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| * | Remove S_SAVEDPLAYERID as a constantluckytyphlosion2015-04-261-2/+0
| | | | | | | | | Expression must have a constant value.
| * | Fix datasizesluckytyphlosion2015-04-261-5/+5
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| * | Fix typoluckytyphlosion2015-04-261-1/+1
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| * | Labels instead of constantsluckytyphlosion2015-04-261-16/+24
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| * | Replaced all direct addresses with labels.luckytyphlosion2015-04-261-52/+52
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| * | S_SAVEDPLAYERID constant.luckytyphlosion2015-04-261-0/+1
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| * | Added all necessary SRAM constantsluckytyphlosion2015-04-261-5/+15
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| * | Split SRAM stuff.luckytyphlosion2015-04-261-16/+1
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| * | Create sram.asmluckytyphlosion2015-04-261-0/+16
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| * | Replaced Box Direct Addresses with Labels.luckytyphlosion2015-04-261-6/+6
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| * | SRAM Constantsluckytyphlosion2015-04-261-0/+6
| | | | | | | | | Adding SRAM Constants to replace direct addresses with labels.
* | | Start using text predef macrosdannye2015-07-0436-219/+225
| | | | | | | | | | | | also sprite direction constants
* | | More TX_ASMU-Daniel-PC\Daniel2015-07-035-12/+12
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* | | Merge pull request #98 from dannye/masterDaniel Harding2015-07-03654-4682/+4329
|\ \ \ | | | | | | | | Renaming and clean up
| * | | No more ldhU-Daniel-PC\Daniel2015-07-0321-57/+57
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| * | | TX_ASMU-Daniel-PC\Daniel2015-07-03155-591/+595
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| * | | Rename/organize part 4 of 4U-Daniel-PC\Daniel2015-07-03227-227/+0
| | | | | | | | | | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * | | Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-03155-312/+156
| | | | | | | | | | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * | | Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-03142-2242/+2245
| | | | | | | | | | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * | | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-0390-1066/+1070
| | | | | | | | | | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * | | Mention Jap grammarU-Daniel-PC\Daniel2015-06-121-0/+4
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| * | | Document code related to MonName1TextU-Daniel-PC\Daniel2015-06-121-17/+27
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| * | | Hardcoded palette constantU-Daniel-PC\Daniel2015-06-121-1/+1
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| * | | Hardcoded audio bank referencesU-Daniel-PC\Daniel2015-06-122-3/+3
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| * | | Name a few unknownsU-Daniel-PC\Daniel2015-06-122-5/+8
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| * | | Name the last of unnamed textU-Daniel-PC\Daniel2015-06-1213-51/+53
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| * | | Clean up white spaceU-Daniel-PC\Daniel2015-06-1119-114/+114
|/ / /
* | | Merge pull request #96 from dannye/masterDaniel Harding2015-06-04346-1002/+1005
|\ \ \ | | | | | | | | wram comments, EOLs, EOFs, and UTF-8
| * | | ANSI->UTF-8U-Daniel-PC\Daniel2015-06-041-5/+5
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| * | | Add newlines to EOFsU-Daniel-PC\Daniel2015-06-01336-335/+335
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| * | | EOL Windows->UNIXU-Daniel-PC\Daniel2015-06-018-489/+489
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| * | | Comment wram.asmU-Daniel-PC\Daniel2015-05-301-173/+176
| |/ / | | | | | | | | | luckytyphlosion
* / / Fix a hardcoded value by replacing it with a variable.IIMarckus2015-05-311-1/+1
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* | Merge pull request #93 from xCrystal/masteryenatch2015-04-0916-222/+272
|\ \ | |/ |/| Document some move effects
| * money won and trainer pic constantsxCrystal2015-04-095-16/+21
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| * user xor operator for clearing status flagsxCrystal2015-04-092-6/+6
| | | | | | | | use xor operator for clearing status flags
| * Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-093-73/+89
| | | | | | | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions
| * Document move effectsxCrystal2015-04-0811-129/+158
|/ | | | | | | | | | | | | | | | | | | | | | Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
* Merge pull request #90 from xCrystal/masteryenatch2015-04-0145-2035/+2092
|\ | | | | Rename/split battle and move effect files. Battle functions, AI, and attack animations
| * Further split bank e stuffxCrystal2015-04-015-432/+435
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| * Rename battle files and split move effects Part 5xCrystal2015-04-016-94/+94
| | | | | | | | 15.asm, 16.asm, 1a.asm, 1c.asm
| * Rename battle files and split move effects Part 4xCrystal2015-04-0111-651/+651
| | | | | | | | e.asm, e_2. asm, and 14.asm
| * Rename battle files and split move effects Part 3xCrystal2015-04-017-70/+70
| | | | | | | | b.asm, b_2.asm, c.asm, and d.asm
| * Rename battle files and split move effects Part 2xCrystal2015-04-017-84/+84
| | | | | | | | 5.asm, 9.asm, and a.asm
| * Rename battle files and split move effects Part 1xCrystal2015-04-0114-507/+510
| | | | | | | | 1.asm, 4.asm, and 4_2.asm
| * Document animation types (shake screen/blink pic)xCrystal2015-03-311-24/+26
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| * Name more in-battle functions and labelsxCrystal2015-03-312-55/+64
| | | | | | | | and better document some animation related functions
| * Label some attack animation functionsxCrystal2015-03-314-43/+49
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| * Label some battle related functionsxCrystal2015-03-311-21/+21
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| * Further document AI stuffxCrystal2015-03-313-40/+48
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