| Commit message (Collapse) | Author | Age | ||
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| | * | Identify some hSpriteDataOffset values | Rangi | 2020-08-30 | |
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| | * | Document more hidden object data and behavior | Rangi | 2020-08-30 | |
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| | * | Merge pull request #290 from Rangi42/master | Rangi | 2020-08-29 | |
| | |\ | | | | | | | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | |||
| | | * | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 2020-08-28 | |
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| | | * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 | |
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| | * | Align warp and sign coordinates | Rangi | 2020-08-21 | |
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| | * | Merge pull request #287 from Rangi42/master | Rangi | 2020-08-20 | |
| | |\ | | | | | | | Simplify map event definitions | |||
| | | * | Comments explain the def_warps_to macros | Rangi | 2020-08-18 | |
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| | | * | Implement def_warps_to in a simpler way | Rangi | 2020-08-17 | |
| | | | | | | | | | | | | | Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them. | |||
| | | * | Fix keyword capitalization and indentation | Rangi | 2020-08-17 | |
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| | | * | Use def_warps_to macro for automatic warp_to entries | Rangi | 2020-08-17 | |
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| | | * | Use map constants for SilphCoElevator warps | Rangi | 2020-08-17 | |
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| | | * | Use def_* macros for automatic map event counts | Rangi | 2020-08-17 | |
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| | * | Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects | Rangi | 2020-08-17 | |
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| | * | Identify some map object related constants | Rangi | 2020-08-17 | |
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| | * | Fix Town Map coordinates to be in (X, Y) order as comments claim | Rangi | 2020-08-17 | |
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| | * | ld bc -> lb bc | Rangi | 2020-08-17 | |
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| | * | Fix comment about SONY | Rangi | 2020-08-16 | |
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| | * | 'make clean' reuses 'make tidy' commands | Rangi | 2020-08-11 | |
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| | * | Fix encounter rate comments | Rangi | 2020-08-02 | |
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| | * | fix OAMFLAG_VFLIPPED (#283) | Akihiro Otomo | 2020-08-02 | |
| | | | | | | | Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP | |||
| | * | 'make tidy' shouldn't trigger 'make -C tools' | Rangi | 2020-07-28 | |
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| | * | rgbdscheck requires 0.4.1 | Rangi | 2020-07-27 | |
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| | * | tools/unnamed.py supports rgbds 0.4.1 object files | Rangi | 2020-07-22 | |
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| | * | Merge pull request #282 from Rangi42/master | Rangi | 2020-07-22 | |
| | |\ | | | | | | | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | |||
| | | * | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | 2020-07-21 | |
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| | * | Merge pull request #281 from Rangi42/master | Rangi | 2020-07-20 | |
| | |\ | | | | | | | Add comments associating constants with data, and identify some more data | |||
| | | * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 | |
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| | * | Merge pull request #279 from Rangi42/master | Rangi | 2020-07-19 | |
| | |\ | | | | | | | Identify sprite and battle animation data | |||
| | | * | Missingno's Pokédex weight is two bytes like the rest | Rangi | 2020-07-19 | |
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| | | * | Reformat key item bit fields | Rangi | 2020-07-18 | |
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| | | * | Consistent labels for Gym name scripts | Rangi | 2020-07-18 | |
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| | | * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 | |
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| | | * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 | |
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| | | * | cycling.png -> red_bike.png | Rangi | 2020-07-17 | |
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| | | * | JUGGLER_X -> UNUSED_JUGGLER | Rangi | 2020-07-17 | |
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| | | * | Identify remaining tilemap IDs | Rangi | 2020-07-17 | |
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| | | * | SONY -> RIVAL | Rangi | 2020-07-17 | |
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| | | * | Update sprite names | Rangi | 2020-07-17 | |
| | | | | | | | | | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | |||
| | | * | $c9 was "の" in Japanese | Rangi | 2020-07-16 | |
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| | | * | Factor our frame blocks' base coordinates | Rangi | 2020-07-16 | |
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| | | * | Identify trade-related tilemaps | Rangi | 2020-07-16 | |
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| | | * | Factor out animation tilemaps | Rangi | 2020-07-16 | |
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| | | * | Define constants for subanimation transform types | Rangi | 2020-07-16 | |
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| | | * | Add constants for move animations' frame blocks | Rangi | 2020-07-16 | |
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| | | * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 | |
| | | | | | | | | | | | | | Move animations' sound IDs are off by one from move IDs. | |||
| | | * | Use a macro for BattleTransition_DoubleCircle data | Rangi | 2020-07-16 | |
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| | | * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 | |
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| | | * | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | 2020-07-16 | |
| | |/ | | | | | | | animation data labels+constants) | |||
| | * | Merge pull request #277 from Rangi42/master | Rangi | 2020-07-16 | |
| | |\ | | | | | | | Miscellaneous constant and label updates | |||
