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* Better comments for the Game Freak room.IIMarckus2013-05-234-35/+50
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* Merge https://bitbucket.org/sanky/pokeredIIMarckus2013-05-134-291/+398
|\ | | | | | | | | Conflicts: main.asm
| * Add SRAM-related routines, disassembled by Sawakita.Sanky2012-12-281-16/+392
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| * Merge https://bitbucket.org/Sanky/pokeredSanky2012-12-251-216/+678
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| * | Add generate_sys.py.Sanky2012-12-212-0/+11
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| * | disasm MoveSelectionMenuSanky2012-12-212-11/+233
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| * | TrainerBattleVictory disasmedSanky2012-12-202-7/+45
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| * | Disasm a large part of the in-battle menu routines.Sanky2012-12-201-5/+267
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| * | disasm GetCurrentMoveSanky2012-12-181-1/+34
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| * | Disasm LoadMovePPs (a predef)Sanky2012-12-181-2/+34
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* | | Remove some incbins.IIMarckus2013-05-121-12/+48
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* | | Make the pic bank calculations more readable.IIMarckus2013-05-122-16/+18
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* | | * add known hard-coded memory locations are labels nowMr Wint2013-04-072-13393/+14819
| | | | | | | | | | | | | | | | | | * all global labels now have a comment indicating their ROM address * all references to tile buffer locations are using the FuncCoords marco now * added some comments and assembly analysis
* | | * all Bankswitch command's destination addresses are labels nowMr Wint2013-03-181-200/+377
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* | | * analyzed assembly related to handling spritesMr Wint2013-03-176-5000/+4308
| | | | | | | | | | | | | | | | | | | | | * added assembly that was wrongly classified as music before * all jumps and calls now point to a proper label * removed all incbins in home bank * some more small assembly analysis and comments
* | | * added EQU constants for mon header RAM areaMr Wint2013-03-132-855/+1158
| | | | | | | | | | | | | | | | | | * analyzed and commented sprite loading routines * experience calculation routine * couple more small routines and data structures
* | | * added verification (equality test) for blue version buildMr Wint2013-03-123-36/+240
| | | | | | | | | | | | | | | * changed analyze_incbins to recognize generated label addresses * fixed bank 1D assembly to make blue version build correctly
* | | formatted attack effects and use more EQUsMr Wint2013-03-123-512/+33650
| | | | | | | | | | | | automatically extracted and included a bunch of assembly
* | | in-battle enemy move selection routinesMr Wint2013-03-041-14/+461
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* | Point out an unused warp noticed by Torchickens.IIMarckus2012-12-221-1/+1
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* | Removed more incbins from scripts.IIMarckus2012-12-211-13/+97
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* | Remove more incbins from scripts.IIMarckus2012-12-211-4/+164
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* | Remove more incbins from scripts.IIMarckus2012-12-211-20/+62
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* | Remove more incbins from scripts.IIMarckus2012-12-211-12/+19
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* | Remove more incbins from scripts.IIMarckus2012-12-211-8/+81
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* | Remove another incbin from script.IIMarckus2012-12-211-1/+9
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* | Fix previous.IIMarckus2012-12-211-23/+23
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* | Remove another incbin from scripts.IIMarckus2012-12-211-2/+33
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* | Remove more incbin from scripts.IIMarckus2012-12-211-2/+61
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* | Remove more incbins from map scripts.IIMarckus2012-12-211-11/+35
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* | Remove redundant text labels.IIMarckus2012-12-211-148/+45
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* | Remove incbin in Silph Co 4F.IIMarckus2012-12-211-5/+82
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* Better cross‐make compatibility.IIMarckus2012-12-021-2/+2
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* Whitespace.IIMarckus2012-11-021-48/+48
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* Add routine that sends SGB packetssawakita2012-11-011-1/+86
| | | | | The delaying routine Wait7000, called after each single packet sending is disassembled too.
* Use more meaningful local labels in bank 0sawakita2012-11-011-7/+7
| | | | Involved routines are: DisableLCD, CleanLCD_OAM, ResetLCD_OAM.
* Get rid of "\@" symbols used in local labelssawakita2012-10-021-2423/+2423
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* Improve error checking in the context of issue #27sawakita2012-10-012-1/+6
| | | | | Link to kanzures' guidelines for that issue: https://bitbucket.org/iimarckus/pokered/issue/27/analyze_incbinsscan_for_predifined_labels#comment-2068911
* Fix param error in load_asm_if_one_exists_in()sawakita2012-10-011-2/+2
| | | | | | | Not sure, but I suppose that using *args makes the passed list an element of the args list, thus causing iteration on args to yield the passed list as an element instead of yielding the single elements of the passed list. Maybe.
* Restore auto-loading of default "main" asm filesawakita2012-10-011-3/+21
| | | | | | | | This feature was removed misunderstanding its actual use: if filename passed to load_asm() is in defaults the correct current main asm file is loaded. This saves us from knowing which actually is the current name of the "main" asm file, because the correct one is chosen automatically (unless, of course, the passed filename is not in the defaults list.
* Fix pokered_dir extrapolationsawakita2012-10-011-1/+1
| | | | | Without "os.path.abspath" the result was an empty string. Now the absolute path is correctly calculated.
* Merged in sawakita/pokered (pull request #2)iimarckus2012-09-302-17/+23
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| * Make analyze_incbins dirs reference os-independentsawakita2012-09-302-17/+23
| | | | | | | | | | This should fix a bug caused by comparing string literals to directories. It should also be safer, using "os" module to access paths.
* | DisplayDexRating. It sucks that I can't use a label for the dbw macro, as ↵stag0192012-09-201-2/+90
| | | | | | | | that would make DexRatingsTable look a lot cleaner.
* | Code dealing with palettes. Really, does anyone know if bit 3 of battle ↵stag0192012-09-201-1/+34
| | | | | | | | status 3 is used?
* | Type effectiveness display message. That's right, I did some work for once.stag0192012-09-201-1/+10
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* .hgignore -> .gitignoreBryan Bishop2012-08-262-32/+30
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* Add more scripts from Champion Rival’s room.IIMarckus2012-08-261-26/+186
| | | | | hg-commit-id: c58013f6cc9b
* Add the boulder checking code in Seafoam Islands.IIMarckus2012-08-261-20/+54
| | | | | hg-commit-id: e6031dbbcc5b
* Some label improvements.IIMarckus2012-08-241-230/+232
| | | | | hg-commit-id: fa7dbcf6d009