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* No more init.shyenatch2014-02-13
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* Rewrite the install instructions without init.sh.yenatch2014-02-13
| | | | Cygwin instructions return.
* Readme: Builds both Red and Blue.yenatch2014-02-13
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* Install: Refer to pokeblue.gbc by its filename.yenatch2014-02-13
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* Makefile: condense dependency scanning into one loopyenatch2014-01-27
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* Split wram.asm from poke{red,blue}.o into wram.oyenatch2014-01-27
| | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm.
* Clean up makefile messages and prerequisite handlingyenatch2014-01-27
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* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-27
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* added a couple of new moves constantsAdam AKA Coolboyman2014-01-26
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* Merge branch 'text' of https://github.com/yenatch/pokeredIIMarckus2014-01-26
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| * Get rid of more unnecessary labels in text.asmyenatch2014-01-24
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| * Makefile: remove duplicates when consolidating objectsyenatch2014-01-23
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| * Give a : to label def _UnnamedText_ef7dyenatch2014-01-23
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| * Make text.asm an objectyenatch2014-01-23
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| * Bank constants for text.asmyenatch2014-01-23
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| * Move text banks into text.asmyenatch2014-01-23
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| * Split out move namesyenatch2014-01-23
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| * Split out the rest of map textyenatch2014-01-23
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| * Split out route textyenatch2014-01-23
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| * Even more map textyenatch2014-01-22
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| * Silph Co 1f text was actually somewhere elseyenatch2014-01-22
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| * Move city and town map text into text/mapsyenatch2014-01-22
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| * split out a bunch of map textyenatch2014-01-22
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| * split viridian and oaks lab text into text/maps/yenatch2014-01-22
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| * stamp out even more text macros in mainyenatch2014-01-22
| | | | | | | | | | Conflicts: main.asm
| * rename existing map text files and put them in text/maps/yenatch2014-01-22
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| * Merge branch 'split-audio' into textyenatch2014-01-22
| |\ | | | | | | | | | | | | Conflicts: main.asm
| * | use 'next' macro in stringsyenatch2014-01-22
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| * | text macros in pokedex entriesyenatch2014-01-22
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| * | rename and add some text macrosyenatch2014-01-22
| | | | | | | | | | | | | | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
| * | text macros in text/yenatch2014-01-21
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| * | clean up missed text macros in main.asmyenatch2014-01-21
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| * | use text macros in main.asmyenatch2014-01-21
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| * | Add text macrosyenatch2014-01-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done
* | | Merge branch 'fix-init-sudo' of https://github.com/yenatch/pokeredIIMarckus2014-01-26
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| * | Don't use sudo in init.shyenatch2014-01-22
| | | | | | | | | | | | Besides being bad practice, permissions are handled differently cross-platform (cygwin).
* | | bump pokemontools for merging the previous bumpyenatch2014-01-22
| | | | | | | | | | | | this brings pokemontools up to date, including some map editor fixes
* | | Merge remote-tracking branch 'iimarckus/master' into resplit-audioyenatch2014-01-22
|\ \ \ | |_|/ |/| | | | | | | | Conflicts: main.asm
| * | Labeled some more hardcoded banks and the OldManItemList.Marcus Huderle2014-01-07
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| * | Labeled lots of hardcoded banks.Marcus Huderle2014-01-07
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| * | Some more arbitrary labeling of unknown things.Marcus Huderle2014-01-06
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| * | wram labels and text/function labels.Marcus Huderle2014-01-06
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| * | Some OT and name WRAM labels.Marcus Huderle2014-01-05
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* | bump pokemontools to play nice with EQUSyenatch2014-01-21
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* | condense MapSongBanksyenatch2014-01-21
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* | use music constants everywhereyenatch2014-01-21
| | | | | | | | some sfx are treated as music, but don't have constants yet
* | define music constants instead of running around with ((label-$4000)/3)yenatch2014-01-21
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* | rearrange audio.asmyenatch2014-01-09
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* | fix some duty labelsyenatch2014-01-09
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* | split instrument duty into audio/yenatch2014-01-09
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