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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove more incbins from scripts.
IIMarckus
2012-12-21
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Remove another incbin from script.
IIMarckus
2012-12-21
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Fix previous.
IIMarckus
2012-12-21
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Remove another incbin from scripts.
IIMarckus
2012-12-21
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Remove more incbin from scripts.
IIMarckus
2012-12-21
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Remove more incbins from map scripts.
IIMarckus
2012-12-21
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Remove redundant text labels.
IIMarckus
2012-12-21
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Remove incbin in Silph Co 4F.
IIMarckus
2012-12-21
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Better cross‐make compatibility.
IIMarckus
2012-12-02
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Whitespace.
IIMarckus
2012-11-02
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Add routine that sends SGB packets
sawakita
2012-11-01
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Use more meaningful local labels in bank 0
sawakita
2012-11-01
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Get rid of "\@" symbols used in local labels
sawakita
2012-10-02
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Improve error checking in the context of issue #27
sawakita
2012-10-01
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Fix param error in load_asm_if_one_exists_in()
sawakita
2012-10-01
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Restore auto-loading of default "main" asm file
sawakita
2012-10-01
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Fix pokered_dir extrapolation
sawakita
2012-10-01
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Merged in sawakita/pokered (pull request #2)
iimarckus
2012-09-30
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Make analyze_incbins dirs reference os-independent
sawakita
2012-09-30
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DisplayDexRating. It sucks that I can't use a label for the dbw macro, as tha...
stag019
2012-09-20
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Code dealing with palettes. Really, does anyone know if bit 3 of battle statu...
stag019
2012-09-20
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Type effectiveness display message. That's right, I did some work for once.
stag019
2012-09-20
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/
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.hgignore -> .gitignore
Bryan Bishop
2012-08-26
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Add more scripts from Champion Rival’s room.
IIMarckus
2012-08-26
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Add the boulder checking code in Seafoam Islands.
IIMarckus
2012-08-26
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Some label improvements.
IIMarckus
2012-08-24
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Add more scripts from Bill's house.
IIMarckus
2012-08-24
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Add more scripts from Route 8 gatehouse.
IIMarckus
2012-08-24
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Add more scripts from the Route 7 gatehouse.
IIMarckus
2012-08-24
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Add more scripts from the Route 5 gatehouse.
IIMarckus
2012-08-24
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Add more scripts from Vermilion City.
IIMarckus
2012-08-24
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Add another script from Cerulean City.
IIMarckus
2012-08-24
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Add the rest of the Viridian City scripts.
IIMarckus
2012-08-24
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Remove unneeded comments.
IIMarckus
2012-08-21
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Fix several labels and add remaining scripts from Pewter City.
IIMarckus
2012-08-21
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Use labels for $34bf, and add some more code from Pewter City.
IIMarckus
2012-08-21
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Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
IIMarckus
2012-07-14
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Add the ▶ symbol to the text preprocessor.
IIMarckus
2012-07-07
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Palette $0C is the Town Map palette.
IIMarckus
2012-07-03
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“$f0 ; currency symbol” → “¥”
IIMarckus
2012-05-31
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Close yellowtrainers branch.
IIMarckus
2012-05-23
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Merge in yellowtrainers branch.
IIMarckus
2012-05-23
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Add trainer data added or changed in Yellow.
IIMarckus
2012-05-23
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Add trainer special movesets from Yellow.
IIMarckus
2012-05-23
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/
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Merge Xeon’s stuff.
IIMarckus
2012-05-13
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disassembled and named some general functions
xeons
2012-04-07
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fix a few things I did wrong
xeons
2012-03-30
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Forced biking or surfing map handling functions
xeons
2012-03-30
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Some random label(s) somewhere...
stag019
2012-03-30
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