishop
2012-01-12
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more labels for PewterCityTexts
Bryan Bishop
2012-01-12
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labels for ViridianCityText14 and ViridianCityText15
Bryan Bishop
2012-01-12
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insert $8 asm for Route11GateUpstairsText2
Bryan Bishop
2012-01-12
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stop disassembling when unconditional relative jumps go back
Bryan Bishop
2012-01-12
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insert $8 asm for CeruleanHouse3Text1
Bryan Bishop
2012-01-12
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insert text script for CeruleanPokecenterText4
Bryan Bishop
2012-01-12
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update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
2012-01-12
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insert $8 asm for Route11GateUpstairsText4
Bryan Bishop
2012-01-12
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insert $8 asm for PewterPokecenterText3
Bryan Bishop
2012-01-12
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