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* Random labels in place.stag0192012-03-151-9/+9
* Extra space in Makefile removed.stag0192012-03-151-1/+1
* Use labels instead of constant pointers for hidden items and hidden coins.IIMarckus2012-03-151-66/+68
* Fix case.IIMarckus2012-03-151-4/+4
* Replace magic numbers with item names for hidden objects that are items.IIMarckus2012-03-151-54/+54
* Replace pointers to GymStatues with labels.IIMarckus2012-03-141-14/+14
* Dump hidden objects.IIMarckus2012-03-141-2/+695
* Remove python shebangs.IIMarckus2012-03-1421-23/+2
* irc:// doesn't actually linkify in any context, so just list server/channel.IIMarckus2012-03-141-1/+1
* Revert python2 change, no systems actually have "python2" except Arch.IIMarckus2012-03-141-1/+1
* Another two random pointer byte difference from Red/Blue.stag0192012-03-071-5/+9
* Random Bank1D labels. Less byte differences in Blue.stag0192012-03-071-67/+115
* Pokemon overworld spritesstag0192012-03-073-2/+101
* Cries.stag0192012-03-071-3/+196
* Redfining predefs using macros: PREDEF and PREDEF_JUMP.Sanky2012-03-072-8/+22
* Specified python2 executable. (Some systems default to Python 3.)Sanky2012-03-068-16/+31
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| * MergeSanky2012-03-055-462/+412
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| * | Some graphics extracted.Sanky2012-02-266-14/+29
* | | List of maps with hidden objects.IIMarckus2012-03-051-1/+91
* | | Whitespace.IIMarckus2012-03-051-156/+158
* | | Add the code for gym statues.IIMarckus2012-03-051-1/+40
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* | Reformat the character table, as suggested by Sanky.IIMarckus2012-03-051-249/+250
* | Add "×" in text.IIMarckus2012-03-052-2/+3
* | More ¥.IIMarckus2012-03-041-17/+17
* | Use ¥ in text strings.IIMarckus2012-03-041-3/+3
* | Remove textpre.awk and link textpre.py to the build.IIMarckus2012-03-042-315/+1
* | Add textpre.py, a cleaner rewrite of textpre.awk in Python.IIMarckus2012-03-041-0/+332
* | Link to IRC channel in the readme.IIMarckus2012-03-041-0/+2
* | Replace redundant text labels (for Mart signs, etc.)IIMarckus2012-03-041-125/+53
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* More status screen disasmSanky2012-02-251-43/+122
* Both status screen pages disassembledSanky2012-02-251-8/+215
* Cleanup/update of status screen code so it can be merged inSanky2012-02-251-1/+146
* Restrict an argument to 8 bits. Fixes the build on some architectures.IIMarckus2012-02-211-1/+1
* Remove .tbl file. It is too hard to keep this in sync with textpre.awk.IIMarckus2012-02-211-90/+0
* disasm of map sprite tile pattern loading code plus misc stuffYamaArashi2012-02-202-15/+661
* disasm of remaining use item functionsYamaArashi2012-02-192-153/+792
* fix some labels/comments regarding stat namesYamaArashi2012-02-181-7/+7
* disasm of item use code for healing items, vitamins, evolution stones, TM's/H...YamaArashi2012-02-181-194/+1357
* fix battle status constant typoYamaArashi2012-02-161-1/+1
* call $1372 -> call LoadMonDataBryan Bishop2012-02-141-1/+1
* sanky's .tbl fileBryan Bishop2012-02-141-0/+90
* more status ailment constantsBryan Bishop2012-02-141-2/+5
* fix syntax errors in main.asmBryan Bishop2012-02-142-3/+6
* disasm of options menuYamaArashi2012-02-122-16/+327
* disasm of trainer info functionYamaArashi2012-02-111-2/+203
* disasm of item menu and misc functionsYamaArashi2012-02-101-53/+449
* disasm of pokemon menu functionYamaArashi2012-02-102-46/+296
* disasm of some party menu related functionsYamaArashi2012-02-091-58/+819
* disasm of pokedex codeYamaArashi2012-02-061-5/+661
* changed function LoadPokemartInventory to LoadItemListYamaArashi2012-02-061-7/+7