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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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...
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*
code to insert main scripts and subscripts
Bryan Bishop
2012-01-13
2
-12
/
+85
|
*
update insert_texts: $0000 to $3fff don't need banks
Bryan Bishop
2012-01-13
1
-3
/
+10
|
*
a very slow tool to find script pointers for each map
Bryan Bishop
2012-01-13
2
-21
/
+58
|
*
insert more "unreferenced" text labels
Bryan Bishop
2012-01-12
1
-36
/
+92
|
*
even more "unreferenced" texts
Bryan Bishop
2012-01-12
1
-15
/
+70
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*
add more "unreferenced" texts
Bryan Bishop
2012-01-12
1
-9
/
+30
|
*
insert Route18GateText2 into Route18GateTexts
Bryan Bishop
2012-01-12
1
-4
/
+5
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*
add Route16GateMapText3 to Route16GateMapTexts
Bryan Bishop
2012-01-12
1
-4
/
+5
|
*
one more text in CeladonGameCorner (CeladonGameCornerText13)
Bryan Bishop
2012-01-12
1
-4
/
+5
|
*
some more texts for CeladonGymTexts
Bryan Bishop
2012-01-12
1
-3
/
+15
|
*
add two opcodes after CeladonMansion1Texts
Bryan Bishop
2012-01-12
1
-1
/
+4
|
*
extract some text scripts near SeafoamIslands5Texts
Bryan Bishop
2012-01-12
1
-3
/
+11
|
*
more texts in RocketHideout4Texts
Bryan Bishop
2012-01-12
1
-3
/
+6
|
*
update gbz80disasm for TextScriptEnd
Bryan Bishop
2012-01-12
2
-9
/
+2
|
*
Merge in sawakita's $24d7 work.
Bryan Bishop
2012-01-12
1
-3
/
+10
|
|
\
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*
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BillsHouseText4 is just $fd
Bryan Bishop
2012-01-12
1
-7
/
+7
|
*
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fill out Route7GateTexts
Bryan Bishop
2012-01-12
1
-3
/
+3
|
*
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more for Route6GateTexts
Bryan Bishop
2012-01-12
1
-3
/
+3
|
*
|
map out texts for Route5GateTexts
Bryan Bishop
2012-01-12
1
-4
/
+8
|
*
|
clean up trailing whitespace in gbz80disasm
Bryan Bishop
2012-01-12
2
-526
/
+526
|
*
|
+16 texts for OaksLabTexts
Bryan Bishop
2012-01-12
1
-3
/
+99
|
*
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label for CinnabarIslandText8
Bryan Bishop
2012-01-12
1
-2
/
+3
|
*
|
more labels for PewterCityTexts
Bryan Bishop
2012-01-12
1
-5
/
+9
|
*
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labels for ViridianCityText14 and ViridianCityText15
Bryan Bishop
2012-01-12
1
-5
/
+10
|
*
|
insert $8 asm for Route11GateUpstairsText2
Bryan Bishop
2012-01-12
1
-1
/
+32
|
*
|
stop disassembling when unconditional relative jumps go back
Bryan Bishop
2012-01-12
1
-1
/
+1
|
*
|
insert $8 asm for CeruleanHouse3Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
|
*
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insert text script for CeruleanPokecenterText4
Bryan Bishop
2012-01-12
1
-1
/
+4
|
*
|
update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
2012-01-12
1
-2
/
+2
|
*
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insert $8 asm for Route11GateUpstairsText4
Bryan Bishop
2012-01-12
1
-1
/
+9
|
*
|
insert $8 asm for PewterPokecenterText3
Bryan Bishop
2012-01-12
1
-1
/
+49
|
*
|
insert $8 asm for Lab4Text1
Bryan Bishop
2012-01-12
1
-1
/
+47
|
*
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insert $8 asm for NameRaterText1
Bryan Bishop
2012-01-12
2
-3
/
+47
|
*
|
update gbz80disasm based on sawakita's changes
Bryan Bishop
2012-01-12
2
-8
/
+16
|
*
|
improve newlines around INCBINs
Bryan Bishop
2012-01-12
1
-1
/
+255
|
*
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minor formatting and some hidden $17s
Bryan Bishop
2012-01-12
1
-5
/
+6
|
*
|
minor formatting
Bryan Bishop
2012-01-12
1
-0
/
+22
|
*
|
insert texts pointer labels
Bryan Bishop
2012-01-12
2
-146
/
+884
|
*
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switch ash and gary to red and blue in extract_maps.py
Bryan Bishop
2012-01-11
1
-3
/
+3
|
*
|
texts for marts and pokecenters
Bryan Bishop
2012-01-11
1
-8
/
+35
|
*
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text labels for MartInventories on various marts
Bryan Bishop
2012-01-11
1
-10
/
+45
|
*
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more automation to assist in text insertion
Bryan Bishop
2012-01-11
2
-68
/
+114
*
|
|
Replace some hex values with labels. Remove some weird extra-indentation.
Sawakita
2012-01-14
1
-12
/
+12
*
|
|
Add some labels for RAM locations, relative to mapheader.
Sawakita
2012-01-14
1
-0
/
+6
|
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/
|
/
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*
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Minor improving.
Sawakita
2012-01-12
1
-2
/
+3
*
|
Add routine that ends text-scripts ($24D7).
Sawakita
2012-01-12
1
-1
/
+7
|
/
*
a simple tool to insert missing $17s from analyze_texts
Bryan Bishop
2012-01-11
1
-4
/
+20
*
add in more $17s
Bryan Bishop
2012-01-11
1
-5
/
+11
*
switch CeladonHouse2 -> CeladonHouse
Bryan Bishop
2012-01-11
1
-18
/
+34
*
insert more missing TX_FARs
Bryan Bishop
2012-01-11
1
-24
/
+150
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