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| * Identify what became GSC's Key Item fanfareSatoMew2020-11-292-1/+2
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| * Label and document hFFD7 more accuratelySatoMew2020-11-2919-45/+45
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* Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-282-22/+25
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* Use assert to ensure correct base data sizeRangi2020-11-172-1/+4
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* Fix file modesdannye2020-11-14892-0/+0
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* Use more joypad constantsdannye2020-11-071-7/+7
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* Use STARTER1 and STARTER2 for the title screenRangi2020-11-071-2/+2
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* 'make tools' uses -pedanticRangi2020-11-061-1/+1
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* Sync more with pokeyellowRangi2020-11-0619-41/+35
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* Merge pull request #301 from Rangi42/masterRangi2020-11-0543-227/+177
|\ | | | | Sync home and macro code with pokeyellow
| * Sync more with pokeyellowRangi2020-11-0518-79/+102
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| * Remove trailing whitespaceRangi2020-11-055-8/+8
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| * Sync more with pokeyellowRangi2020-11-054-16/+21
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| * All battle back pictures end with "b"Rangi2020-11-053-2/+2
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| * Sync home and macro code with pokeyellowRangi2020-11-0516-122/+44
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* Port some formatting from pokeyellowRangi2020-11-042-3/+8
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* Fix #296 and #297: update the install instructionsRangi2020-10-301-46/+20
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* Merge pull request #300 from 95girl/masterRangi2020-10-263-0/+5
|\ | | | | Add Cerulean Cave maps from Pokémon Green
| * Add files via upload95girl2020-10-263-0/+5
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* Some formatting changesRangi2020-10-198-61/+83
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* PedalDanceAnim -> PetalDanceAnimRangi2020-10-081-2/+2
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* tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their ↵Rangi2020-10-041-4/+7
| | | | filenames
* Merge pull request #295 from SatoMew/masterRangi2020-10-041-1/+1
|\ | | | | Clarify comment in constants/pokemon_constants.asm
| * Clarify comment in constants/pokemon_constants.asmSatoMew2020-09-271-1/+1
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* Merge pull request #294 from SatoMew/masterRangi2020-09-226-198/+198
|\ | | | | Give a better label to ghost Marowak's constant
| * Fix alignment in Pokémon name constantsSatoMew2020-09-221-191/+191
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| * Use the constant in all relevant situationsSatoMew2020-09-221-2/+2
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| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-225-5/+5
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* Merge pull request #292 from Akatsuki-py/fix/ExecuteCurMapScriptInTableDaniel Harding2020-09-211-1/+2
|\ | | | | fix ExecuteCurMapScriptInTable's comment
| * fix ExecuteCurMapScriptInTable's commentAkatsuki-py2020-09-191-1/+2
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* rgbds has moved from rednex to gbdevRangi2020-09-152-7/+7
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* Add the pic.py (de)compressor from pokemon-reverse-engineering-toolsRangi2020-09-021-0/+491
| | | | | | | $ tools/pic.py decompress x.pic # creates x.2bpp $ tools/gfx.py png x.2bpp # creates x.png $ tools/gfx.py 2bpp x.png # creates x.2bpp $ tools/pic.py compress x.2bpp # creates x.pic
* Pan Docs: "When sending three or more data sets, data is continued in ↵Rangi2020-09-011-70/+84
| | | | further packet(s). Unused bytes at the end of the last packet should be set to zero."
* Separate the two lists of unused namesRangi2020-08-312-2/+4
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* Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵Rangi2020-08-318-9/+14
| | | | like the starters)
* Use constants to delineate map types, and factor out more dataRangi2020-08-3117-135/+126
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* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-302-24/+25
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* Identify some hSpriteDataOffset valuesRangi2020-08-303-15/+15
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* Document more hidden object data and behaviorRangi2020-08-302-87/+87
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* Merge pull request #290 from Rangi42/masterRangi2020-08-2935-74/+74
|\ | | | | Separate splash screen, intro, and credits (like pokegold/pokecrystal)
| * Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-2813-47/+47
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| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-2822-27/+27
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* Align warp and sign coordinatesRangi2020-08-21213-781/+781
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* Merge pull request #287 from Rangi42/masterRangi2020-08-20224-1693/+958
|\ | | | | Simplify map event definitions
| * Comments explain the def_warps_to macrosRangi2020-08-181-0/+2
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| * Implement def_warps_to in a simpler wayRangi2020-08-171-16/+12
| | | | | | | | Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
| * Fix keyword capitalization and indentationRangi2020-08-171-18/+17
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| * Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17224-1019/+257
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| * Use map constants for SilphCoElevator warpsRangi2020-08-171-2/+2
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| * Use def_* macros for automatic map event countsRangi2020-08-17224-669/+699
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