| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add some functions that MoveSprite calls. | IIMarckus | 2011-12-27 | 1 | -3/+37 |
| * | Add the MoveSprite function. | IIMarckus | 2011-12-27 | 1 | -3/+39 |
| * | Expand some already‐referenced text. | IIMarckus | 2011-12-27 | 2 | -67/+141 |
| * | And update the paths for the fossils… | IIMarckus | 2011-12-27 | 1 | -2/+2 |
| * | Turns out the fossil pictures differ between Red/Green and Blue. | IIMarckus | 2011-12-27 | 4 | -0/+7 |
| * | Fix Red/Green Alakazam frontpic. Pointed out by Chaos Rush. | IIMarckus | 2011-12-27 | 1 | -1/+6 |
| * | Split large chunks of text into separate files, and improve Makefile. | IIMarckus | 2011-12-26 | 6 | -167/+170 |
| * | Remove TX_NULL; it is obsoleted by db "@" | IIMarckus | 2011-12-26 | 2 | -15/+11 |
| * | Fix (hopefully) unicode mis-behaviour. | Sawakita | 2011-12-27 | 2 | -45/+43 |
| * | Fix small encoding error (unicode). | Sawakita | 2011-12-27 | 1 | -1/+1 |
| * | Add pointers to items usage functions, main item usage handling function and ... | Sawakita | 2011-12-27 | 1 | -47/+647 |
| * | Add status ailments masks (FRZ, SLP). | Sawakita | 2011-12-27 | 1 | -1/+6 |
| * | Add another common function. | IIMarckus | 2011-12-21 | 1 | -1/+129 |
| * | These are coordinates on the tilemap. | IIMarckus | 2011-12-21 | 1 | -6/+12 |
| * | More $54→# conversion. | IIMarckus | 2011-12-21 | 1 | -2/+2 |
| * | More text nulls. | IIMarckus | 2011-12-21 | 1 | -6/+5 |
| * | Add a character for the numero sign. | IIMarckus | 2011-12-21 | 2 | -1/+3 |
| * | Add characters for textbox borders to the array. | IIMarckus | 2011-12-21 | 2 | -8/+17 |
| * | Add a weird OT string write. | IIMarckus | 2011-12-21 | 1 | -1/+53 |
| * | Add Pokedex number ↔ index number conversion functions. | IIMarckus | 2011-12-21 | 1 | -1/+36 |
| * | Treat apostrophes specially, since they’re combining characters. | IIMarckus | 2011-12-21 | 3 | -22/+37 |
| * | Add various data from the credits (graphics, displayed mons, text). | IIMarckus | 2011-12-21 | 2 | -1/+274 |
| * | Add move names. | IIMarckus | 2011-12-21 | 1 | -1/+165 |
| * | Add Japanese text entry and Pokédex entries. | IIMarckus | 2011-12-21 | 4 | -4/+2619 |
| * | Add …. | IIMarckus | 2011-12-21 | 2 | -1/+2 |
| * | Add é and fix a typo when converting text. | IIMarckus | 2011-12-21 | 2 | -7/+8 |
| * | Add support for Unicode, and use it to put in ♀ and ♂. | IIMarckus | 2011-12-21 | 2 | -6/+18 |
| * | Replace more byte values with text. | IIMarckus | 2011-12-18 | 2 | -47/+236 |
| * | More text nulls. | IIMarckus | 2011-12-18 | 1 | -146/+146 |
| * | Use "@" for nulls. This makes fixed‐width text tables easier to read. | IIMarckus | 2011-12-18 | 1 | -200/+200 |
| * | More text, and some new characters. Make $50 equal to "@". | IIMarckus | 2011-12-17 | 2 | -2/+14 |
| * | Fix typo. | Sawakita | 2011-12-17 | 1 | -1/+1 |
| * | Add some missing correspondencies to prepocessor's char table. | Sawakita | 2011-12-17 | 1 | -0/+5 |
| * | Add more text strings. | IIMarckus | 2011-12-17 | 1 | -4/+500 |
| * | Don’t rebuild the character table every line. | IIMarckus | 2011-12-17 | 1 | -9/+10 |
| * | Make use of the new text preprocesser to make text readable. | IIMarckus | 2011-12-17 | 1 | -81/+71 |
| * | Add a text preprocessor, so that we can enter strings in db commands. | IIMarckus | 2011-12-16 | 2 | -3/+108 |
| * | More animation code, and the sound data for attacks. | IIMarckus | 2011-12-16 | 1 | -2/+225 |
| * | More uncommented animation code. | IIMarckus | 2011-12-15 | 1 | -4/+196 |
| * | Add title screen monsters from Green and Blue as well. | IIMarckus | 2011-12-15 | 2 | -0/+42 |
| * | Poké Ball animation code cleanup. | IIMarckus | 2011-12-15 | 2 | -25/+41 |
| * | This has already been explained. | IIMarckus | 2011-12-14 | 1 | -1/+1 |
| * | Add Pokémon that appear on the title screen. | IIMarckus | 2011-12-14 | 1 | -1/+22 |
| * | Minor comment changes. | IIMarckus | 2011-12-12 | 1 | -2/+2 |
| * | Add random number generation functions. | IIMarckus | 2011-12-12 | 2 | -4/+36 |
| * | Document the byte before a trainer’s AI pointer. | IIMarckus | 2011-12-12 | 2 | -10/+12 |
| * | Minor clarifications in Pallet Town scripts. | IIMarckus | 2011-11-14 | 2 | -4/+9 |
| * | More minor label fixes. | IIMarckus | 2011-11-14 | 1 | -2/+2 |
| * | Fix pointer label. | IIMarckus | 2011-11-14 | 1 | -3/+2 |
| * | Add Blue’s house map. | IIMarckus | 2011-11-14 | 3 | -1/+115 |